rust/src/libstd/sys/windows/thread_local.rs
2015-03-24 18:37:16 -07:00

271 lines
9.8 KiB
Rust

// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use prelude::v1::*;
use libc::types::os::arch::extra::{DWORD, LPVOID, BOOL};
use boxed;
use ptr;
use rt;
use sys_common::mutex::{MUTEX_INIT, Mutex};
pub type Key = DWORD;
pub type Dtor = unsafe extern fn(*mut u8);
// Turns out, like pretty much everything, Windows is pretty close the
// functionality that Unix provides, but slightly different! In the case of
// TLS, Windows does not provide an API to provide a destructor for a TLS
// variable. This ends up being pretty crucial to this implementation, so we
// need a way around this.
//
// The solution here ended up being a little obscure, but fear not, the
// internet has informed me [1][2] that this solution is not unique (no way
// I could have thought of it as well!). The key idea is to insert some hook
// somewhere to run arbitrary code on thread termination. With this in place
// we'll be able to run anything we like, including all TLS destructors!
//
// To accomplish this feat, we perform a number of tasks, all contained
// within this module:
//
// * All TLS destructors are tracked by *us*, not the windows runtime. This
// means that we have a global list of destructors for each TLS key that
// we know about.
// * When a TLS key is destroyed, we're sure to remove it from the dtor list
// if it's in there.
// * When a thread exits, we run over the entire list and run dtors for all
// non-null keys. This attempts to match Unix semantics in this regard.
//
// This ends up having the overhead of using a global list, having some
// locks here and there, and in general just adding some more code bloat. We
// attempt to optimize runtime by forgetting keys that don't have
// destructors, but this only gets us so far.
//
// For more details and nitty-gritty, see the code sections below!
//
// [1]: http://www.codeproject.com/Articles/8113/Thread-Local-Storage-The-C-Way
// [2]: https://github.com/ChromiumWebApps/chromium/blob/master/base
// /threading/thread_local_storage_win.cc#L42
// NB these are specifically not types from `std::sync` as they currently rely
// on poisoning and this module needs to operate at a lower level than requiring
// the thread infrastructure to be in place (useful on the borders of
// initialization/destruction).
static DTOR_LOCK: Mutex = MUTEX_INIT;
static mut DTORS: *mut Vec<(Key, Dtor)> = 0 as *mut _;
// -------------------------------------------------------------------------
// Native bindings
//
// This section is just raw bindings to the native functions that Windows
// provides, There's a few extra calls to deal with destructors.
#[inline]
pub unsafe fn create(dtor: Option<Dtor>) -> Key {
const TLS_OUT_OF_INDEXES: DWORD = 0xFFFFFFFF;
let key = TlsAlloc();
assert!(key != TLS_OUT_OF_INDEXES);
match dtor {
Some(f) => register_dtor(key, f),
None => {}
}
return key;
}
#[inline]
pub unsafe fn set(key: Key, value: *mut u8) {
let r = TlsSetValue(key, value as LPVOID);
debug_assert!(r != 0);
}
#[inline]
pub unsafe fn get(key: Key) -> *mut u8 {
TlsGetValue(key) as *mut u8
}
#[inline]
pub unsafe fn destroy(key: Key) {
if unregister_dtor(key) {
// FIXME: Currently if a key has a destructor associated with it we
// can't actually ever unregister it. If we were to
// unregister it, then any key destruction would have to be
// serialized with respect to actually running destructors.
//
// We want to avoid a race where right before run_dtors runs
// some destructors TlsFree is called. Allowing the call to
// TlsFree would imply that the caller understands that *all
// known threads* are not exiting, which is quite a difficult
// thing to know!
//
// For now we just leak all keys with dtors to "fix" this.
// Note that source [2] above shows precedent for this sort
// of strategy.
} else {
let r = TlsFree(key);
debug_assert!(r != 0);
}
}
extern "system" {
fn TlsAlloc() -> DWORD;
fn TlsFree(dwTlsIndex: DWORD) -> BOOL;
fn TlsGetValue(dwTlsIndex: DWORD) -> LPVOID;
fn TlsSetValue(dwTlsIndex: DWORD, lpTlsvalue: LPVOID) -> BOOL;
}
// -------------------------------------------------------------------------
// Dtor registration
//
// These functions are associated with registering and unregistering
// destructors. They're pretty simple, they just push onto a vector and scan
// a vector currently.
