Commit graph

92 commits

Author SHA1 Message Date
Alex Crichton
fccc04d3e7 Start adding an aarch64-pc-windows-msvc target
This commit adds the necessary definitions for target specs and such as well as
the necessary support in libstd to compile basic `aarch64-pc-windows-msvc`
binaries. The target is not currently built on CI, but it can be built locally
with:

    ./configure --target=aarch64-pc-windows-msvc --set rust.lld
    ./x.py build src/libstd --target aarch64-pc-windows-msvc

Currently this fails to build `libtest` due to a linker bug (seemingly in LLD?)
which hasn't been investigate yet. Otherwise though with libstd you can build a
hello world program (linked with LLD). I've not tried to execute it yet, but it
at least links!

Full support for this target is still a long road ahead, but this is hopefully a
good stepping stone to get started.

Points of note about this target are:

* Currently defaults to `panic=abort` as support is still landing in LLVM for
  SEH on AArch64.
* Currently defaults to LLD as a linker as I was able to get farther with it
  than I was with `link.exe`
2018-08-15 17:20:13 -07:00
Xidorn Quan
fc8bb9c42c Don't commit thread stack on Windows 2018-07-30 14:02:09 +10:00
moxian
d39c66bf4f Add a fallback for stacktrace printing for older Windows versions.
PR #47252 switched stack inspection functions of dbghelp.dll
to their newer alternatives that also capture inlined context.
Unfortunately, said new alternatives are not present in older
dbghelp.dll versions.
In particular Windows 7 at the time of writing has dbghelp.dll
version 6.1.7601 from 2010, that lacks StackWalkEx and friends.

Fixes #50138
2018-06-28 21:56:42 +00:00
John Kåre Alsaker
634f8cc06a Print inlined functions on Windows 2018-01-26 04:49:54 +01:00
Robin Kruppe
9e4a692e56 Replace empty array hack with repr(align)
As a side effect, this fixes the warning about repr(C, simd) that has been reported during x86_64 windows builds since #47111 (see also: #47103)
2018-01-07 20:25:37 +01:00
Rolf Karp
ce3f0719e6 Fix std compile error for windows-gnu targets without backtrace feature 2017-11-03 15:22:13 +01:00
Alex Crichton
55c01736cb std: Update randomness implementation on Windows
This commit updates the OS random number generator on Windows to match the
upstream implementation in the `rand` crate. First proposed in
rust-lang-nursery/rand#111 this implementation uses a "private" API of
`RtlGenRandom`. Despite the [documentation][dox] indicating this is a private
function its widespread use in Chromium and Firefox as well as [comments] from
Microsoft internally indicates that it's highly unlikely to break.

Another motivation for switching this is to also attempt to make progress
on #44911. It may be the case that this function succeeds while the previous
implementation may fail in "weird" scenarios.

[dox]: https://msdn.microsoft.com/en-us/library/windows/desktop/aa387694(v=vs.85).aspx
[comments]: https://github.com/rust-lang-nursery/rand/issues/111#issuecomment-316140155
2017-10-18 11:48:20 -07:00
hinaria
a5296a5fb2 windows: make backtrace = false compile 2017-10-03 02:48:17 +11:00
Joshua Sheard
8e80cee144 Implement named threads on Windows 2017-09-06 20:40:34 +01:00
Alex Crichton
dc7c7ba0c9 std: Handle OS errors when joining threads
Also add to the documentation that the `join` method can panic.

cc #34971
cc #43539
2017-08-26 19:36:46 -07:00
kennytm
3093bb85f9
Fix error during cross-platform documentation. 2017-08-12 12:07:39 +08:00
Steven Fackler
8c92da3c51 Implement TcpStream::connect_timeout
This breaks the "single syscall rule", but it's really annoying to hand
write and is pretty foundational.
2017-07-06 19:35:49 -07:00
bors
39bcd6f425 Auto merge of #41684 - jethrogb:feature/ntstatus, r=alexcrichton
Windows io::Error: also format NTSTATUS error codes

`NTSTATUS` errors may be encoded as `HRESULT`, see [[MS-ERREF]](https://msdn.microsoft.com/en-us/library/cc231198.aspx). These error codes can still be formatted using `FormatMessageW` but require some different parameters to be passed in.

