Add match arm scopes and other scope fixes
* Add drop and lint scopes for match arms.
* Lint attributes are now respected on match arms.
* Make sure we emit a StorageDead if we diverge when initializing a temporary.
* Adjust MIR pretty printing of scopes for locals.
* Don't generate duplicate lint scopes for `let statements`.
* Add some previously missing fake borrows for matches.
closes#46525
cc @rust-lang/compiler
Preserve local scopes in generator MIR
Part of #52924, depended upon by the generator layout optimization #60187.
This PR adds `StorageDead` statements in more places in generators, so we can see when non-`Drop` locals have gone out of scope and recover their storage.
The reason this is only done for generators is compiler performance. See https://github.com/rust-lang/rust/pull/60187#issuecomment-485637811 for what happens when we do this for all functions.
For `Drop` locals, we modify the `MaybeStorageLive` analysis to use `drop` to indicate that storage is no longer live for the local. Once `drop` returns or unwinds to our function, we implicitly assume that the local is `StorageDead`.
Instead of using `drop`, it is possible to emit more `StorageDead` statements in the MIR for `Drop` locals so we can handle all locals the same. I am fine with doing it that way, but this was the simplest approach for my purposes. It is also likely to be more performant.
r? @Zoxc (feel free to reassign)
cc @cramertj @eddyb @RalfJung @rust-lang/wg-async-await
Clean up and add tests for slice drop shims
Adds a test for the MIR generated by `real_drop_in_place::<[T]>`. Also slightly reduces the number of statements and locals used in the shim.
r? @RalfJung
Multi-variant layouts for generators
This allows generators to overlap fields using variants, but doesn't do any such overlapping yet. It creates one variant for every state of the generator (unresumed, returned, panicked, plus one for every yield), and puts every stored local in each of the yield-point variants.
Required for optimizing generator layouts (#52924).
There was quite a lot of refactoring needed for this change. I've done my best in later commits to eliminate assumptions in the code that only certain kinds of types are multi-variant, and to centralize knowledge of the inner mechanics of generators in as few places as possible.
This change also emits debuginfo about the fields contained in each variant, as well as preserving debuginfo about stored locals while running in the generator.
Also, fixes#59972.
Future work:
- Use this change for an optimization pass that actually overlaps locals within the generator struct (#52924)
- In the type layout fields, don't include locals that are uninitialized for a particular variant, so miri and UB sanitizers can check our memory (see https://github.com/rust-lang/rust/issues/59972#issuecomment-483058172)
- Preserve debuginfo scopes across generator yield points
Future-proof MIR for dedicated debuginfo.
This is #56231 without the last commit (the one that actually moves to `VarDebuginfo`).
Nothing should be broken, but it should no longer depend on debuginfo for anything else.
r? @nikomatsakis
Warn when ignore-tidy-linelength is present, but no lines are too long
It's easy for a `// ignore-tidy-linelength` to be added when there is a genuine need to ignore a file's line length, but then after refactoring the need is gone, but the tidy directive is not removed. This means that in the future, further editing may accidentally add unnecessarily long lines. This change forces `// ignore-tidy-linelength` to be used exactly when necessary, to make sure such changes are intentional.
[wg-async-await] Drop `async fn` arguments in async block
Fixes#54716.
This PR modifies the HIR lowering (and some other places to make this work) so that unused arguments to a async function are always dropped inside the async move block and not at the end of the function body.
```
async fn foo(<pattern>: <type>) {
async move {
}
} // <-- dropped as you "exit" the fn
// ...becomes...
fn foo(__arg0: <ty>) {
async move {
let <pattern>: <ty> = __arg0;
} // <-- dropped as you "exit" the async block
}
```
However, the exact ordering of drops is not the same as a regular function, [as visible in this playground example](https://play.rust-lang.org/?version=stable&mode=debug&edition=2015&gist=be39af1a58e5d430be1eb3c722cb1ec3) - I believe this to be an unrelated issue. There is a [Zulip topic](https://rust-lang.zulipchat.com/#narrow/stream/187312-t-compiler.2Fwg-async-await/topic/.2354716.20drop.20order) for this.
r? @cramertj
cc @nikomatsakis
This commit takes advantage of `AsyncArgument` type that was added in a
previous commit to replace the arguments of the `async fn` in the HIR
and add statements to move the bindings from the new arguments to the
pattern from the old argument.
For example, the async function `foo` below:
async fn foo((x, _y): (T, V)) {
async move {
}
}
becomes:
async fn foo(__arg0: (T, V)) {
async move {
let (x, _y) = __arg0;
}
}
Use a valid name for graphviz graphs
Hiridification has broken graphviz output because `HirId` has a more complex display implemetation than `NodeId`. Since the id was just used to generate a distinct identifier, we just pull out the various constituent indexed.
This commit makes two changes - separating the `NodeId` that identifies
an enum variant from the `NodeId` that identifies the variant's
constructor; and no longer creating a `NodeId` for `Struct`-style enum
variants and structs.
Separation of the variant id and variant constructor id will allow the
rest of RFC 2008 to be implemented by lowering the visibility of the
variant's constructor without lowering the visbility of the variant
itself.
No longer creating a `NodeId` for `Struct`-style enum variants and
structs mostly simplifies logic as previously this `NodeId` wasn't used.
There were various cases where the `NodeId` wouldn't be used unless
there was an unit or tuple struct or enum variant but not all uses of
this `NodeId` had that condition, by removing this `NodeId`, this must
be explicitly dealt with. This change mostly applied cleanly, but there
were one or two cases in name resolution and one case in type check
where the existing logic required a id for `Struct`-style enum variants
and structs.