rust/editors/code/src/client.ts
Ian Chamberlain 1b8141b54c
Parse + decorate rendered ANSI cargo output
Use ANSI control characters to display text decorations matching the
VScode terminal theme, and strip them out when providing text content
for rustc diagnostics.

This adds the small `anser` library to parse the control codes, and it
also supports HTML output so it should be fairly easy to switch to a
rendered HTML/webview implementation if desired.
2023-01-09 11:46:29 -05:00

363 lines
16 KiB
TypeScript

import * as lc from "vscode-languageclient/node";
import * as vscode from "vscode";
import * as ra from "../src/lsp_ext";
import * as Is from "vscode-languageclient/lib/common/utils/is";
import { assert } from "./util";
import * as diagnostics from "./diagnostics";
import { WorkspaceEdit } from "vscode";
import { Config, substituteVSCodeVariables } from "./config";
import { randomUUID } from "crypto";
export interface Env {
[name: string]: string;
}
// Command URIs have a form of command:command-name?arguments, where
// arguments is a percent-encoded array of data we want to pass along to
// the command function. For "Show References" this is a list of all file
// URIs with locations of every reference, and it can get quite long.
//
// To work around it we use an intermediary linkToCommand command. When
// we render a command link, a reference to a command with all its arguments
// is stored in a map, and instead a linkToCommand link is rendered
// with the key to that map.
export const LINKED_COMMANDS = new Map<string, ra.CommandLink>();
// For now the map is cleaned up periodically (I've set it to every
// 10 minutes). In general case we'll probably need to introduce TTLs or
// flags to denote ephemeral links (like these in hover popups) and
// persistent links and clean those separately. But for now simply keeping
// the last few links in the map should be good enough. Likewise, we could
// add code to remove a target command from the map after the link is
// clicked, but assuming most links in hover sheets won't be clicked anyway
// this code won't change the overall memory use much.
setInterval(function cleanupOlderCommandLinks() {
// keys are returned in insertion order, we'll keep a few
// of recent keys available, and clean the rest
const keys = [...LINKED_COMMANDS.keys()];
const keysToRemove = keys.slice(0, keys.length - 10);
for (const key of keysToRemove) {
LINKED_COMMANDS.delete(key);
}
}, 10 * 60 * 1000);
function renderCommand(cmd: ra.CommandLink): string {
const commandId = randomUUID();
LINKED_COMMANDS.set(commandId, cmd);
return `[${cmd.title}](command:rust-analyzer.linkToCommand?${encodeURIComponent(
JSON.stringify([commandId])
)} '${cmd.tooltip}')`;
}
function renderHoverActions(actions: ra.CommandLinkGroup[]): vscode.MarkdownString {
const text = actions
.map(
(group) =>
(group.title ? group.title + " " : "") +
group.commands.map(renderCommand).join(" | ")
)
.join("___");
const result = new vscode.MarkdownString(text);
result.isTrusted = true;
return result;
}
export async function createClient(
traceOutputChannel: vscode.OutputChannel,
outputChannel: vscode.OutputChannel,
initializationOptions: vscode.WorkspaceConfiguration,
serverOptions: lc.ServerOptions,
config: Config
): Promise<lc.LanguageClient> {
const clientOptions: lc.LanguageClientOptions = {
documentSelector: [{ scheme: "file", language: "rust" }],
initializationOptions,
diagnosticCollectionName: "rustc",
traceOutputChannel,
outputChannel,
middleware: {
workspace: {
// HACK: This is a workaround, when the client has been disposed, VSCode
// continues to emit events to the client and the default one for this event
// attempt to restart the client for no reason
async didChangeWatchedFile(event, next) {
if (client.isRunning()) {
await next(event);
}
},
async configuration(
params: lc.ConfigurationParams,
token: vscode.CancellationToken,
next: lc.ConfigurationRequest.HandlerSignature
) {
const resp = await next(params, token);
if (resp && Array.isArray(resp)) {
return resp.map((val) => {
return substituteVSCodeVariables(val);
});
} else {
return resp;
}
},
},
async provideInlayHints(document, viewPort, token, next) {
const inlays = await next(document, viewPort, token);
if (!inlays) {
return inlays;
}
// U+200C is a zero-width non-joiner to prevent the editor from forming a ligature
// between code and hints
for (const inlay of inlays) {
if (typeof inlay.label === "string") {
inlay.label = `\u{200c}${inlay.label}\u{200c}`;
} else if (Array.isArray(inlay.label)) {
for (const it of inlay.label) {
it.value = `\u{200c}${it.value}\u{200c}`;
}
}
}
return inlays;
},
async handleDiagnostics(
uri: vscode.Uri,
diagnosticList: vscode.Diagnostic[],
next: lc.HandleDiagnosticsSignature
) {
const preview = config.previewRustcOutput;
const errorCode = config.useRustcErrorCode;
diagnosticList.forEach((diag, idx) => {
// Abuse the fact that VSCode leaks the LSP diagnostics data field through the
// Diagnostic class, if they ever break this we are out of luck and have to go
// back to the worst diagnostics experience ever:)
// We encode the rendered output of a rustc diagnostic in the rendered field of
// the data payload of the lsp diagnostic. If that field exists, overwrite the
// diagnostic code such that clicking it opens the diagnostic in a readonly
// text editor for easy inspection