I wasn't sure if this needed a test and if so, how to test it. Presumably we wouldn't want to make our tests dependent on localization-dependent strings returned from `FormatMessageW`.

Users that get an `err: NTSTATUS` will need to do `io::Error::from_raw_os_error(err|0x1000_0000)` (the equivalent of [`HRESULT_FROM_NT`](https://msdn.microsoft.com/en-us/library/ms693780(VS.85).aspx))
2017-05-11 22:37:38 +00:00
Joshua Sheard
db8be04e49 Fix definitions of ULONG_PTR 2017-05-06 15:46:16 +01:00
Alex Crichton
495c998508 std: Avoid locks during TLS destruction on Windows
Gecko recently had a bug reported [1] with a deadlock in the Rust TLS
implementation for Windows. TLS destructors are implemented in a sort of ad-hoc
fashion on Windows as it doesn't natively support destructors for TLS keys. To
work around this the runtime manages a list of TLS destructors and registers a
hook to get run whenever a thread exits. When a thread exits it takes a look at
the list and runs all destructors.

Unfortunately it turns out that there's a lock which is held when our "at thread
exit" callback is run. The callback then attempts to acquire a lock protecting
the list of TLS destructors. Elsewhere in the codebase while we hold a lock over
the TLS destructors we try to acquire the same lock held first before our
special callback is run. And as a result, deadlock!

This commit sidesteps the issue with a few small refactorings:

* Removed support for destroying a TLS key on Windows. We don't actually ever
  exercise this as a public-facing API, and it's only used during `lazy_init`
  during racy situations. To handle that we just synchronize `lazy_init`
  globally on Windows so we never have to call `destroy`.

* With no need to support removal the global synchronized `Vec` was tranformed
  to a lock-free linked list. With the removal of locks this means that
  iteration no long requires a lock and as such we won't run into the deadlock
  problem mentioned above.

Note that it's still a general problem that you have to be extra super careful
in TLS destructors. For example no code which runs a TLS destructor on Windows
can call back into the Windows API to do a dynamic library lookup. Unfortunately
I don't know of a great way around that, but this at least fixes the immediate
problem that Gecko was seeing which is that with "well behaved" destructors the
system would still deadlock!

[1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1358151
2017-05-05 06:59:49 -07:00
Jethro Beekman
70c267fc91 Windows io::Error: also format NTSTATUS error codes 2017-05-03 10:19:23 -07:00
Peter Atashian
d5a4db3c16
Fix parameter to GetUserProfileDirectoryW 2017-02-15 17:31:51 -05:00
Alex Crichton
77c3bfa742 std: Remove cfg(cargobuild) annotations
These are all now no longer needed that we've only got rustbuild in tree.
2017-02-06 08:42:54 -08:00
Corey Farwell
ca202fe181 Rollup merge of #38983 - APTy:udp-peek, r=aturon
Add peek APIs to std::net

Adds "peek" APIs to `std::net` sockets, including:
- `UdpSocket.peek()`
- `UdpSocket.peek_from()`
- `TcpStream.peek()`

These methods enable socket reads without side-effects. That is, repeated calls to `peek()` return identical data. This is accomplished by providing the POSIX flag `MSG_PEEK` to the underlying socket read operations.

This also moves the current implementation of `recv_from` out of the platform-independent `sys_common` and into respective `sys/windows` and `sys/unix` implementations. This allows for more platform-dependent implementations where necessary.

Fixes #38980
2017-02-05 09:14:38 -05:00
Corey Farwell
6a4c906f7a Rollup merge of #38921 - chris-morgan:windows-unprivileged-symlink-creation, r=alexcrichton
Support unprivileged symlink creation in Windows

Symlink creation on Windows has in the past basically required admin; it’s being opened up a bit in the Creators Update, so that at least people who have put their computers into Developer Mode will be able to create symlinks without special privileges. (It’s unclear from what Microsoft has said whether Developer Mode will be required in the final Creators Update release, but sadly I expect it still will be, so this *still* won’t be as helpful as I’d like.)

Because of compatibility concerns, they’ve hidden this new functionality behind a new flag in the CreateSymbolicLink dwFlags: `SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE`. So we add this flag in order to join the party.

