919 lines
34 KiB
Rust
919 lines
34 KiB
Rust
//! Implements threads.
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use std::cell::RefCell;
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use std::collections::hash_map::Entry;
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use std::num::TryFromIntError;
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use std::time::{Duration, SystemTime};
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use log::trace;
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use rustc_data_structures::fx::FxHashMap;
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use rustc_hir::def_id::DefId;
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use rustc_index::vec::{Idx, IndexVec};
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use rustc_middle::mir::Mutability;
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use rustc_middle::ty::layout::TyAndLayout;
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use rustc_target::spec::abi::Abi;
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use crate::concurrency::data_race;
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use crate::concurrency::sync::SynchronizationState;
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use crate::shims::time::{Clock, Instant};
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use crate::*;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum SchedulingAction {
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/// Execute step on the active thread.
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ExecuteStep,
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/// Execute a timeout callback.
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ExecuteTimeoutCallback,
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/// Execute destructors of the active thread.
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ExecuteDtors,
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/// Stop the program.
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Stop,
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}
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/// Timeout callbacks can be created by synchronization primitives to tell the
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/// scheduler that they should be called once some period of time passes.
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type TimeoutCallback<'mir, 'tcx> =
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Box<dyn FnOnce(&mut InterpCx<'mir, 'tcx, Evaluator<'mir, 'tcx>>) -> InterpResult<'tcx> + 'tcx>;
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/// A thread identifier.
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#[derive(Clone, Copy, Debug, PartialOrd, Ord, PartialEq, Eq, Hash)]
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pub struct ThreadId(u32);
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/// The main thread. When it terminates, the whole application terminates.
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const MAIN_THREAD: ThreadId = ThreadId(0);
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impl ThreadId {
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pub fn to_u32(self) -> u32 {
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self.0
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}
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}
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impl Idx for ThreadId {
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fn new(idx: usize) -> Self {
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ThreadId(u32::try_from(idx).unwrap())
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}
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fn index(self) -> usize {
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usize::try_from(self.0).unwrap()
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}
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}
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impl TryFrom<u64> for ThreadId {
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type Error = TryFromIntError;
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fn try_from(id: u64) -> Result<Self, Self::Error> {
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u32::try_from(id).map(Self)
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}
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}
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impl From<u32> for ThreadId {
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fn from(id: u32) -> Self {
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Self(id)
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}
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}
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impl From<ThreadId> for u64 {
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fn from(t: ThreadId) -> Self {
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t.0.into()
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}
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}
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/// The state of a thread.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub enum ThreadState {
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/// The thread is enabled and can be executed.
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Enabled,
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/// The thread tried to join the specified thread and is blocked until that
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/// thread terminates.
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BlockedOnJoin(ThreadId),
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/// The thread is blocked on some synchronization primitive. It is the
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/// responsibility of the synchronization primitives to track threads that
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/// are blocked by them.
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BlockedOnSync,
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/// The thread has terminated its execution. We do not delete terminated
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/// threads (FIXME: why?).
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Terminated,
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}
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/// The join status of a thread.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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enum ThreadJoinStatus {
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/// The thread can be joined.
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Joinable,
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/// A thread is detached if its join handle was destroyed and no other
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/// thread can join it.
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Detached,
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/// The thread was already joined by some thread and cannot be joined again.
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Joined,
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}
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/// A thread.
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pub struct Thread<'mir, 'tcx> {
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state: ThreadState,
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/// Name of the thread.
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thread_name: Option<Vec<u8>>,
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/// The virtual call stack.
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stack: Vec<Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>>,
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/// The join status.
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join_status: ThreadJoinStatus,
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/// The temporary used for storing the argument of
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/// the call to `miri_start_panic` (the panic payload) when unwinding.
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/// This is pointer-sized, and matches the `Payload` type in `src/libpanic_unwind/miri.rs`.
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pub(crate) panic_payload: Option<Scalar<Provenance>>,
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/// Last OS error location in memory. It is a 32-bit integer.