const rendered = (diag as unknown as { data?: { rendered?: string } }).data
?.rendered;
if (rendered) {
if (preview) {
const index =
rendered.match(/^(note|help):/m)?.index || rendered.length;
diag.message = rendered
.substring(0, index)
.replace(/^ -->[^\n]+\n/m, "");
}
let value;
if (errorCode) {
if (typeof diag.code === "string" || typeof diag.code === "number") {
value = diag.code;
} else {
value = diag.code?.value;
}
}
diag.code = {
target: vscode.Uri.from({
scheme: diagnostics.URI_SCHEME,
path: `/diagnostic message [${idx.toString()}]`,
fragment: uri.toString(),
query: idx.toString(),
}),
value: value ?? "Click for full compiler diagnostic",
};
}
});
return next(uri, diagnosticList);
},
async provideHover(
document: vscode.TextDocument,
position: vscode.Position,
token: vscode.CancellationToken,
_next: lc.ProvideHoverSignature
) {
const editor = vscode.window.activeTextEditor;
const positionOrRange = editor?.selection?.contains(position)
? client.code2ProtocolConverter.asRange(editor.selection)
: client.code2ProtocolConverter.asPosition(position);
return client
.sendRequest(
ra.hover,
{
textDocument:
client.code2ProtocolConverter.asTextDocumentIdentifier(document),
position: positionOrRange,
},
token
)
.then(
(result) => {
const hover = client.protocol2CodeConverter.asHover(result);
if (hover) {
const actions = (<any>result).actions;
if (actions) {
hover.contents.push(renderHoverActions(actions));
}
}
return hover;
},
(error) => {
client.handleFailedRequest(lc.HoverRequest.type, token, error, null);
return Promise.resolve(null);
}
);
},
// Using custom handling of CodeActions to support action groups and snippet edits.
// Note that this means we have to re-implement lazy edit resolving ourselves as well.
async provideCodeActions(
document: vscode.TextDocument,
range: vscode.Range,
context: vscode.CodeActionContext,
token: vscode.CancellationToken,
_next: lc.ProvideCodeActionsSignature
) {
const params: lc.CodeActionParams = {
textDocument: client.code2ProtocolConverter.asTextDocumentIdentifier(document),
range: client.code2ProtocolConverter.asRange(range),
context: await client.code2ProtocolConverter.asCodeActionContext(
context,
token
),
};
return client.sendRequest(lc.CodeActionRequest.type, params, token).then(
async (values) => {
if (values === null) return undefined;
const result: (vscode.CodeAction | vscode.Command)[] = [];
const groups = new Map<
string,
{ index: number; items: vscode.CodeAction[] }
>();
for (const item of values) {
// In our case we expect to get code edits only from diagnostics
if (lc.CodeAction.is(item)) {
assert(
!item.command,
"We don't expect to receive commands in CodeActions"
);
const action = await client.protocol2CodeConverter.asCodeAction(
item,
token
);
result.push(action);
continue;
}
assert(
isCodeActionWithoutEditsAndCommands(item),
"We don't expect edits or commands here"
);
const kind = client.protocol2CodeConverter.asCodeActionKind(
(item as any).kind
);
const action = new vscode.CodeAction(item.title, kind);
const group = (item as any).group;
action.command = {
command: "rust-analyzer.resolveCodeAction",
title: item.title,
arguments: [item],
};
// Set a dummy edit, so that VS Code doesn't try to resolve this.
action.edit = new WorkspaceEdit();
if (group) {
let entry = groups.get(group);
if (!entry) {
entry = { index: result.length, items: [] };
groups.set(group, entry);
result.push(action);
}
entry.items.push(action);
} else {
result.push(action);
}
}
for (const [group, { index, items }] of groups) {
if (items.length === 1) {
result[index] = items[0];
} else {
const action = new vscode.CodeAction(group);
action.kind = items[0].kind;
action.command = {
command: "rust-analyzer.applyActionGroup",
title: "",
arguments: [
items.map((item) => {
return {
label: item.title,
arguments: item.command!.arguments![0],
};
}),
],
};
// Set a dummy edit, so that VS Code doesn't try to resolve this.
action.edit = new WorkspaceEdit();
result[index] = action;
}
}
return result;
},
(_error) => undefined
);
},
},
markdown: {
supportHtml: true,
},
};
const client = new lc.LanguageClient(
"rust-analyzer",
"Rust Analyzer Language Server",
serverOptions,
clientOptions
);
// To turn on all proposed features use: client.registerProposedFeatures();
client.registerFeature(new ExperimentalFeatures());
return client;
}
class ExperimentalFeatures implements lc.StaticFeature {
getState(): lc.FeatureState {
return { kind: "static" };
}
fillClientCapabilities(capabilities: lc.ClientCapabilities): void {
const caps: any = capabilities.experimental ?? {};
caps.snippetTextEdit = true;
caps.codeActionGroup = true;
caps.hoverActions = true;
caps.serverStatusNotification = true;
caps.commands = {
commands: [
"rust-analyzer.runSingle",
"rust-analyzer.debugSingle",
"rust-analyzer.showReferences",
"rust-analyzer.gotoLocation",
"editor.action.triggerParameterHints",
],
};
capabilities.experimental = caps;
}
initialize(
_capabilities: lc.ServerCapabilities<any>,
_documentSelector: lc.DocumentSelector | undefined
): void {}
dispose(): void {}
}
function isCodeActionWithoutEditsAndCommands(value: any): boolean {
const candidate: lc.CodeAction = value;
return (
candidate &&
Is.string(candidate.title) &&
(candidate.diagnostics === void 0 ||
Is.typedArray(candidate.diagnostics, lc.Diagnostic.is)) &&
(candidate.kind === void 0 || Is.string(candidate.kind)) &&
candidate.edit === void 0 &&
candidate.command === void 0
);
}