// Caveats - gdb prints any 8-bit value (meaning rust i8 and u8 values) // as its numerical value along with its associated ASCII char, there // doesn't seem to be any way around this. Also, gdb doesn't know // about UTF-32 character encoding and will print a rust char as only // its numerical value. //@ compile-flags:-g //@ disable-gdb-pretty-printers //@ ignore-backends: gcc // === GDB TESTS =================================================================================== //@ gdb-command:run //@ gdb-command:print b //@ gdb-check:$1 = false //@ gdb-command:print i //@ gdb-check:$2 = -1 //@ gdb-command:print c //@ gdb-check:$3 = 97 'a' //@ gdb-command:print/d i8 //@ gdb-check:$4 = 68 //@ gdb-command:print i16 //@ gdb-check:$5 = -16 //@ gdb-command:print i32 //@ gdb-check:$6 = -32 //@ gdb-command:print i64 //@ gdb-check:$7 = -64 //@ gdb-command:print u //@ gdb-check:$8 = 1 //@ gdb-command:print/d u8 //@ gdb-check:$9 = 100 //@ gdb-command:print u16 //@ gdb-check:$10 = 16 //@ gdb-command:print u32 //@ gdb-check:$11 = 32 //@ gdb-command:print u64 //@ gdb-check:$12 = 64 //@ gdb-command:print f16 //@ gdb-check:$13 = 1.5 //@ gdb-command:print f32 //@ gdb-check:$14 = 2.5 //@ gdb-command:print f64 //@ gdb-check:$15 = 3.5 //@ gdb-command:print s //@ gdb-check:$16 = "Hello, World!" // === LLDB TESTS ================================================================================== //@ lldb-command:run //@ lldb-command:v b //@ lldb-check:[...] false //@ lldb-command:v i //@ lldb-check:[...] -1 //@ lldb-command:v i8 //@ lldb-check:[...] 'D' //@ lldb-command:v i16 //@ lldb-check:[...] -16 //@ lldb-command:v i32 //@ lldb-check:[...] -32 //@ lldb-command:v i64 //@ lldb-check:[...] -64 //@ lldb-command:v u //@ lldb-check:[...] 1 //@ lldb-command:v u8 //@ lldb-check:[...] 'd' //@ lldb-command:v u16 //@ lldb-check:[...] 16 //@ lldb-command:v u32 //@ lldb-check:[...] 32 //@ lldb-command:v u64 //@ lldb-check:[...] 64 //@ lldb-command:v f32 //@ lldb-check:[...] 2.5 //@ lldb-command:v f64 //@ lldb-check:[...] 3.5 // === CDB TESTS =================================================================================== //@ cdb-command:g //@ cdb-command:dx b //@ cdb-check:b : false [Type: bool] //@ cdb-command:dx i //@ cdb-check:i : -1 [Type: [...]] //@ cdb-command:dx c //@ cdb-check:c : 0x61 'a' [Type: char32_t] //@ cdb-command:dx i8 //@ cdb-check:i8 : 68 [Type: char] //@ cdb-command:dx i16 //@ cdb-check:i16 : -16 [Type: short] //@ cdb-command:dx i32 //@ cdb-check:i32 : -32 [Type: int] //@ cdb-command:dx i64 //@ cdb-check:i64 : -64 [Type: __int64] //@ cdb-command:dx u //@ cdb-check:u : 0x1 [Type: [...]] //@ cdb-command:dx u8 //@ cdb-check:u8 : 0x64 [Type: unsigned char] //@ cdb-command:dx u16 //@ cdb-check:u16 : 0x10 [Type: unsigned short] //@ cdb-command:dx u32 //@ cdb-check:u32 : 0x20 [Type: unsigned int] //@ cdb-command:dx u64 //@ cdb-check:u64 : 0x40 [Type: unsigned __int64] //@ cdb-command:dx f16 //@ cdb-check:f16 : 1.500000 [Type: f16] //@ cdb-command:dx f32 //@ cdb-check:f32 : 2.500000 [Type: float] //@ cdb-command:dx f64 //@ cdb-check:f64 : 3.500000 [Type: double] //@ cdb-command:.enable_unicode 1 // FIXME(#88840): The latest version of the Windows SDK broke the visualizer for str. //@ cdb-command:dx s //@ cdb-check:s : [...] [Type: ref$] #![allow(unused_variables)] #![feature(f16)] fn main() { let b: bool = false; let i: isize = -1; let c: char = 'a'; let i8: i8 = 68; let i16: i16 = -16; let i32: i32 = -32; let i64: i64 = -64; let u: usize = 1; let u8: u8 = 100; let u16: u16 = 16; let u32: u32 = 32; let u64: u64 = 64; let f16: f16 = 1.5; let f32: f32 = 2.5; let f64: f64 = 3.5; let s: &str = "Hello, World!"; _zzz(); // #break } fn _zzz() { () }