rust/src/libstd/sys/common/thread.rs
Alex Crichton 2e11009978 std: Audit std::thread implementations
Much of this code hasn't been updated in quite some time and this commit does a
small audit of the functionality:

* Implementation functions now centralize all functionality on a locally defined
  `Thread` type.
* The `detach` method has been removed in favor of a `Drop` implementation. This
  notably fixes leaking thread handles on Windows.
* The `Thread` structure is now appropriately annotated with `Send` and `Sync`
  automatically on Windows and in a custom fashion on Unix.
* The unsafety of creating a thread has been pushed out to the right boundaries
  now.

Closes #24442
2015-04-22 10:42:33 -07:00

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Rust

// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use prelude::v1::*;
use alloc::boxed::FnBox;
use libc;
use sys::stack_overflow;
use sys_common::stack;
use usize;
#[no_stack_check]
pub unsafe fn start_thread(main: *mut libc::c_void) {
// First ensure that we don't trigger __morestack (also why this has a
// no_stack_check annotation).
stack::record_os_managed_stack_bounds(0, usize::MAX);
// Next, set up our stack overflow handler which may get triggered if we run
// out of stack.
let _handler = stack_overflow::Handler::new();
// Finally, let's run some code.
Box::from_raw(main as *mut Box<FnBox()>)()
}