Commit graph

4 commits

Author SHA1 Message Date
Ralf Jung
35e3aaf8d8 avoid rebuilding bootstrap when PATH changes 2022-02-26 19:07:02 -05:00
Joshua Nelson
b5b21507c1 Rerun bootstrap's build script when RUSTC changes
Previously, rustbuild would give strange errors if you tried to reuse the same build directory under two names:

```
$ mkdir tmp && cd tmp
$ ../x.py check
Building rustbuild
    Finished dev [unoptimized] target(s) in 35.27s
Checking stage0 std artifacts (x86_64-unknown-linux-gnu -> x86_64-unknown-linux-gnu)
^C
$ cd ..
$ mv tmp/build build
$ ./x.py check
Building rustbuild
   Compiling bootstrap v0.0.0 (/home/jnelson/rust-lang/rust/src/bootstrap)
    Finished dev [unoptimized] target(s) in 11.18s

failed to execute command: "/home/jnelson/rust-lang/rust/tmp/build/x86_64-unknown-linux-gnu/stage0/bin/rustc" "--target" "x86_64-unknown-linux-gnu" "--print" "target-libdir"
error: No such file or directory (os error 2)
```

This fixes the error. Reusing the same build directory is useful if you want to test path-things in
bootstrap itself, without having to recompile it each time.

For good measure, this also reruns the build script when PATH changes.
2022-02-06 19:54:35 -06:00
Mark Rousskov
a625ab77e8 Discover Rust toolchain without Python 2020-09-20 16:18:58 -04:00
Mark Rousskov
6d19561587 Set BUILD_TRIPLE via build script
This moves build triple discovery for rustbuild from bootstrap.py into a build
script, meaning it will "just work" if building rustbuild via Cargo rather than
Python.
2020-09-20 16:18:58 -04:00