rust/tests/debuginfo/struct-with-destructor.rs
Martin Nordholts 5b57d02e9f compiletest: Use //@ prefixes also for debuginfo test directives
So that when we later add support for revisions we can use the same
syntax for revisions as elsewhere.

This also prevents people from making typos for commands since
`src/tools/compiletest/src/directives/directive_names.rs` will catch such
typos now.

Note that we one FIXME for a non-trivial change for later:
```
// FIXME(148097): Change `// cdb-checksimple_closure` to `//@ cdb-check:simple_closure`
```
2025-11-25 06:13:45 +01:00

134 lines
4 KiB
Rust

//@ compile-flags:-g
//@ disable-gdb-pretty-printers
//@ ignore-backends: gcc
// === GDB TESTS ===================================================================================
//@ gdb-command:run
//@ gdb-command:print simple
//@ gdb-check:$1 = struct_with_destructor::WithDestructor {x: 10, y: 20}
//@ gdb-command:print noDestructor
//@ gdb-check:$2 = struct_with_destructor::NoDestructorGuarded {a: struct_with_destructor::NoDestructor {x: 10, y: 20}, guard: -1}
//@ gdb-command:print withDestructor
//@ gdb-check:$3 = struct_with_destructor::WithDestructorGuarded {a: struct_with_destructor::WithDestructor {x: 10, y: 20}, guard: -1}
//@ gdb-command:print nested
//@ gdb-check:$4 = struct_with_destructor::NestedOuter {a: struct_with_destructor::NestedInner {a: struct_with_destructor::WithDestructor {x: 7890, y: 9870}}}
// === LLDB TESTS ==================================================================================
//@ lldb-command:run
//@ lldb-command:v simple
//@ lldb-check:[...] { x = 10 y = 20 }
//@ lldb-command:v noDestructor
//@ lldb-check:[...] { a = { x = 10 y = 20 } guard = -1 }
//@ lldb-command:v withDestructor
//@ lldb-check:[...] { a = { x = 10 y = 20 } guard = -1 }
//@ lldb-command:v nested
//@ lldb-check:[...] { a = { a = { x = 7890 y = 9870 } } }
#![allow(unused_variables)]
struct NoDestructor {
x: i32,
y: i64
}
struct WithDestructor {
x: i32,
y: i64
}
impl Drop for WithDestructor {
fn drop(&mut self) {}
}
struct NoDestructorGuarded {
a: NoDestructor,
guard: i64
}
struct WithDestructorGuarded {
a: WithDestructor,
guard: i64
}
struct NestedInner {
a: WithDestructor
}
impl Drop for NestedInner {
fn drop(&mut self) {}
}
struct NestedOuter {
a: NestedInner
}
// The compiler adds a 'destructed' boolean field to structs implementing Drop. This field is used
// at runtime to prevent drop() to be executed more than once.
// This field must be incorporated by the debug info generation. Otherwise the debugger assumes a
// wrong size/layout for the struct.
fn main() {
let simple = WithDestructor { x: 10, y: 20 };
let noDestructor = NoDestructorGuarded {
a: NoDestructor { x: 10, y: 20 },
guard: -1
};
// If the destructor flag field is not incorporated into the debug info for 'WithDestructor'
// then the debugger will have an invalid offset for the field 'guard' and thus should not be
// able to read its value correctly (dots are padding bytes, D is the boolean destructor flag):
//
// 64 bit
//
// NoDestructorGuarded = 0000....00000000FFFFFFFF
// <--------------><------>
// NoDestructor guard
//
//
// withDestructorGuarded = 0000....00000000D.......FFFFFFFF
// <--------------><------> // How debug info says it is
// WithDestructor guard
//
// <----------------------><------> // How it actually is
// WithDestructor guard
//
// 32 bit
//
// NoDestructorGuarded = 000000000000FFFFFFFF
// <----------><------>
// NoDestructor guard
//
//
// withDestructorGuarded = 000000000000D...FFFFFFFF
// <----------><------> // How debug info says it is
// WithDestructor guard
//
// <--------------><------> // How it actually is
// WithDestructor guard
//
let withDestructor = WithDestructorGuarded {
a: WithDestructor { x: 10, y: 20 },
guard: -1
};
// expected layout (64 bit) = xxxx....yyyyyyyyD.......D...
// <--WithDestructor------>
// <-------NestedInner-------->
// <-------NestedOuter-------->
let nested = NestedOuter { a: NestedInner { a: WithDestructor { x: 7890, y: 9870 } } };
zzz(); // #break
}
fn zzz() {()}