Previously, the call to bookkeeping::increment() was never paired with a decrement when the spawn failed (due to unwinding). This fixes the problem by returning a "bomb" from increment() which will decrement on drop, and then moving the bomb into the child task's procedure which will be dropped naturally.
383 lines
13 KiB
Rust
383 lines
13 KiB
Rust
// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Tasks implemented on top of OS threads
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//!
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//! This module contains the implementation of the 1:1 threading module required
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//! by rust tasks. This implements the necessary API traits laid out by std::rt
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//! in order to spawn new tasks and deschedule the current task.
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use std::any::Any;
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use std::mem;
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use std::rt::bookkeeping;
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use std::rt::local::Local;
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use std::rt::mutex::NativeMutex;
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use std::rt::rtio;
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use std::rt::stack;
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use std::rt::task::{Task, BlockedTask, TaskOpts};
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use std::rt::thread::Thread;
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use std::rt;
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use io;
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use task;
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use std::task::{TaskBuilder, Spawner};
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/// Creates a new Task which is ready to execute as a 1:1 task.
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pub fn new(stack_bounds: (uint, uint)) -> Box<Task> {
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let mut task = box Task::new();
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let mut ops = ops();
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ops.stack_bounds = stack_bounds;
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task.put_runtime(ops);
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return task;
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}
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fn ops() -> Box<Ops> {
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box Ops {
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lock: unsafe { NativeMutex::new() },
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awoken: false,
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io: io::IoFactory::new(),
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// these *should* get overwritten
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stack_bounds: (0, 0),
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}
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}
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/// Spawns a function with the default configuration
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#[deprecated = "use the native method of NativeTaskBuilder instead"]
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pub fn spawn(f: proc():Send) {
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spawn_opts(TaskOpts { name: None, stack_size: None, on_exit: None }, f)
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}
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/// Spawns a new task given the configuration options and a procedure to run
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/// inside the task.
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#[deprecated = "use the native method of NativeTaskBuilder instead"]
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pub fn spawn_opts(opts: TaskOpts, f: proc():Send) {
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let TaskOpts { name, stack_size, on_exit } = opts;
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let mut task = box Task::new();
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task.name = name;
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task.death.on_exit = on_exit;
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let stack = stack_size.unwrap_or(rt::min_stack());
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let task = task;
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let ops = ops();
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// Note that this increment must happen *before* the spawn in order to
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// guarantee that if this task exits it will always end up waiting for the
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// spawned task to exit.
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let token = bookkeeping::increment();
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// Spawning a new OS thread guarantees that __morestack will never get
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// triggered, but we must manually set up the actual stack bounds once this
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// function starts executing. This raises the lower limit by a bit because
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// by the time that this function is executing we've already consumed at
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// least a little bit of stack (we don't know the exact byte address at
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// which our stack started).
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Thread::spawn_stack(stack, proc() {
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let something_around_the_top_of_the_stack = 1;
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let addr = &something_around_the_top_of_the_stack as *const int;
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let my_stack = addr as uint;
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unsafe {
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stack::record_stack_bounds(my_stack - stack + 1024, my_stack);
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}
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let mut ops = ops;
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ops.stack_bounds = (my_stack - stack + 1024, my_stack);
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let mut f = Some(f);
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let mut task = task;
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task.put_runtime(ops);
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drop(task.run(|| { f.take_unwrap()() }).destroy());
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drop(token);
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})
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}
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/// A spawner for native tasks
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pub struct NativeSpawner;
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impl Spawner for NativeSpawner {
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fn spawn(self, opts: TaskOpts, f: proc():Send) {
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spawn_opts(opts, f)
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}
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}
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/// An extension trait adding a `native` configuration method to `TaskBuilder`.
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pub trait NativeTaskBuilder {
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fn native(self) -> TaskBuilder<NativeSpawner>;
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}
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impl<S: Spawner> NativeTaskBuilder for TaskBuilder<S> {
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fn native(self) -> TaskBuilder<NativeSpawner> {
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self.spawner(NativeSpawner)
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}
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}
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// This structure is the glue between channels and the 1:1 scheduling mode. This
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// structure is allocated once per task.
