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bors 5724462f62 Auto merge of #49326 - petrochenkov:nteq, r=eddyb
macros: Remove matching on "complex" nonterminals requiring AST comparisons

So, you can actually use nonterminals from outer macros in left hand side of nested macros and invocations of nested macros will try to match passed arguments to them.

```rust
macro outer($nt_item: item) {
    macro inner($nt_item) {
        struct S;
    }

    inner!($nt_item); // OK, `$nt_item` matches `$nt_item`
}
```

Why this is bad:
- We can't do this matching correctly. When two nonterminals are compared, the original tokens are lost and we have to compare AST fragments instead. Right now the comparison is done by `PartialEq` impls derived on AST structures.
    - On one hand, AST loses information compared to original tokens (e.g. trailing separators and other simplifications done during parsing to AST), so we can produce matches that are not actually correct.
    - On another hand derived `PartialEq` impls for AST structures don't make much sense in general and compare various auxiliary garbage like spans. For the argument nonterminal to match we should use literally the same token (possibly cloned) as was used in the macro LHS (as in the example above). So we can reject matches that are actually correct.
    - Support for nonterminal matching is the only thing that forces us to derive `PartialEq` for all (!) AST structures. As I mentioned these impls are also mostly nonsensical.

This PR removes support for matching on all nonterminals except for "simple" ones like `ident`, `lifetime` and `tt` for which we have original tokens that can be compared.
After this is done I'll submit another PR removing huge number of `PartialEq` impls from AST and HIR structures.

This is an arcane feature and I don't personally know why would anyone use it, but the change should ideally go through crater.
We'll be able to support this feature again in the future when all nonterminals have original token streams attached to them in addition to (or instead of) AST fragments.
2018-04-14 01:28:13 +00:00
src Auto merge of #49326 - petrochenkov:nteq, r=eddyb 2018-04-14 01:28:13 +00:00
.gitattributes Do not automatically merge Cargo.lock 2017-12-06 15:41:46 +01:00
.gitignore Implement inferring outlives requirements for references, structs, enum, union, and projection types. added a feature gate and tests for these scenarios. 2018-04-12 13:52:06 -04:00
.gitmodules rust: Import LLD for linking wasm objects 2018-03-03 20:21:35 -08:00
.mailmap Update .mailmap with my real name 2018-02-19 13:21:47 +00:00
.travis.yml Give a name to every CI job. 2018-04-06 01:09:59 +08:00
appveyor.yml Give a name to every CI job. 2018-04-06 01:09:59 +08:00
CODE_OF_CONDUCT.md Synchronizing with code of conduct in rust-www 2018-03-07 08:58:57 -08:00
config.toml.example Move deny(warnings) into rustbuild 2018-04-08 16:59:14 -06:00
configure rustbuild: Rewrite the configure script in Python 2017-08-27 18:53:30 -07:00
CONTRIBUTING.md Update CONTRIBUTING.md 2018-03-27 20:56:15 +02:00
COPYRIGHT Remove hoedown from rustdoc 2018-02-16 23:17:15 +01:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT LICENSE-MIT: Remove inaccurate (misattributed) copyright notice 2017-07-26 16:51:58 -07:00
README.md rust: Import LLD for linking wasm objects 2018-03-03 20:21:35 -08:00
RELEASES.md Rollup merge of #49486 - oconnor663:releases_typo, r=steveklabnik 2018-03-30 01:31:20 +02:00
x.py Rename os variable in bootstrap.py to avoid shadowing os module. 2017-04-30 16:10:31 -04:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Quick Start

Read "Installation" from The Book.

Building from Source

Building on *nix

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or later or clang++ 3.x or later
    • python 2.7 (but not 3.x)
    • GNU make 3.81 or later
    • cmake 3.4.3 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./x.py build && sudo ./x.py install
    

    Note: Install locations can be adjusted by copying the config file from ./config.toml.example to ./config.toml, and adjusting the prefix option under [install]. Various other options, such as enabling debug information, are also supported, and are documented in the config file.

    When complete, sudo ./x.py install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    $ pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2' and 'cmake'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    $ pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python2 \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc
    
  4. Navigate to Rust's source code (or clone it), then build it:

    $ ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2013 (or later) so rustc can use its linker. Make sure to check the “C++ tools” option.

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

> python x.py build

Currently building Rust only works with some known versions of Visual Studio. If you have a more recent version installed the build system doesn't understand then you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in powershell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Building From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

$ ./configure
$ make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

$ ./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform. If it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust. And a good place to ask for help would be #rust-beginners.

Also, the rustc guide might be a good place to start if you want to find out how various parts of the compiler work.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.