rename rustc's lld to rust-lld
to not shadow the system installed LLD when linking with LLD.
Before:
- `-C linker=lld -Z linker-flavor=ld.lld` uses rustc's LLD
- It's not possible to use a system installed LLD that's named `lld`
With this commit:
- `-C linker=rust-lld -Z linker-flavor=ld.lld` uses rustc's LLD
- `-C linker=lld -Z linker-flavor=ld.lld` uses the system installed LLD
we don't offer guarantees about the availability of LLD in the rustc sysroot so we can rename the tool as long as we don't break the wasm32-unknown-unknown target which depends on it.
r? @alexcrichton we discussed this before
This commit updates the stage0 build of tools to use the libraries of the stage0
compiler instead of the compiled libraries by the stage0 compiler. This should
enable us to avoid any stage0 hacks (like missing SIMD).
Change --keep-stage to apply more often
Previously, the --keep-stage argument would only function for compilers
that were depended on by future stages. For example, if trying to build
a stage 1 compiler you could --keep-stage 0 to avoid re-building the
stage 0 compiler. However, this is often not what users want in
practice.
The new implementation essentially skips builds all higher stages of the
compiler, so an argument of 1 to keep-stage will skip rebuilds of the
libraries, just linking them into the sysroot. This is unlikely to work
well in cases where metadata or similar changes have been made, but is
likely fine otherwise.
This change is somewhat untested, but since it shouldn't have any effect
except with --keep-stage, I don't see that as a large problem.
r? @alexcrichton
cc @nikomatsakis - I believe you wanted this functionality
toolstate: Fixed detection of changed submodule, and other fixes.
1. Make sure that if a submodule is updated but failed to test-pass, we'll block the merge.
2. Make sure failure on external docs (nomicon/RBE/etc) are properly checked.
3. If the commit message starts with "Update RLS" (or clippy etc), automatically run the "tools" job on the PR, so that we could know if the update failed before merging.
Previously, the --keep-stage argument would only function for compilers
that were depended on by future stages. For example, if trying to build
a stage 1 compiler you could --keep-stage 0 to avoid re-building the
stage 0 compiler. However, this is often not what users want in
practice.
The new implementation essentially skips builds all higher stages of the
compiler, so an argument of 1 to keep-stage will skip rebuilds of the
libraries, just linking them into the sysroot. This is unlikely to work
well in cases where metadata or similar changes have been made, but is
likely fine otherwise.
This change is somewhat untested, but since it shouldn't have any effect
except with --keep-stage, I don't see that as a large problem.
Previously Cargo would hardlink all the dependencies into the "root" as
foo.dll and the `toplevel` array would get populated with these, but
that's no longer the case. Instead, cargo will only do this for the
final artifacts/final libraries.
Rustbuild is updated to continue looping through the artifacts mentioned
instead of early-returning. This should fix the bug.
@alexcrichton found the cause of this and suggested this fix.
to not shadow the system installed LLD when linking with LLD.
Before:
- `-C linker=lld -Z linker-flavor=ld.lld` uses rustc's LLD
- It's not possible to use a system installed LLD that's named `lld`
With this commit:
- `-C linker=rust-lld -Z linker-flavor=ld.lld` uses rustc's LLD
- `-C linker=lld -Z linker-flavor=ld.lld` uses the system installed LLD
Do not build LLVM tools for any of the tools
None of the tools in the list should need LLVM tools themselves as far as I can
tell; if this is incorrect, we can re-enable the tool building later.
The primary reason for doing this is that rust-central-station uses the
BuildManifest tool and building LLVM there is not cached: it takes ~1.5
hours on the 2 core machine. This commit should make nightlies and
stable releases much faster.
Followup to https://github.com/rust-lang/rust/pull/51459, r? @kennytm
I'm mostly relying on CI to test this so probably don't roll it up; I'm not sure how to (and not particularly inclined to) wait for multiple hours to test this locally. I imagine that the failures should be fairly obvious when/if encountered.
None of the tools in the list should need LLVM tools themselves as far as I can
tell; if this is incorrect, we can re-enable the tool building later.
The primary reason for doing this is that rust-central-station uses the
BuildManifest tool and building LLVM there is not cached: it takes ~1.5
hours on the 2 core machine. This commit should make nightlies and
stable releases much faster.
build: add llvm-tools to manifest
This commit expands on a previous commit to build llvm-tools as a rustup component. It causes the llvm-tools component to be built if the extended step is active. It also adds llvm-tools to the build manifest so rustup can find it.
I tested this as far as I could, but had to hack `build-manifest/src/main.rs` a bit as it is not supported on MacOS. The main change I am not sure about is this line:
```rust
self.package("llvm-tools", &mut manifest.pkg, TARGETS);
```
There are numerous calls to `self.package()`, and I'm not sure if `TARGETS`, `HOSTS`, or `["*"]` is appropriate for llvm-tools.
Otherwise I mostly copied the example set by `rustfmt-preview`.
This commit expands on a previous commit to build llvm-tools as a rustup
component. It causes the llvm-tools component to be built if the
extended step is active. It also adds llvm-tools to the build manifest
so rustup can find it.
ship LLVM tools with the toolchain
this PR adds llvm-{nm,objcopy,objdump,size} to the rustc sysroot (right next to LLD)
this slightly increases the size of the rustc component. I measured these numbers on x86_64 Linux:
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.gz 180M -> 193M (+7%)
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.xz 129M -> 137M (+6%)
r? @alexcrichton
cc #49584
Since they are unlikely to fail and are almost never going to fail
except with bootstrap changes (which would be tested locally anyway) it
makes sense to run these tests close to last.
rustbuild: generate full list of dependencies for metadata
Previously, we didn't send --features to our cargo metadata invocations,
and thus missed some dependencies that we enable through the --features
mechanism.
Previously, we didn't send --features to our cargo metadata invocations,
and thus missed some dependencies that we enable through the --features
mechanism.