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pub(crate) last_error: Option<MPlaceTy<'tcx, Provenance>>,
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}
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impl<'mir, 'tcx> Thread<'mir, 'tcx> {
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/// Check if the thread is done executing (no more stack frames). If yes,
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/// change the state to terminated and return `true`.
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fn check_terminated(&mut self) -> bool {
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if self.state == ThreadState::Enabled {
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if self.stack.is_empty() {
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self.state = ThreadState::Terminated;
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return true;
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}
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}
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false
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}
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/// Get the name of the current thread, or `<unnamed>` if it was not set.
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fn thread_name(&self) -> &[u8] {
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if let Some(ref thread_name) = self.thread_name { thread_name } else { b"<unnamed>" }
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}
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}
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impl<'mir, 'tcx> std::fmt::Debug for Thread<'mir, 'tcx> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(
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f,
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"{}({:?}, {:?})",
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String::from_utf8_lossy(self.thread_name()),
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self.state,
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self.join_status
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)
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}
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}
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impl<'mir, 'tcx> Default for Thread<'mir, 'tcx> {
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fn default() -> Self {
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Self {
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state: ThreadState::Enabled,
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thread_name: None,
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stack: Vec::new(),
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join_status: ThreadJoinStatus::Joinable,
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panic_payload: None,
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last_error: None,
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}
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}
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}
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impl<'mir, 'tcx> Thread<'mir, 'tcx> {
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fn new(name: &str) -> Self {
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let mut thread = Thread::default();
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thread.thread_name = Some(Vec::from(name.as_bytes()));
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thread
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}
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}
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/// A specific moment in time.
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#[derive(Debug)]
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pub enum Time {
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Monotonic(Instant),
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RealTime(SystemTime),
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}
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/// Callbacks are used to implement timeouts. For example, waiting on a
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/// conditional variable with a timeout creates a callback that is called after
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/// the specified time and unblocks the thread. If another thread signals on the
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/// conditional variable, the signal handler deletes the callback.
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struct TimeoutCallbackInfo<'mir, 'tcx> {
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/// The callback should be called no earlier than this time.
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call_time: Time,
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/// The called function.
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callback: TimeoutCallback<'mir, 'tcx>,
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}
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impl<'mir, 'tcx> std::fmt::Debug for TimeoutCallbackInfo<'mir, 'tcx> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "TimeoutCallback({:?})", self.call_time)
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}
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}
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/// A set of threads.
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#[derive(Debug)]
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pub struct ThreadManager<'mir, 'tcx> {
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/// Identifier of the currently active thread.
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active_thread: ThreadId,
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/// Threads used in the program.
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///
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/// Note that this vector also contains terminated threads.
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threads: IndexVec<ThreadId, Thread<'mir, 'tcx>>,
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/// This field is pub(crate) because the synchronization primitives
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/// (`crate::sync`) need a way to access it.
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pub(crate) sync: SynchronizationState,
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/// A mapping from a thread-local static to an allocation id of a thread
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/// specific allocation.
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thread_local_alloc_ids: RefCell<FxHashMap<(DefId, ThreadId), Pointer<Provenance>>>,
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/// A flag that indicates that we should change the active thread.
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yield_active_thread: bool,
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/// Callbacks that are called once the specified time passes.
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timeout_callbacks: FxHashMap<ThreadId, TimeoutCallbackInfo<'mir, 'tcx>>,
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}
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impl<'mir, 'tcx> Default for ThreadManager<'mir, 'tcx> {
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fn default() -> Self {
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let mut threads = IndexVec::new();
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// Create the main thread and add it to the list of threads.
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threads.push(Thread::new("main"));
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Self {
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active_thread: ThreadId::new(0),
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threads,
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sync: SynchronizationState::default(),
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thread_local_alloc_ids: Default::default(),
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yield_active_thread: false,
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timeout_callbacks: FxHashMap::default(),
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}
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}
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}
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impl<'mir, 'tcx: 'mir> ThreadManager<'mir, 'tcx> {
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pub(crate) fn init(ecx: &mut MiriEvalContext<'mir, 'tcx>) {
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if ecx.tcx.sess.target.os.as_ref() != "windows" {
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// The main thread can *not* be joined on except on windows.