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struct Ops {
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lock: NativeMutex, // native synchronization
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awoken: bool, // used to prevent spurious wakeups
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io: io::IoFactory, // local I/O factory
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// This field holds the known bounds of the stack in (lo, hi) form. Not all
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// native tasks necessarily know their precise bounds, hence this is
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// optional.
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stack_bounds: (uint, uint),
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}
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impl rt::Runtime for Ops {
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fn yield_now(self: Box<Ops>, mut cur_task: Box<Task>) {
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// put the task back in TLS and then invoke the OS thread yield
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cur_task.put_runtime(self);
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Local::put(cur_task);
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Thread::yield_now();
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}
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fn maybe_yield(self: Box<Ops>, mut cur_task: Box<Task>) {
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// just put the task back in TLS, on OS threads we never need to
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// opportunistically yield b/c the OS will do that for us (preemption)
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cur_task.put_runtime(self);
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Local::put(cur_task);
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}
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fn wrap(self: Box<Ops>) -> Box<Any> {
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self as Box<Any>
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}
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fn stack_bounds(&self) -> (uint, uint) { self.stack_bounds }
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fn can_block(&self) -> bool { true }
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// This function gets a little interesting. There are a few safety and
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// ownership violations going on here, but this is all done in the name of
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// shared state. Additionally, all of the violations are protected with a
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// mutex, so in theory there are no races.
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//
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// The first thing we need to do is to get a pointer to the task's internal
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// mutex. This address will not be changing (because the task is allocated
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// on the heap). We must have this handle separately because the task will
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// have its ownership transferred to the given closure. We're guaranteed,
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// however, that this memory will remain valid because *this* is the current
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// task's execution thread.
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//
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// The next weird part is where ownership of the task actually goes. We
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// relinquish it to the `f` blocking function, but upon returning this
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// function needs to replace the task back in TLS. There is no communication
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// from the wakeup thread back to this thread about the task pointer, and
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// there's really no need to. In order to get around this, we cast the task
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// to a `uint` which is then used at the end of this function to cast back
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// to a `Box<Task>` object. Naturally, this looks like it violates
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// ownership semantics in that there may be two `Box<Task>` objects.
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//
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// The fun part is that the wakeup half of this implementation knows to
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// "forget" the task on the other end. This means that the awakening half of
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// things silently relinquishes ownership back to this thread, but not in a
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// way that the compiler can understand. The task's memory is always valid
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// for both tasks because these operations are all done inside of a mutex.
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//
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// You'll also find that if blocking fails (the `f` function hands the
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// BlockedTask back to us), we will `mem::forget` the handles. The
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// reasoning for this is the same logic as above in that the task silently
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// transfers ownership via the `uint`, not through normal compiler
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// semantics.
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//
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// On a mildly unrelated note, it should also be pointed out that OS
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// condition variables are susceptible to spurious wakeups, which we need to
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// be ready for. In order to accommodate for this fact, we have an extra
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// `awoken` field which indicates whether we were actually woken up via some
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// invocation of `reawaken`. This flag is only ever accessed inside the
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// lock, so there's no need to make it atomic.
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fn deschedule(mut self: Box<Ops>,
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times: uint,
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mut cur_task: Box<Task>,
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f: |BlockedTask| -> Result<(), BlockedTask>) {
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let me = &mut *self as *mut Ops;
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cur_task.put_runtime(self);
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unsafe {
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let cur_task_dupe = &mut *cur_task as *mut Task;
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let task = BlockedTask::block(cur_task);
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if times == 1 {
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let guard = (*me).lock.lock();
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(*me).awoken = false;
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match f(task) {
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Ok(()) => {
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while !(*me).awoken {
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guard.wait();
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}
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}
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Err(task) => { mem::forget(task.wake()); }
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}
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} else {
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let iter = task.make_selectable(times);
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let guard = (*me).lock.lock();
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(*me).awoken = false;
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// Apply the given closure to all of the "selectable tasks",
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// bailing on the first one that produces an error. Note that
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// care must be taken such that when an error is occurred, we
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// may not own the task, so we may still have to wait for the
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// task to become available. In other words, if task.wake()
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// returns `None`, then someone else has ownership and we must
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// wait for their signal.