Sources:

- https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/ is the official announcement (search for CreateSymbolicLink)

- https://news.ycombinator.com/item?id=13096354 on why the new flag.
2017-02-05 09:14:36 -05:00
Tyler Julian
a40be0857c libstd/net: Add peek APIs to UdpSocket and TcpStream
These methods enable socket reads without side-effects. That is,
repeated calls to peek() return identical data. This is accomplished
by providing the POSIX flag MSG_PEEK to the underlying socket read
operations.

This also moves the current implementation of recv_from out of the
platform-independent sys_common and into respective sys/windows and
sys/unix implementations. This allows for more platform-dependent
implementations.
2017-02-04 12:00:19 -08:00
Segev Finer
450554ebf1 Attempt at fixing dead code lints 2017-01-27 11:33:24 +02:00
Segev Finer
4186037aaa Make backtraces work on Windows GNU targets again.
This is done by adding a function that can return a filename
to pass to backtrace_create_state. The filename is obtained in
a safe way by first getting the filename, locking the file so it can't
be moved, and then getting the filename again and making sure it's the same.

See: https://github.com/rust-lang/rust/pull/37359#issuecomment-260123399
Issue: #33985
2017-01-24 23:10:00 +02:00
bors
7aab3d38a0 Auto merge of #38866 - alexcrichton:try-wait, r=aturon
std: Add a nonblocking `Child::try_wait` method

This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.

Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).

By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
2017-01-09 07:01:10 +00:00
Chris Morgan
02ae1e1060 Support unprivileged symlink creation in Windows
Symlink creation on Windows has in the past basically required admin;
it’s being opened up a bit in the Creators Update, so that at least
people who have put their computers into Developer Mode will be able to
create symlinks without special privileges. (Microsoft are being
cautious about it all; the Developer Mode requirement makes it so that
it this won’t be as helpful as I’d like, but it’s still an improvement
over requiring admin.)

Because of compatibility concerns, they’ve hidden this new functionality
behind a new flag in the CreateSymbolicLink dwFlags:
SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE. So we add this flag in
order to join the party.

Older Windows doesn’t like this new flag, though, so if we encounter
ERROR_INVALID_PARAMETER we try again without the new flag.

Sources:

- https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/
  is the official announcement (search for CreateSymbolicLink)

- https://news.ycombinator.com/item?id=13096354 on why the new flag.

- https://twitter.com/richturn_ms/status/818167548269051905 confirming
  that Developer Mode will still be required.
2017-01-09 08:15:04 +05:30
Alex Crichton
abb9189083 std: Add a nonblocking Child::try_wait method
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.

Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).

By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
2017-01-06 21:20:39 -08:00
Alex Crichton
5148918db6 std: Don't pass overlapped handles to processes
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.

Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".

Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.

[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343

Closes #38811
2017-01-04 15:37:12 -08:00
bors
77f7c7aaf5 Auto merge of #38274 - elahn:windows-readconsole-ctrl-z, r=alexcrichton
Ctrl-Z returns from Stdin.read() when reading from the console on Windows

Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.

r? @alexcrichton
2016-12-26 23:33:21 +00:00
Seo Sanghyeon
5a1b62c0fd Fix Windows 2016-12-18 22:19:57 +09:00
Elahn Ientile
f9bca00469 Ctrl-Z returns from Stdin.read() when reading from the console on
Windows.
Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.
2016-12-10 09:46:47 +10:00
Steven Allen
1aaca5f290 Add a method for setting permissions directly on an open file.
On unix like systems, the underlying file corresponding to any given path may
change at any time. This function makes it possible to set the permissions of
the a file corresponding to a `File` object even if its path changes.
2016-11-22 08:42:28 -08:00
jsen-
fc5a361c84 support creation of anonymous pipe on WinXP/2K3 2016-11-20 22:13:01 +01:00
Gleb Kozyrev
5db9424de3 Add ERROR_FILE_EXISTS to ErrorKind conversion on Windows
Bug report:
https://users.rust-lang.org/t/detecting-error-kind-for-opening-file/6215
Reference:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms681382(v=vs.85).aspx#error_file_exists
2016-06-14 12:10:42 +03:00
Alex Crichton
0ec321f7b5 rustc: Implement custom panic runtimes
This commit is an implementation of [RFC 1513] which allows applications to
alter the behavior of panics at compile time. A new compiler flag, `-C panic`,
is added and accepts the values `unwind` or `panic`, with the default being
`unwind`. This model affects how code is generated for the local crate, skipping
generation of landing pads with `-C panic=abort`.