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ecx.machine.threads.threads[ThreadId::new(0)].join_status = ThreadJoinStatus::Detached;
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}
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}
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/// Check if we have an allocation for the given thread local static for the
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/// active thread.
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fn get_thread_local_alloc_id(&self, def_id: DefId) -> Option<Pointer<Provenance>> {
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self.thread_local_alloc_ids.borrow().get(&(def_id, self.active_thread)).cloned()
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}
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/// Set the pointer for the allocation of the given thread local
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/// static for the active thread.
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///
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/// Panics if a thread local is initialized twice for the same thread.
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fn set_thread_local_alloc(&self, def_id: DefId, ptr: Pointer<Provenance>) {
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self.thread_local_alloc_ids
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.borrow_mut()
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.try_insert((def_id, self.active_thread), ptr)
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.unwrap();
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}
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/// Borrow the stack of the active thread.
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pub fn active_thread_stack(&self) -> &[Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>] {
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&self.threads[self.active_thread].stack
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}
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/// Mutably borrow the stack of the active thread.
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fn active_thread_stack_mut(
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&mut self,
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) -> &mut Vec<Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>> {
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&mut self.threads[self.active_thread].stack
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}
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pub fn iter(&self) -> impl Iterator<Item = &Thread<'mir, 'tcx>> {
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self.threads.iter()
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}
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pub fn all_stacks(
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&self,
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) -> impl Iterator<Item = &[Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>]> {
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self.threads.iter().map(|t| &t.stack[..])
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}
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/// Create a new thread and returns its id.
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fn create_thread(&mut self) -> ThreadId {
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let new_thread_id = ThreadId::new(self.threads.len());
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self.threads.push(Default::default());
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new_thread_id
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}
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/// Set an active thread and return the id of the thread that was active before.
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fn set_active_thread_id(&mut self, id: ThreadId) -> ThreadId {
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let active_thread_id = self.active_thread;
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self.active_thread = id;
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assert!(self.active_thread.index() < self.threads.len());
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active_thread_id
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}
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/// Get the id of the currently active thread.
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pub fn get_active_thread_id(&self) -> ThreadId {
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self.active_thread
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}
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/// Get the total number of threads that were ever spawn by this program.
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pub fn get_total_thread_count(&self) -> usize {
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self.threads.len()
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}
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/// Get the total of threads that are currently live, i.e., not yet terminated.
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/// (They might be blocked.)
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pub fn get_live_thread_count(&self) -> usize {
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self.threads.iter().filter(|t| !matches!(t.state, ThreadState::Terminated)).count()
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}
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/// Has the given thread terminated?
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fn has_terminated(&self, thread_id: ThreadId) -> bool {
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self.threads[thread_id].state == ThreadState::Terminated
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}
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/// Have all threads terminated?
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fn have_all_terminated(&self) -> bool {
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self.threads.iter().all(|thread| thread.state == ThreadState::Terminated)
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}
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/// Enable the thread for execution. The thread must be terminated.
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fn enable_thread(&mut self, thread_id: ThreadId) {
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assert!(self.has_terminated(thread_id));
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self.threads[thread_id].state = ThreadState::Enabled;
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}
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/// Get a mutable borrow of the currently active thread.
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fn active_thread_mut(&mut self) -> &mut Thread<'mir, 'tcx> {
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&mut self.threads[self.active_thread]
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}
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/// Get a shared borrow of the currently active thread.
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fn active_thread_ref(&self) -> &Thread<'mir, 'tcx> {
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&self.threads[self.active_thread]
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}
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/// Mark the thread as detached, which means that no other thread will try
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/// to join it and the thread is responsible for cleaning up.
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///
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/// `allow_terminated_joined` allows detaching joined threads that have already terminated.
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/// This matches Windows's behavior for `CloseHandle`.
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///
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/// See <https://docs.microsoft.com/en-us/windows/win32/procthread/thread-handles-and-identifiers>:
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/// > The handle is valid until closed, even after the thread it represents has been terminated.
