// -*- rust -*- fn a(c: chan[int]) { if true { log "task a"; log "task a"; log "task a"; log "task a"; log "task a"; } c <| 10; } fn k(x: int) -> int { ret 15; } fn g(x: int, y: str) -> int { log x; log y; let z: int = k(1); ret z; } fn main() { let n: int = 2 + 3 * 7; let s: str = "hello there"; let p: port[int] = port(); spawn a(chan(p)); spawn b(chan(p)); let x: int = 10; x = g(n, s); log x; p |> n; p |> n; // FIXME: use signal-channel for this. log "children finished, root finishing"; } fn b(c: chan[int]) { if true { log "task b"; log "task b"; log "task b"; log "task b"; log "task b"; log "task b"; } c <| 10; }