This is a direct port of my prior work on the float formatting. The detailed description is available [here](https://github.com/lifthrasiir/rust-strconv#flt2dec). In brief, * This adds a new hidden module `core::num::flt2dec` for testing from `libcoretest`. Why is it in `core::num` instead of `core::fmt`? Because I envision that the table used by `flt2dec` is directly applicable to `dec2flt` (cf. #24557) as well, which exceeds the realm of "formatting". * This contains both Dragon4 algorithm (exact, complete but slow) and Grisu3 algorithm (exact, fast but incomplete). * The code is accompanied with a large amount of self-tests and some exhaustive tests. In particular, `libcoretest` gets a new dependency on `librand`. For the external interface it relies on the existing test suite. * It is known that, in the best case, the entire formatting code has about 30 KBs of binary overhead (judged from strconv experiments). Not too bad but there might be a potential room for improvements. This is rather large code. I did my best to comment and annotate the code, but you have been warned. For the maximal availability the original code was licensed in CC0, but I've also dual-licensed it in MIT/Apache as well so there should be no licensing concern. This is [breaking-change] as it changes the float output slightly (and it also affects the casing of `inf` and `nan`). I hope this is not a big deal though :) Fixes #7030, #18038 and #24556. Also related to #6220 and #20870. ## Known Issues - [x] I've yet to finish `make check-stage1`. It does pass main test suites including `run-pass` but there might be some unknown edges on the doctests. - [ ] Figure out how this PR affects rustc. - [ ] Determine which internal routine is mapped to the formatting specifier. Depending on the decision, some internal routine can be safely removed (for instance, currently `to_shortest_str` is unused). |
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The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation. Rust is a systems programming language that is fast, memory safe and multithreaded, but does not employ a garbage collector or otherwise impose significant runtime overhead.
Quick Start
Read "Installing Rust" from The Book.
Building from Source
-
Make sure you have installed the dependencies:
g++4.7 orclang++3.xpython2.6 or later (but not 3.x)- GNU
make3.81 or later curlgit
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Clone the source with
git:$ git clone https://github.com/rust-lang/rust.git $ cd rust
-
Build and install:
$ ./configure $ make && make installNote: You may need to use
sudo make installif you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefixargument toconfigure. Various other options are also supported – pass--helpfor more information on them.When complete,
make installwill place several programs into/usr/local/bin:rustc, the Rust compiler, andrustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.
Building on Windows
MSYS2 can be used to easily build Rust on Windows:
-
Grab the latest MSYS2 installer and go through the installer.
-
From the MSYS2 terminal, install the
mingw64toolchain and other required tools.# Choose one based on platform: $ pacman -S mingw-w64-i686-toolchain $ pacman -S mingw-w64-x86_64-toolchain $ pacman -S base-devel -
Run
mingw32_shell.batormingw64_shell.batfrom wherever you installed MYSY2 (i.e.C:\msys), depending on whether you want 32-bit or 64-bit Rust. -
Navigate to Rust's source code, configure and build it:
$ ./configure $ make && make install
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is more advice about hacking on Rust in CONTRIBUTING.md.
Getting Help
The Rust community congregates in a few places:
- Stack Overflow - Direct questions about using the language.
- users.rust-lang.org - General discussion and broader questions.
- /r/rust - News and general discussion.
Contributing
To contribute to Rust, please see CONTRIBUTING.
Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.