//
// FIXME: This could probably be at least a little faster with a BTree.
unsafe fn init_dtors() {
if !DTORS.is_null() { return }
let dtors = box Vec::<(Key, Dtor)>::new();
let res = rt::at_exit(move|| {
DTOR_LOCK.lock();
let dtors = DTORS;
DTORS = 1 as *mut _;
Box::from_raw(dtors);
assert!(DTORS as uint == 1); // can't re-init after destructing
DTOR_LOCK.unlock();
});
if res.is_ok() {
DTORS = boxed::into_raw(dtors);
} else {
DTORS = 1 as *mut _;
}
}
unsafe fn register_dtor(key: Key, dtor: Dtor) {
DTOR_LOCK.lock();
init_dtors();
assert!(DTORS as uint != 0);
assert!(DTORS as uint != 1,
"cannot create new TLS keys after the main thread has exited");
(*DTORS).push((key, dtor));
DTOR_LOCK.unlock();
}
unsafe fn unregister_dtor(key: Key) -> bool {
DTOR_LOCK.lock();
init_dtors();
assert!(DTORS as uint != 0);
assert!(DTORS as uint != 1,
"cannot unregister destructors after the main thread has exited");
let ret = {
let dtors = &mut *DTORS;
let before = dtors.len();
dtors.retain(|&(k, _)| k != key);
dtors.len() != before
};
DTOR_LOCK.unlock();
ret
}
// -------------------------------------------------------------------------
// Where the Magic (TM) Happens
//
// If you're looking at this code, and wondering "what is this doing?",
// you're not alone! I'll try to break this down step by step:
//
// # What's up with CRT$XLB?
//
// For anything about TLS destructors to work on Windows, we have to be able
// to run *something* when a thread exits. To do so, we place a very special
// static in a very special location. If this is encoded in just the right
// way, the kernel's loader is apparently nice enough to run some function
// of ours whenever a thread exits! How nice of the kernel!
//
// Lots of detailed information can be found in source [1] above, but the
// gist of it is that this is leveraging a feature of Microsoft's PE format
// (executable format) which is not actually used by any compilers today.
// This apparently translates to any callbacks in the ".CRT$XLB" section
// being run on certain events.
//
// So after all that, we use the compiler's #[link_section] feature to place
// a callback pointer into the magic section so it ends up being called.
//
// # What's up with this callback?
//
// The callback specified receives a number of parameters from... someone!
// (the kernel? the runtime? I'm not quite sure!) There are a few events that
// this gets invoked for, but we're currently only interested on when a
// thread or a process "detaches" (exits). The process part happens for the
// last thread and the thread part happens for any normal thread.
//
// # Ok, what's up with running all these destructors?
//
// This will likely need to be improved over time, but this function
// attempts a "poor man's" destructor callback system. To do this we clone a
// local copy of the dtor list to start out with. This is our fudgy attempt
// to not hold the lock while destructors run and not worry about the list
// changing while we're looking at it.
//
// Once we've got a list of what to run, we iterate over all keys, check
// their values, and then run destructors if the values turn out to be non
// null (setting them to null just beforehand). We do this a few times in a
// loop to basically match Unix semantics. If we don't reach a fixed point
// after a short while then we just inevitably leak something most likely.
//
// # The article mentions crazy stuff about "/INCLUDE"?
//
// It sure does! This seems to work for now, so maybe we'll just run into
// that if we start linking with msvc?
#[link_section = ".CRT$XLB"]
#[linkage = "external"]
#[allow(warnings)]
pub static p_thread_callback: unsafe extern "system" fn(LPVOID, DWORD,
LPVOID) =
on_tls_callback;
#[allow(warnings)]
unsafe extern "system" fn on_tls_callback(h: LPVOID,
dwReason: DWORD,
pv: LPVOID) {
const DLL_THREAD_DETACH: DWORD = 3;
const DLL_PROCESS_DETACH: DWORD = 0;
if dwReason == DLL_THREAD_DETACH || dwReason == DLL_PROCESS_DETACH {
run_dtors();
}
}
#[allow(dead_code)] // actually called above
unsafe fn run_dtors() {
let mut any_run = true;
for _ in 0..5 {
if !any_run { break }
any_run = false;
let dtors = {
DTOR_LOCK.lock();
let ret = if DTORS as usize <= 1 {
Vec::new()
} else {
(*DTORS).iter().map(|s| *s).collect()
};
DTOR_LOCK.unlock();
ret
};
for &(key, dtor) in &dtors {
let ptr = TlsGetValue(key);
if !ptr.is_null() {
TlsSetValue(key, ptr::null_mut());
dtor(ptr as *mut _);
any_run = true;
}
}
}
}