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fn detach_thread(&mut self, id: ThreadId, allow_terminated_joined: bool) -> InterpResult<'tcx> {
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trace!("detaching {:?}", id);
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let is_ub = if allow_terminated_joined && self.threads[id].state == ThreadState::Terminated
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{
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// "Detached" in particular means "not yet joined". Redundant detaching is still UB.
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self.threads[id].join_status == ThreadJoinStatus::Detached
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} else {
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self.threads[id].join_status != ThreadJoinStatus::Joinable
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};
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if is_ub {
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throw_ub_format!("trying to detach thread that was already detached or joined");
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}
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self.threads[id].join_status = ThreadJoinStatus::Detached;
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Ok(())
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}
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/// Mark that the active thread tries to join the thread with `joined_thread_id`.
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fn join_thread(
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&mut self,
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joined_thread_id: ThreadId,
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data_race: Option<&mut data_race::GlobalState>,
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) -> InterpResult<'tcx> {
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if self.threads[joined_thread_id].join_status == ThreadJoinStatus::Detached {
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throw_ub_format!("trying to join a detached thread");
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}
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// Mark the joined thread as being joined so that we detect if other
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// threads try to join it.
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self.threads[joined_thread_id].join_status = ThreadJoinStatus::Joined;
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if self.threads[joined_thread_id].state != ThreadState::Terminated {
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// The joined thread is still running, we need to wait for it.
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self.active_thread_mut().state = ThreadState::BlockedOnJoin(joined_thread_id);
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trace!(
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"{:?} blocked on {:?} when trying to join",
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self.active_thread,
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joined_thread_id
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);
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} else {
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// The thread has already terminated - mark join happens-before
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if let Some(data_race) = data_race {
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data_race.thread_joined(self, self.active_thread, joined_thread_id);
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}
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}
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Ok(())
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}
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/// Mark that the active thread tries to exclusively join the thread with `joined_thread_id`.
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/// If the thread is already joined by another thread, it will throw UB
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fn join_thread_exclusive(
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&mut self,
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joined_thread_id: ThreadId,
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data_race: Option<&mut data_race::GlobalState>,
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) -> InterpResult<'tcx> {
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if self.threads[joined_thread_id].join_status == ThreadJoinStatus::Joined {
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throw_ub_format!("trying to join an already joined thread");
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}
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if joined_thread_id == self.active_thread {
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throw_ub_format!("trying to join itself");
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}
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assert!(
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self.threads
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.iter()
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.all(|thread| thread.state != ThreadState::BlockedOnJoin(joined_thread_id)),
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"this thread already has threads waiting for its termination"
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);
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self.join_thread(joined_thread_id, data_race)
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}
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/// Set the name of the given thread.
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pub fn set_thread_name(&mut self, thread: ThreadId, new_thread_name: Vec<u8>) {
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self.threads[thread].thread_name = Some(new_thread_name);
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}
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|
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/// Get the name of the given thread.
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pub fn get_thread_name(&self, thread: ThreadId) -> &[u8] {
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self.threads[thread].thread_name()
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}
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|
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/// Put the thread into the blocked state.
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fn block_thread(&mut self, thread: ThreadId) {
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let state = &mut self.threads[thread].state;
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assert_eq!(*state, ThreadState::Enabled);
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*state = ThreadState::BlockedOnSync;
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}
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|
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/// Put the blocked thread into the enabled state.
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fn unblock_thread(&mut self, thread: ThreadId) {
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let state = &mut self.threads[thread].state;
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assert_eq!(*state, ThreadState::BlockedOnSync);
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*state = ThreadState::Enabled;
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}
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|
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/// Change the active thread to some enabled thread.
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fn yield_active_thread(&mut self) {
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// We do not yield immediately, as swapping out the current stack while executing a MIR statement
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// could lead to all sorts of confusion.
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// We should only switch stacks between steps.
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self.yield_active_thread = true;
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}
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/// Register the given `callback` to be called once the `call_time` passes.
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///
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/// The callback will be called with `thread` being the active thread, and
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/// the callback may not change the active thread.
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fn register_timeout_callback(
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&mut self,
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thread: ThreadId,
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call_time: Time,
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callback: TimeoutCallback<'mir, 'tcx>,
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) {
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self.timeout_callbacks
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.try_insert(thread, TimeoutCallbackInfo { call_time, callback })
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.unwrap();
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}
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|
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/// Unregister the callback for the `thread`.
