Reject running `compiletest` self-tests against stage 0 rustc unless explicitly allowed Currently, in `pr-check-1`, we run `python3 ../x.py test --stage 0 src/tools/compiletest`, which is `compiletest` self-tests against stage 0 rustc. This makes it very annoying for PRs wanting to change target spec JSON format, which `compiletest` depends on for target information, as otherwise `compiletest` would have to know how to handle 2 different target spec JSON formats and know when to pick which. Instead of doing that, we change `compiletest` self-tests to reject running against stage 0 `rustc` *unless* explicitly allowed with `build.compiletest-allow-stage0=true`. `build.compiletest-allow-stage0` is a proper bootstrap config option in favor of the ad-hoc `COMPILETEST_FORCE_STAGE0` env var. This means that: - `./x test src/tools/compiletest --stage=0` is not allowed, unless `build.compiletest-allow-stage0=true` is set. In this scenario, `compiletest` self-tests should be expected to fail unless the stage 0 `rustc` as provided is like codegen_cranelift where it's *actually* built from in-tree `rustc` sources. - In CI, we change `./x test src/tools/compiletest --stage=0` to `./x test src/tools/compiletest --stage=1`, and move it to `pr-check-2`. Yes, this involves building the stage 1 compiler, but `pr-check-2` already has to build stage 1 compiler to test stage 1 library crates. - Crucially, this means that **`compiletest` is only intended to support one target spec JSON format**, namely the one corresponding to the in-tree `rustc`. - This should preserve the `compiletest-use-stage0-libtest` UX optimization where changing `compiler/` tree should still not require rebuilding `compiletest` as long as `build.compiletest-use-stage0-libtest=true`, as that should remain orthogonal. This is completely unlike my previous attempt at https://github.com/rust-lang/rust/pull/144563 that tries to do a way more invasive change which would cause the rebuild problem. Best reviewed commit-by-commit. --- r? `@Kobzol` |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.