//@ compile-flags:-g //@ disable-gdb-pretty-printers //@ ignore-backends: gcc // === GDB TESTS =================================================================================== //@ gdb-command:run // DESTRUCTURED STRUCT //@ gdb-command:print x //@ gdb-check:$1 = 400 //@ gdb-command:print y //@ gdb-check:$2 = 401.5 //@ gdb-command:print z //@ gdb-check:$3 = true //@ gdb-command:continue // DESTRUCTURED TUPLE //@ gdb-command:print/x _i8 //@ gdb-check:$4 = 0x6f //@ gdb-command:print/x _u8 //@ gdb-check:$5 = 0x70 //@ gdb-command:print _i16 //@ gdb-check:$6 = -113 //@ gdb-command:print _u16 //@ gdb-check:$7 = 114 //@ gdb-command:print _i32 //@ gdb-check:$8 = -115 //@ gdb-command:print _u32 //@ gdb-check:$9 = 116 //@ gdb-command:print _i64 //@ gdb-check:$10 = -117 //@ gdb-command:print _u64 //@ gdb-check:$11 = 118 //@ gdb-command:print _f32 //@ gdb-check:$12 = 119.5 //@ gdb-command:print _f64 //@ gdb-check:$13 = 120.5 //@ gdb-command:continue // MORE COMPLEX CASE //@ gdb-command:print v1 //@ gdb-check:$14 = 80000 //@ gdb-command:print x1 //@ gdb-check:$15 = 8000 //@ gdb-command:print *y1 //@ gdb-check:$16 = 80001.5 //@ gdb-command:print z1 //@ gdb-check:$17 = false //@ gdb-command:print *x2 //@ gdb-check:$18 = -30000 //@ gdb-command:print y2 //@ gdb-check:$19 = -300001.5 //@ gdb-command:print *z2 //@ gdb-check:$20 = true //@ gdb-command:print v2 //@ gdb-check:$21 = 854237.5 //@ gdb-command:continue // SIMPLE IDENTIFIER //@ gdb-command:print i //@ gdb-check:$22 = 1234 //@ gdb-command:continue //@ gdb-command:print simple_struct_ident //@ gdb-check:$23 = destructured_for_loop_variable::Struct {x: 3537, y: 35437.5, z: true} //@ gdb-command:continue //@ gdb-command:print simple_tuple_ident //@ gdb-check:$24 = (34903493, 232323) //@ gdb-command:continue // === LLDB TESTS ================================================================================== //@ lldb-command:type format add --format hex char //@ lldb-command:type format add --format hex 'unsigned char' //@ lldb-command:run // DESTRUCTURED STRUCT //@ lldb-command:v x //@ lldb-check:[...] 400 //@ lldb-command:v y //@ lldb-check:[...] 401.5 //@ lldb-command:v z //@ lldb-check:[...] true //@ lldb-command:continue // DESTRUCTURED TUPLE //@ lldb-command:v _i8 //@ lldb-check:[...] 0x6f //@ lldb-command:v _u8 //@ lldb-check:[...] 0x70 //@ lldb-command:v _i16 //@ lldb-check:[...] -113 //@ lldb-command:v _u16 //@ lldb-check:[...] 114 //@ lldb-command:v _i32 //@ lldb-check:[...] -115 //@ lldb-command:v _u32 //@ lldb-check:[...] 116 //@ lldb-command:v _i64 //@ lldb-check:[...] -117 //@ lldb-command:v _u64 //@ lldb-check:[...] 118 //@ lldb-command:v _f32 //@ lldb-check:[...] 119.5 //@ lldb-command:v _f64 //@ lldb-check:[...] 120.5 //@ lldb-command:continue // MORE COMPLEX CASE //@ lldb-command:v v1 //@ lldb-check:[...] 80000 //@ lldb-command:v x1 //@ lldb-check:[...] 8000 //@ lldb-command:v *y1 //@ lldb-check:[...] 80001.5 //@ lldb-command:v z1 //@ lldb-check:[...] false //@ lldb-command:v *x2 //@ lldb-check:[...] -30000 //@ lldb-command:v y2 //@ lldb-check:[...] -300001.5 //@ lldb-command:v *z2 //@ lldb-check:[...] true //@ lldb-command:v v2 //@ lldb-check:[...] 854237.5 //@ lldb-command:continue // SIMPLE IDENTIFIER //@ lldb-command:v i //@ lldb-check:[...] 1234 //@ lldb-command:continue //@ lldb-command:v simple_struct_ident //@ lldb-check:[...] { x = 3537 y = 35437.5 z = true } //@ lldb-command:continue //@ lldb-command:v simple_tuple_ident //@ lldb-check:[...] { 0 = 34903493 1 = 232323 } //@ lldb-command:continue #![allow(unused_variables)] #![feature(box_patterns)] struct Struct { x: i16, y: f32, z: bool } fn main() { let s = Struct { x: 400, y: 401.5, z: true }; for &Struct { x, y, z } in &[s] { zzz(); // #break } let tuple: (i8, u8, i16, u16, i32, u32, i64, u64, f32, f64) = (0x6f, 0x70, -113, 114, -115, 116, -117, 118, 119.5, 120.5); for &(_i8, _u8, _i16, _u16, _i32, _u32, _i64, _u64, _f32, _f64) in &[tuple] { zzz(); // #break } let more_complex: (i32, &Struct, Struct, Box) = (80000, &Struct { x: 8000, y: 80001.5, z: false }, Struct { x: -30000, y: -300001.5, z: true }, Box::new(854237.5)); for &(v1, &Struct { x: x1, y: ref y1, z: z1 }, Struct { x: ref x2, y: y2, z: ref z2 }, box v2) in [more_complex].iter() { zzz(); // #break } for i in 1234..1235 { zzz(); // #break } for simple_struct_ident in vec![Struct { x: 3537, y: 35437.5, z: true }].into_iter() { zzz(); // #break } for simple_tuple_ident in vec![(34903493u32, 232323i64)] { zzz(); // #break } } fn zzz() {()}