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fn unregister_timeout_callback_if_exists(&mut self, thread: ThreadId) {
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self.timeout_callbacks.remove(&thread);
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}
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|
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/// Get a callback that is ready to be called.
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fn get_ready_callback(
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&mut self,
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clock: &Clock,
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) -> Option<(ThreadId, TimeoutCallback<'mir, 'tcx>)> {
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// We iterate over all threads in the order of their indices because
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// this allows us to have a deterministic scheduler.
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for thread in self.threads.indices() {
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match self.timeout_callbacks.entry(thread) {
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Entry::Occupied(entry) =>
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if clock.get_wait_time(&entry.get().call_time) == Duration::new(0, 0) {
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return Some((thread, entry.remove().callback));
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|
},
|
|
Entry::Vacant(_) => {}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
/// Wakes up threads joining on the active one and deallocates thread-local statics.
|
|
/// The `AllocId` that can now be freed are returned.
|
|
fn thread_terminated(
|
|
&mut self,
|
|
mut data_race: Option<&mut data_race::GlobalState>,
|
|
) -> Vec<Pointer<Provenance>> {
|
|
let mut free_tls_statics = Vec::new();
|
|
{
|
|
let mut thread_local_statics = self.thread_local_alloc_ids.borrow_mut();
|
|
thread_local_statics.retain(|&(_def_id, thread), &mut alloc_id| {
|
|
if thread != self.active_thread {
|
|
// Keep this static around.
|
|
return true;
|
|
}
|
|
// Delete this static from the map and from memory.
|
|
// We cannot free directly here as we cannot use `?` in this context.
|
|
free_tls_statics.push(alloc_id);
|
|
false
|
|
});
|
|
}
|
|
// Set the thread into a terminated state in the data-race detector.
|
|
if let Some(ref mut data_race) = data_race {
|
|
data_race.thread_terminated(self);
|
|
}
|
|
// Check if we need to unblock any threads.
|
|
let mut joined_threads = vec![]; // store which threads joined, we'll need it
|
|
for (i, thread) in self.threads.iter_enumerated_mut() {
|
|
if thread.state == ThreadState::BlockedOnJoin(self.active_thread) {
|
|
// The thread has terminated, mark happens-before edge to joining thread
|
|
if data_race.is_some() {
|
|
joined_threads.push(i);
|
|
}
|
|
trace!("unblocking {:?} because {:?} terminated", i, self.active_thread);
|
|
thread.state = ThreadState::Enabled;
|
|
}
|
|
}
|
|
for &i in &joined_threads {
|
|
data_race.as_mut().unwrap().thread_joined(self, i, self.active_thread);
|
|
}
|
|
free_tls_statics
|
|
}
|
|
|
|
/// Decide which action to take next and on which thread.
|
|
///
|
|
/// The currently implemented scheduling policy is the one that is commonly
|
|
/// used in stateless model checkers such as Loom: run the active thread as
|
|
/// long as we can and switch only when we have to (the active thread was
|
|
/// blocked, terminated, or has explicitly asked to be preempted).
|
|
fn schedule(&mut self, clock: &Clock) -> InterpResult<'tcx, SchedulingAction> {
|
|
// Check whether the thread has **just** terminated (`check_terminated`
|
|
// checks whether the thread has popped all its stack and if yes, sets
|
|
// the thread state to terminated).
|
|
if self.threads[self.active_thread].check_terminated() {
|
|
return Ok(SchedulingAction::ExecuteDtors);
|
|
}
|
|
// If we get here again and the thread is *still* terminated, there are no more dtors to run.
|
|
if self.threads[MAIN_THREAD].state == ThreadState::Terminated {
|
|
// The main thread terminated; stop the program.
|
|
// We do *not* run TLS dtors of remaining threads, which seems to match rustc behavior.
|
|
return Ok(SchedulingAction::Stop);
|
|
}
|
|
// This thread and the program can keep going.
