support c-variadic functions in `rustc_const_eval` tracking issue: https://github.com/rust-lang/rust/issues/44930 The new `GlobalAlloc::VaList` is used to create an `AllocId` that represents the variable argument list of a frame. The allocation itself does not store any data, all we need is the unique identifier. The actual variable argument list is stored in `Memory`, and keyed by the `AllocId`. The `Frame` also stores this `AllocId`, so that when a frame is popped, it can deallocate the variable arguments. At "runtime" a `VaList` value stores a pointer to the global allocation in its first bytes. The provenance on this pointer can be used to retrieve its `AllocId`, and the offset of the pointer is used to store the index of the next argument to read from the variable argument list. Miri does not yet support `va_arg`, but I think that can be done separetely? r? @RalfJung cc @workingjubilee |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.