* vec::raw::to_ptr is gone
* Pausible => Pausable
* Removing @
* Calling the main task "<main>"
* Removing unused imports
* Removing unused mut
* Bringing some libextra tests up to date
* Allowing compiletest to work at stage0
* Fixing the bootstrap-from-c rmake tests
* assert => rtassert in a few cases
* printing to stderr instead of stdout in fail!()
This extracts everything related to green scheduling from libstd and introduces
a new libgreen crate. This mostly involves deleting most of std::rt and moving
it to libgreen.
Along with the movement of code, this commit rearchitects many functions in the
scheduler in order to adapt to the fact that Local::take now *only* works on a
Task, not a scheduler. This mostly just involved threading the current green
task through in a few locations, but there were one or two spots where things
got hairy.
There are a few repercussions of this commit:
* tube/rc have been removed (the runtime implementation of rc)
* There is no longer a "single threaded" spawning mode for tasks. This is now
encompassed by 1:1 scheduling + communication. Convenience methods have been
introduced that are specific to libgreen to assist in the spawning of pools of
schedulers.
For now, this moves the following modules to std::sync
* UnsafeArc (also removed unwrap method)
* mpsc_queue
* spsc_queue
* atomics
* mpmc_bounded_queue
* deque
We may want to remove some of the queues, but for now this moves things out of
std::rt into std::sync
This reverts commit c54427ddfb.
Leave the #[ignores] in that were added to rustpkg tests.
Conflicts:
src/librustc/driver/driver.rs
src/librustc/metadata/creader.rs
This registers new snapshots after the landing of #10528, and then goes on to tweak the build process to build a monolithic `rustc` binary for use in future snapshots. This mainly involved dropping the dynamic dependency on `librustllvm`, so that's now built as a static library (with a dynamically generated rust file listing LLVM dependencies).
This currently doesn't actually make the snapshot any smaller (24MB => 23MB), but I noticed that the executable has 11MB of metadata so once progress is made on #10740 we should have a much smaller snapshot.
There's not really a super-compelling reason to distribute just a binary because we have all the infrastructure for dealing with a directory structure, but to me it seems "more correct" that a snapshot compiler is just a `rustc` binary.
This moves the locking/waiting methods to returning an RAII struct instead of
relying on closures. Additionally, this changes the methods to all take
'&mut self' to discourage recursive locking. The new method to block is to call
`wait` on the returned RAII structure instead of calling it on the lock itself
(this enforces that the lock is held).
At the same time, this improves the Mutex interface a bit by allowing
destruction of non-initialized members and by allowing construction of an empty
mutex (nothing initialized inside).
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863
This mutex is built on top of pthreads for unix and the related windows apis on
windows. This is a straight port of the lock_and_signal type from C++ to rust.
Almost all operations on the type are unsafe, and it's definitely not
recommended for general use.
Closes#9105
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
This isn't quite as fancy as the struct in #9913, but I'm not sure we should be exposing crate names/hashes of the types. That being said, it'd be pretty easy to extend this (the deterministic hashing regardless of what crate you're in was the hard part).