These tests have all been failing spuroiusly on Windows from time to time, and
one suspicion is that the shilc thread outliving the main thread somehow causes
the problem. Switch all the tests over to using Thread::scoped instead of
Thread::spawn to see if it helps the issue.
cc #19120
This commit takes a first pass at stabilizing `std::thread`:
* It removes the `detach` method in favor of two constructors -- `spawn`
for detached threads, `scoped` for "scoped" (i.e., must-join)
threads. This addresses some of the surprise/frustrating debug
sessions with the previous API, in which `spawn` produced a guard that
on destruction joined the thread (unless `detach` was called).
The reason to have the division in part is that `Send` will soon not
imply `'static`, which means that `scoped` thread creation can take a
closure over *shared stack data* of the parent thread. On the other
hand, this means that the parent must not pop the relevant stack
frames while the child thread is running. The `JoinGuard` is used to
prevent this from happening by joining on drop (if you have not
already explicitly `join`ed.) The APIs around `scoped` are
future-proofed for the `Send` changes by taking an additional lifetime
parameter. With the current definition of `Send`, this is forced to be
`'static`, but when `Send` changes these APIs will gain their full
flexibility immediately.
Threads that are `spawn`ed, on the other hand, are detached from the
start and do not yield an RAII guard.
The hope is that, by making `scoped` an explicit opt-in with a very
suggestive name, it will be drastically less likely to be caught by a
surprising deadlock due to an implicit join at the end of a scope.
* The module itself is marked stable.
* Existing methods other than `spawn` and `scoped` are marked stable.
The migration path is:
```rust
Thread::spawn(f).detached()
```
becomes
```rust
Thread::spawn(f)
```
while
```rust
let res = Thread::spawn(f);
res.join()
```
becomes
```rust
let res = Thread::scoped(f);
res.join()
```
[breaking-change]
As per https://github.com/rust-lang/rust/issues/20405. To be more precise, the changes just the processing of enums when the name is "RUST$ENCODED$ENUM$..." so it correctly parses when there is more than one number encoding the location of the field it's looking for to determine state of the enum
fmt::Show is for debugging, and can and should be implemented for
all public types. This trait is used with `{:?}` syntax. There still
exists #[derive(Show)].
fmt::String is for types that faithfully be represented as a String.
Because of this, there is no way to derive fmt::String, all
implementations must be purposeful. It is used by the default format
syntax, `{}`.
This will break most instances of `{}`, since that now requires the type
to impl fmt::String. In most cases, replacing `{}` with `{:?}` is the
correct fix. Types that were being printed specifically for users should
receive a fmt::String implementation to fix this.
Part of #20013
[breaking-change]
See RFC 550 (https://github.com/rust-lang/rfcs/pull/550) for the motivation
and details.
If this breaks your code, add one of the listed tokens after the relevant
non-terminal in your matcher.
[breaking-change]
This warning has been around in the compiler for quite some time now, but the
real place for a warning like this, if it should exist, is in Cargo, not in the
compiler itself. It's a first-class feature of Cargo that multiple versions of a
crate can be compiled into the same executable, and we shouldn't be warning
about our first-class features.
`FloatMath` no longer exists and all functionality from both traits is
available under `Float`. Change from
use std::num::{Float, FloatMath};
to
use std::num::Float;
[breaking-change]
These aren't in their final form, but are all aiming to be part of 1.0, so at the very least encouraging usage now to find the bugs is nice.
Also, the widespread roll-out of associated types in the standard library indicates they're getting good, and it's lame to have to activate a feature in essentially every crate ever.