Most of the files within the `dep_graph` module can be moved wholesale
into `rustc_middle`. But two of them (`mod.rs` and `dep_node.rs`) have
the same name as existing files in `rustc_middle`, so for those I just
copied the contents into the existing files.
The commit also moves `QueryContext` and `incremental_verify_ich*`
because they are tightly intertwined with the dep graph code. And a
couple of error structs moved as well.
Remove the compiler adhoc group
Since triagebot now allows configuring rotation mode through a specific team.
Original review rotation:
```toml
compiler = [
"@BoxyUwU",
"@chenyukang",
"@davidtwco",
"@eholk",
"@fee1-dead",
"@fmease",
"@jackh726",
"@jieyouxu",
"@jdonszelmann",
"@JonathanBrouwer",
"@madsmtm",
"@mati865",
"@Nadrieril",
"@nnethercote",
"@oli-obk",
"@petrochenkov",
"@SparrowLii",
"@TaKO8Ki",
"@tiif",
"@WaffleLapkin",
"@wesleywiser",
]
```
I went through all the remaining members of t-compiler now and set their `compiler` team rotation to be off, to match the original state. You can check it with `team-stats compiler`.
r? @davidtwco
triagebot: add A-rustdoc-js autolabel
Adds an autolabel rule for rustdoc JavaScript/TypeScript files so PRs touching
rustdoc frontend assets and related tests are automatically labeled `A-rustdoc-js`.
Fixesrust-lang/rust#137983
Reflection MVP
I am opening this PR for discussion about the general design we should start out with, as there are various options (that are not too hard to transition between each other, so we should totally just pick one and go with it and reiterate later)
r? @scottmcm and @joshtriplett
project goal issue: https://github.com/rust-lang/rust-project-goals/issues/406
tracking issue: https://github.com/rust-lang/rust/issues/146922
The design currently implemented by this PR is
* `TypeId::info` (method, usually used as `id.info()` returns a `Type` struct
* the `Type` struct has fields that contain information about the type
* the most notable field is `kind`, which is a non-exhaustive enum over all possible type kinds and their specific information. So it has a `Tuple(Tuple)` variant, where the only field is a `Tuple` struct type that contains more information (The list of type ids that make up the tuple).
* To get nested type information (like the type of fields) you need to call `TypeId::info` again.
* There is only one language intrinsic to go from `TypeId` to `Type`, and it does all the work
An alternative design could be
* Lots of small methods (each backed by an intrinsic) on `TypeId` that return all the individual information pieces (size, align, number of fields, number of variants, ...)
* This is how C++ does it (see https://lemire.me/blog/2025/06/22/c26-will-include-compile-time-reflection-why-should-you-care/ and https://isocpp.org/files/papers/P2996R13.html#member-queries)
* Advantage: you only get the information you ask for, so it's probably cheaper if you get just one piece of information for lots of types (e.g. reimplementing size_of in terms of `TypeId::info` is likely expensive and wasteful)
* Disadvantage: lots of method calling (and `Option` return types, or "general" methods like `num_fields` returning 0 for primitives) instead of matching and field accesses
* a crates.io crate could implement `TypeId::info` in terms of this design
The backing implementation is modular enough that switching from one to the other is probably not an issue, and the alternative design could be easier for the CTFE engine's implementation, just not as nice to use for end users (without crates wrapping the logic)
One wart of this design that I'm fixing in separate branches is that `TypeId::info` will panic if used at runtime, while it should be uncallable
Rollup of 11 pull requests
Successful merges:
- rust-lang/rust#147585 (Suppress the error for private fields with non_exhaustive attribute)
- rust-lang/rust#149215 (Emit `check-cfg` lints during attribute parsing rather than evaluation)
- rust-lang/rust#149652 (Add release notes for 1.92.0)
- rust-lang/rust#149720 (rustdoc book: mention inner doc attribute)
- rust-lang/rust#149730 (lint: emit proper diagnostic for unsafe binders in improper_ctypes instead of ICE)
- rust-lang/rust#149754 (Retire `opt_str2` from compiletest cli parsing)
- rust-lang/rust#149755 (bootstrap: Use a `CompiletestMode` enum instead of bare strings)
- rust-lang/rust#149763 (Add inline attribute to generated delegation function if needed)
- rust-lang/rust#149772 (test: Add a test for 146133)
- rust-lang/rust#149779 (Fix typo "an" → "and")
- rust-lang/rust#149782 (Remove `[no-mentions]` handler in the triagebot config)
Failed merges:
- rust-lang/rust#148491 ( Correctly provide suggestions when encountering `async fn` with a `dyn Trait` return type)
r? `@ghost`
`@rustbot` modify labels: rollup
This commit is a large change to the implementation of filesystem and
other system-related operations on WASI targets. Previously the standard
library explicitly used the `wasi` crate at the 0.11.x version track
which means that it used WASIp1 APIs directly. This meant that `std` was
hard-coded to use WASIp1 syscalls and there was no separate
implementation for the WASIp{2,3} targets, for example. The high-level
goal of this commit is to decouple this interaction and avoid the use of
the `wasi` crate on the WASIp2 target.
Historically when WASIp1 was originally added to Rust the wasi-libc
library was in a much different position than it is today. Nowadays Rust
already depends on wasi-libc on WASI targets for things like memory
allocation and environment variable management. As a libc library it
also has all the functions necessary to implement all filesystem
operations Rust wants. Recently wasi-libc additionally was updated to
use WASIp2 APIs directly on the `wasm32-wasip2` target instead of using
`wasm32-wasip1` APIs. This commit is leveraging this work by enabling
Rust to completely sever the dependence on WASIp1 APIs when compiling
for `wasm32-wasip2`. This is also intended to make it easier to migrate
to `wasm32-wasip3` internally in the future where now only libc need be
updated and Rust doesn't need to explicitly change as well.
The overall premise of this commit is that there's no need for
WASI-specific implementation modules throughout the standard library.
Instead the libc-style bindings already implemented for Unix-like
targets are sufficient. This means that Rust will now be using
libc-style interfaces to interact with the filesystem, for example, and
wasi-libc is the one responsible for translating these POSIX-ish
functions into WASIp{1,2} calls.
Concrete changes here are:
* `std` for `wasm32-wasip2` no longer depends on `wasi 0.11.x`
* The implementation of `std::os::wasi::fs`, which was previously
unstable and still is, now has portions gated to only work on the
WASIp1 target which use the `wasi` crate directly. Traits have been
trimmed down in some cases, updated in others, or now present a
different API on WASIp1 and WASIp2. It's expected this'll get further
cleanup in the future.
* The `std::sys::fd::wasi` module is deleted and `unix` is used instead.
* The `std::sys::fs::wasi` module is deleted and `unix` is used instead.
* The `std::sys::io::io_slice::wasi` module is deleted and `unix` is used
instead.
* The `std::sys::pal::{wasip1,wasip2}` modules are now merged together
as their difference is much smaller than before.
* The `std::sys::pal::wasi::time` is deleted and the `unix` variant is
used directly instead.
* The `std::sys::stdio::wasip{1,2}` modules are deleted and the `unix`
variant is used instead.
* The `std::sys:🧵:wasip{1,2}` modules are deleted and the `unix`
variant is used instead.
Overall Rust's libstd is effectively more tightly bound to libc when
compiled to WASI targets. This is intended to mirror how it's expected
all other languages will also bind to WASI. This additionally has the
nice goal of drastically reducing the WASI-specific maintenance burden
in libstd (in theory) and the only real changes required here are extra
definitions being added to `libc` (done in separate PRs). This might be
required for more symbols in the future but for now everything should be
mostly complete.