[RFC 1513]: https://github.com/rust-lang/rfcs/blob/master/text/1513-less-unwinding.md

Panic implementations are then provided by crates tagged with
`#![panic_runtime]` and lazily required by crates with
`#![needs_panic_runtime]`. The panic strategy (`-C panic` value) of the panic
runtime must match the final product, and if the panic strategy is not `abort`
then the entire DAG must have the same panic strategy.

With the `-C panic=abort` strategy, users can expect a stable method to disable
generation of landing pads, improving optimization in niche scenarios,
decreasing compile time, and decreasing output binary size. With the `-C
panic=unwind` strategy users can expect the existing ability to isolate failure
in Rust code from the outside world.

Organizationally, this commit dismantles the `sys_common::unwind` module in
favor of some bits moving part of it to `libpanic_unwind` and the rest into the
`panicking` module in libstd. The custom panic runtime support is pretty similar
to the custom allocator support with the only major difference being how the
panic runtime is injected (takes the `-C panic` flag into account).
2016-05-09 08:22:36 -07:00
Alex Crichton
b53764c73b std: Clean out deprecated APIs
Removes all unstable and deprecated APIs prior to the 1.8 release. All APIs that
are deprecated in the 1.8 release are sticking around for the rest of this
cycle.

Some notable changes are:

* The `dynamic_lib` module was moved into `rustc_back` as the compiler still
  relies on a few bits and pieces.
* The `DebugTuple` formatter now special-cases an empty struct name with only
  one field to append a trailing comma.
2016-03-12 12:31:13 -08:00
Alex Crichton
7c3038f824 std: Don't spawn threads in wait_with_output
Semantically there's actually no reason for us to spawn threads as part of the
call to `wait_with_output`, and that's generally an incredibly heavyweight
operation for just reading a few bytes (especially when stderr probably rarely
has bytes!). An equivalent operation in terms of what's implemented today would
be to just drain both pipes of all contents and then call `wait` on the child
process itself.

On Unix we can implement this through some convenient use of the `select`
function, whereas on Windows we can make use of overlapped I/O. Note that on
Windows this requires us to use named pipes instead of anonymous pipes, but
they're semantically the same under the hood.
2016-03-09 10:12:36 -08:00
Steven Fackler
728d9115e8 Fix windows
Also back out keepalive support for TCP since the API is perhaps not
actually what we want. You can't read the interval on Windows, and
we should probably separate the functionality of turning keepalive on
and overriding the interval.
2016-02-28 09:41:33 -08:00
Steven Fackler
827be2de0d Add TCP functionality from net2 2016-02-28 09:41:33 -08:00
Paul Dicker
98fa5ac342 RaiseException is used by everything except x86 gnu 2016-02-21 20:41:49 +01:00
Paul Dicker
94db864965 Fixes for 32-bit 2016-02-21 18:15:41 +01:00
Paul Dicker
0a6f35b317 Remove dead code from sys::windows::c 2016-02-20 08:18:02 +01:00
Paul Dicker
6403f913dd Fixes #28528
Fix `read_link` to also be able to read the target of junctions on Windows.
Also the path returned should not include a NT namespace, and there were
some problems with permissions.
2016-02-13 20:44:37 +01:00
Alex Crichton
eac0a8bc30 bootstrap: Add directives to not double-link libs
Have all Cargo-built crates pass `--cfg cargobuild` and then add appropriate
`#[cfg]` definitions to all crates to avoid linking anything if this is passed.
This should help allow libstd to compile with both the makefiles and with Cargo.
2016-02-11 11:12:32 -08:00
Paul Dicker
42f4dd047a Implement RFC 1252 expanding the OpenOptions structure
Tracking issue: #30014

This implements the RFC and makes a few other changes.
I have added a few extra tests, and made the Windows and
Unix code as similar as possible.

