rust/src/test/run-pass/vector-sort-panic-safe.rs
Stjepan Glavina c8d73ea68a Implement a faster sort algorithm
This is a complete rewrite of the standard sort algorithm. The new algorithm
is a simplified variant of TimSort. In summary, the changes are:

* Improved performance, especially on partially sorted inputs.
* Performs less comparisons on both random and partially sorted inputs.
* Decreased the size of temporary memory: the new sort allocates 4x less.
2016-12-07 21:35:07 +01:00

127 lines
4.8 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// ignore-emscripten no threads support
#![feature(rand)]
#![feature(const_fn)]
use std::sync::atomic::{AtomicUsize, Ordering};
use std::__rand::{thread_rng, Rng};
use std::thread;
const MAX_LEN: usize = 80;
static DROP_COUNTS: [AtomicUsize; MAX_LEN] = [
// FIXME #5244: AtomicUsize is not Copy.
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0), AtomicUsize::new(0),
];
#[derive(Clone, PartialEq, PartialOrd, Eq, Ord)]
struct DropCounter {
x: u32,
id: usize,
}
impl Drop for DropCounter {
fn drop(&mut self) {
DROP_COUNTS[self.id].fetch_add(1, Ordering::Relaxed);
}
}
fn test(input: &[DropCounter]) {
let len = input.len();
// Work out the total number of comparisons required to sort
// this array...
let mut count = 0usize;
input.to_owned().sort_by(|a, b| { count += 1; a.cmp(b) });
// ... and then panic on each and every single one.
for panic_countdown in 0..count {
// Refresh the counters.
for i in 0..len {
DROP_COUNTS[i].store(0, Ordering::Relaxed);
}
let v = input.to_owned();
let _ = thread::spawn(move || {
let mut v = v;
let mut panic_countdown = panic_countdown;
v.sort_by(|a, b| {
if panic_countdown == 0 {
panic!();
}
panic_countdown -= 1;
a.cmp(b)
})
}).join();
// Check that the number of things dropped is exactly
// what we expect (i.e. the contents of `v`).
for (i, c) in DROP_COUNTS.iter().enumerate().take(len) {
let count = c.load(Ordering::Relaxed);
assert!(count == 1,
"found drop count == {} for i == {}, len == {}",
count, i, len);
}
}
}
fn main() {
for len in (1..20).chain(70..MAX_LEN) {
// Test on a random array.
let mut rng = thread_rng();
let input = (0..len).map(|id| {
DropCounter {
x: rng.next_u32(),
id: id,
}
}).collect::<Vec<_>>();
test(&input);
// Test on a sorted array with two elements randomly swapped, creating several natural
// runs of random lengths. Such arrays have very high chances of hitting all code paths in
// the merge procedure.
for _ in 0..5 {
let mut input = (0..len).map(|i|
DropCounter {
x: i as u32,
id: i,
}
).collect::<Vec<_>>();
let a = rng.gen::<usize>() % len;
let b = rng.gen::<usize>() % len;
input.swap(a, b);
test(&input);
}
}
}