move dummy commit logic into x86_64-gnu-llvm-18 Doing the dummy commit logic in a runner that uses CI-LLVM breaks in merge CI. This should be properly fixed by https://github.com/rust-lang/rust/pull/131358 (see the [actual problem](https://github.com/rust-lang/rust/pull/131448#issuecomment-2406516261)). Since we can also fix it by moving the dummy commit into the runner where we use in-tree LLVM, so why not do that as well? |
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| compiler | ||
| library | ||
| LICENSES | ||
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| tests | ||
| .clang-format | ||
| .editorconfig | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
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| .ignore | ||
| .mailmap | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CODE_OF_CONDUCT.md | ||
| config.example.toml | ||
| configure | ||
| CONTRIBUTING.md | ||
| COPYRIGHT | ||
| INSTALL.md | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||
| RELEASES.md | ||
| REUSE.toml | ||
| rust-bors.toml | ||
| rustfmt.toml | ||
| triagebot.toml | ||
| x | ||
| x.ps1 | ||
| x.py | ||
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.