Part of the RFC mentions the unstable OpenOptionsExt trait
on Windows (see #27720). I have added a few extra methods
to future-proof it for CreateFile2.
2016-01-13 18:08:08 +01:00
Alex Crichton
cd1848a1a6 Register new snapshots
Lots of cruft to remove!
2015-12-21 09:26:21 -08:00
Alex Crichton
da50f7c288 std: Remove deprecated functionality from 1.5
This is a standard "clean out libstd" commit which removes all 1.5-and-before
deprecated functionality as it's now all been deprecated for at least one entire
cycle.
2015-12-10 11:47:55 -08:00
Alex Crichton
c6eb8527e0 std: Add Instant and SystemTime to std::time
This commit is an implementation of [RFC 1288][rfc] which adds two new unstable
types to the `std::time` module. The `Instant` type is used to represent
measurements of a monotonically increasing clock suitable for measuring time
withing a process for operations such as benchmarks or just the elapsed time to
do something. An `Instant` favors panicking when bugs are found as the bugs are
programmer errors rather than typical errors that can be encountered.

[rfc]: https://github.com/rust-lang/rfcs/pull/1288

The `SystemTime` type is used to represent a system timestamp and is not
monotonic. Very few guarantees are provided about this measurement of the system
clock, but a fixed point in time (`UNIX_EPOCH`) is provided to learn about the
relative distance from this point for any particular time stamp.

This PR takes the same implementation strategy as the `time` crate on crates.io,
namely:

|  Platform  |  Instant                 |  SystemTime              |
|------------|--------------------------|--------------------------|
| Windows    | QueryPerformanceCounter  | GetSystemTimeAsFileTime  |
| OSX        | mach_absolute_time       | gettimeofday             |
| Unix       | CLOCK_MONOTONIC          | CLOCK_REALTIME           |

These implementations can perhaps be refined over time, but they currently
satisfy the requirements of the `Instant` and `SystemTime` types while also
being portable across implementations and revisions of each platform.
2015-11-19 09:32:38 -08:00
Alex Crichton
3d28b8b98e std: Migrate to the new libc
* Delete `sys::unix::{c, sync}` as these are now all folded into libc itself
* Update all references to use `libc` as a result.
* Update all references to the new flat namespace.
* Moves all windows bindings into sys::c
2015-11-09 22:55:50 -08:00
bors
41308a0520 Auto merge of #29305 - alexcrichton:bad-getenv, r=brson
As discovered in #29298, `env::set_var("", "")` will panic, but it turns out
that it *also* deadlocks on Unix systems. This happens because if a panic
happens while holding the environment lock, we then go try to read
RUST_BACKTRACE, grabbing the environment lock, causing a deadlock.

Specifically, the changes made here are:

* The environment lock is pushed into `std::sys` instead of `std::env`. This
  also only puts it in the Unix implementation, not Windows where the functions
  are already threadsafe.
* The `std::sys` implementation now returns `io::Result` so panics are
  explicitly at the `std::env` level.
2015-11-06 00:56:08 +00:00
bors
71409184dc Auto merge of #29177 - vadimcn:rtstuff, r=alexcrichton
Note: for now, this change only affects `-windows-gnu` builds.

So why was this `libgcc` dylib dependency needed in the first place?
The stack unwinder needs to know about locations of unwind tables of all the modules loaded in the current process.  The easiest portable way of achieving this is to have each module register itself with the unwinder when loaded into the process.  All modules compiled by GCC do this by calling the __register_frame_info() in their startup code (that's `crtbegin.o` and `crtend.o`, which are automatically linked into any gcc output).
Another important piece is that there should be only one copy of the unwinder (and thus unwind tables registry) in the process.  This pretty much means that the unwinder must be in a shared library (unless everything is statically linked). 

Now, Rust compiler tries very hard to make sure that any given Rust crate appears in the final output just once.   So if we link the unwinder statically to one of Rust's crates, everything should be fine.

Unfortunately, GCC startup objects are built under assumption that `libgcc` is the one true place for the unwind info registry, so I couldn't find any better way than to replace them.  So out go `crtbegin`/`crtend`, in come `rsbegin`/`rsend`!  

A side benefit of this change is that rustc is now more in control of the command line that goes to the linker, so we could stop using `gcc` as the linker driver and just invoke `ld` directly.
2015-11-01 17:15:29 +00:00