Previously, upstream C libraries were linked in a nondeterministic fashion
because they were collected through iter_crate_data() which is a nodeterministic
traversal of a hash map. When upstream rlibs had interdependencies among their
native libraries (such as libfoo depending on libc), then the ordering would
occasionally be wrong, causing linkage to fail.
This uses the topologically sorted list of libraries to collect native
libraries, so if a native library depends on libc it just needs to make sure
that the rust crate depends on liblibc.
libstd: Implement `StrBuf`, a new string buffer type like `Vec`, and port all code over to use it.
Rebased & tests-fixed version of https://github.com/mozilla/rust/pull/13269
When calculating the sysroot, it's more accurate to use realpath() rather than
just one readlink() to account for any intermediate symlinks that the rustc
binary resolves itself to.
For rpath, realpath() is necessary because the rpath must dictate a relative
rpath from the destination back to the originally linked library, which works
more robustly if there are no symlinks involved.
Concretely, any binary generated on OSX into $TMPDIR requires an absolute rpath
because the temporary directory is behind a symlink with one layer of
indirection. This symlink causes all relative rpaths to fail to resolve.
cc #11734
cc #11857
Concerns have been raised about using absolute rpaths in #11746, and this is the
first step towards not relying on rpaths at all. The only current use case for
an absolute rpath is when a non-installed rust builds an executable that then
moves from is built location. The relative rpath back to libstd and absolute
rpath to the installation directory still remain (CFG_PREFIX).
Closes#11746
Rebasing of #12754
`Reader`, `Writer`, `MemReader`, `MemWriter`, and `MultiWriter` now work with `Vec<u8>` instead of `~[u8]`. This does introduce some extra copies since `from_utf8_owned` isn't usable anymore, but I think that can't be helped until `~str`'s representation changes.
Rust currently defaults to `RelocPIC` regardless. This patch adds a new
codegen option that allows choosing different relocation-model. The
available models are:
- default (Use the target-specific default model)
- static
- pic
- no-pic
For a more detailed information use `llc --help`
Rust currently defaults to `RelocPIC` regardless. This patch adds a new
codegen option that allows choosing different relocation-model. The
available models are:
- default (Use the target-specific default model)
- static
- pic
- no-pic
For a more detailed information use `llc --help`
A variety of stuff here, mostly aimed at making `make install` work correctly with `--libdir` and `--mandir`. `make install` again goes through `install.sh`.
Fixes#12992
Store compressed bitcode files in rlibs with a different extension. Compression doesn't interfere with --emit=bc.
Regression test compares outputs.
In removing many fields from the crate map, executables no longer always have an
explicit dependency on all upstream libraries. This means that the linker is no
longer picking them up as it used to.
To the best of my knowledge, the current situation is happening:
* On linux, we're passing the --as-needed flag to the linker, meaning that
libraries are stripped out if there are no references to symbols in them.
* Executables may not reference libstd at all, such as "fn main() {}"
* When linking, the linker will discard libstd because there are no references
to symbols in it. I presume that this means that all previous libs have had
all their symbols resolved, so none of the libs are pulling in libstd as a
dependency.
* The only real dependence on libstd comes from the rust_stack_exhausted symbol
(which comes from libmorestack), but -lmorestack is at the end so by the time
this comes up libstd is completely gone, leading to undefined references to
rust_stack_exhausted
I'm not entirely convinced that this is what's happening, but it appears to be
along these lines. The one thing that I'm sure of is that removing the crate map
(and hence implicit dependency on all upstream libraries) has changed how
objects depend on upstream libraries.
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
This commit shreds all remnants of libextra from the compiler and standard
distribution. Two modules, c_vec/tempfile, were moved into libstd after some
cleanup, and the other modules were moved to separate crates as seen fit.
Closes#8784Closes#12413Closes#12576
This commit shreds all remnants of libextra from the compiler and standard
distribution. Two modules, c_vec/tempfile, were moved into libstd after some
cleanup, and the other modules were moved to separate crates as seen fit.
Closes#8784Closes#12413Closes#12576
* `Ord` inherits from `Eq`
* `TotalOrd` inherits from `TotalEq`
* `TotalOrd` inherits from `Ord`
* `TotalEq` inherits from `Eq`
This is a partial implementation of #12517.
On Windows, `LLVMRustGetLastError()` may return non-utf8 mojibake string
if system uses non-English locale. It caused ICE when llvm fails.
This patch doesn't fix the real problem, but just make rustc not die.
On Windows, `LLVMRustGetLastError()` may return non-utf8 mojibake string
if system uses non-English locale. It caused ICE when llvm fails.
This patch doesn't fix the real problem, but just make rustc not die.