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match iter.map(f).filter_map(|a| a.err()).next() {
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None => {}
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Some(task) => {
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match task.wake() {
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Some(task) => {
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mem::forget(task);
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(*me).awoken = true;
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}
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None => {}
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}
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}
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}
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while !(*me).awoken {
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guard.wait();
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}
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}
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// re-acquire ownership of the task
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cur_task = mem::transmute(cur_task_dupe);
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}
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// put the task back in TLS, and everything is as it once was.
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Local::put(cur_task);
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}
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// See the comments on `deschedule` for why the task is forgotten here, and
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// why it's valid to do so.
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fn reawaken(mut self: Box<Ops>, mut to_wake: Box<Task>) {
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unsafe {
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let me = &mut *self as *mut Ops;
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to_wake.put_runtime(self);
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mem::forget(to_wake);
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let guard = (*me).lock.lock();
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(*me).awoken = true;
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guard.signal();
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}
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}
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fn spawn_sibling(self: Box<Ops>,
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mut cur_task: Box<Task>,
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opts: TaskOpts,
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f: proc():Send) {
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cur_task.put_runtime(self);
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Local::put(cur_task);
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task::spawn_opts(opts, f);
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}
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fn local_io<'a>(&'a mut self) -> Option<rtio::LocalIo<'a>> {
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Some(rtio::LocalIo::new(&mut self.io as &mut rtio::IoFactory))
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}
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}
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#[cfg(test)]
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mod tests {
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use std::rt::local::Local;
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use std::rt::task::{Task, TaskOpts};
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use std::task;
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use std::task::TaskBuilder;
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use super::{spawn, spawn_opts, Ops, NativeTaskBuilder};
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#[test]
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fn smoke() {
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let (tx, rx) = channel();
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spawn(proc() {
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tx.send(());
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});
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rx.recv();
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}
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#[test]
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fn smoke_fail() {
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let (tx, rx) = channel::<()>();
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spawn(proc() {
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let _tx = tx;
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fail!()
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});
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assert_eq!(rx.recv_opt(), Err(()));
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}
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#[test]
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fn smoke_opts() {
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let mut opts = TaskOpts::new();
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opts.name = Some("test".into_maybe_owned());
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opts.stack_size = Some(20 * 4096);
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let (tx, rx) = channel();
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opts.on_exit = Some(proc(r) tx.send(r));
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spawn_opts(opts, proc() {});
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assert!(rx.recv().is_ok());
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}
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#[test]
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fn smoke_opts_fail() {
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let mut opts = TaskOpts::new();
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let (tx, rx) = channel();
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opts.on_exit = Some(proc(r) tx.send(r));
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spawn_opts(opts, proc() { fail!() });
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assert!(rx.recv().is_err());
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}
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#[test]
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fn yield_test() {
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let (tx, rx) = channel();
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spawn(proc() {
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for _ in range(0u, 10) { task::deschedule(); }
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tx.send(());
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});
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rx.recv();
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}
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#[test]
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fn spawn_children() {
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let (tx1, rx) = channel();
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spawn(proc() {
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let (tx2, rx) = channel();
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spawn(proc() {
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let (tx3, rx) = channel();
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spawn(proc() {
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tx3.send(());
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});
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rx.recv();
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tx2.send(());
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});
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rx.recv();
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tx1.send(());
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});
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rx.recv();
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}
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#[test]
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fn spawn_inherits() {
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let (tx, rx) = channel();
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spawn(proc() {
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spawn(proc() {
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let mut task: Box<Task> = Local::take();
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match task.maybe_take_runtime::<Ops>() {
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Some(ops) => {
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task.put_runtime(ops);
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}
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None => fail!(),
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}
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Local::put(task);
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tx.send(());
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});
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});
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rx.recv();
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}
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#[test]
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fn test_native_builder() {
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let res = TaskBuilder::new().native().try(proc() {
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"Success!".to_string()
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});
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assert_eq!(res.ok().unwrap(), "Success!".to_string());
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}
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}
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