|
|
if self.threads[self.active_thread].state == ThreadState::Enabled
|
|
&& !self.yield_active_thread
|
|
{
|
|
// The currently active thread is still enabled, just continue with it.
|
|
return Ok(SchedulingAction::ExecuteStep);
|
|
}
|
|
// The active thread yielded. Let's see if there are any timeouts to take care of. We do
|
|
// this *before* running any other thread, to ensure that timeouts "in the past" fire before
|
|
// any other thread can take an action. This ensures that for `pthread_cond_timedwait`, "an
|
|
// error is returned if [...] the absolute time specified by abstime has already been passed
|
|
// at the time of the call".
|
|
// <https://pubs.opengroup.org/onlinepubs/9699919799/functions/pthread_cond_timedwait.html>
|
|
let potential_sleep_time =
|
|
self.timeout_callbacks.values().map(|info| clock.get_wait_time(&info.call_time)).min();
|
|
if potential_sleep_time == Some(Duration::new(0, 0)) {
|
|
return Ok(SchedulingAction::ExecuteTimeoutCallback);
|
|
}
|
|
// No callbacks scheduled, pick a regular thread to execute.
|
|
// The active thread blocked or yielded. So we go search for another enabled thread.
|
|
// Crucially, we start searching at the current active thread ID, rather than at 0, since we
|
|
// want to avoid always scheduling threads 0 and 1 without ever making progress in thread 2.
|
|
//
|
|
// `skip(N)` means we start iterating at thread N, so we skip 1 more to start just *after*
|
|
// the active thread. Then after that we look at `take(N)`, i.e., the threads *before* the
|
|
// active thread.
|
|
let threads = self
|
|
.threads
|
|
.iter_enumerated()
|
|
.skip(self.active_thread.index() + 1)
|
|
.chain(self.threads.iter_enumerated().take(self.active_thread.index()));
|
|
for (id, thread) in threads {
|
|
debug_assert_ne!(self.active_thread, id);
|
|
if thread.state == ThreadState::Enabled {
|
|
self.active_thread = id;
|
|
break;
|
|
}
|
|
}
|
|
self.yield_active_thread = false;
|
|
if self.threads[self.active_thread].state == ThreadState::Enabled {
|
|
return Ok(SchedulingAction::ExecuteStep);
|
|
}
|
|
// We have not found a thread to execute.
|
|
if self.threads.iter().all(|thread| thread.state == ThreadState::Terminated) {
|
|
unreachable!("all threads terminated without the main thread terminating?!");
|
|
} else if let Some(sleep_time) = potential_sleep_time {
|
|
// All threads are currently blocked, but we have unexecuted
|
|
// timeout_callbacks, which may unblock some of the threads. Hence,
|
|
// sleep until the first callback.
|
|
|
|
clock.sleep(sleep_time);
|
|
Ok(SchedulingAction::ExecuteTimeoutCallback)
|
|
} else {
|
|
throw_machine_stop!(TerminationInfo::Deadlock);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Public interface to thread management.
|
|
impl<'mir, 'tcx: 'mir> EvalContextExt<'mir, 'tcx> for crate::MiriEvalContext<'mir, 'tcx> {}
|
|
pub trait EvalContextExt<'mir, 'tcx: 'mir>: crate::MiriEvalContextExt<'mir, 'tcx> {
|
|
/// Get a thread-specific allocation id for the given thread-local static.
|
|
/// If needed, allocate a new one.
|
|
fn get_or_create_thread_local_alloc(
|
|
&mut self,
|
|
def_id: DefId,
|
|
) -> InterpResult<'tcx, Pointer<Provenance>> {
|
|
let this = self.eval_context_mut();
|
|
let tcx = this.tcx;
|
|
if let Some(old_alloc) = this.machine.threads.get_thread_local_alloc_id(def_id) {
|
|
// We already have a thread-specific allocation id for this
|
|
// thread-local static.
|
|
Ok(old_alloc)
|
|
} else {
|
|
// We need to allocate a thread-specific allocation id for this
|
|
// thread-local static.
|
|
// First, we compute the initial value for this static.
|
|
if tcx.is_foreign_item(def_id) {
|
|
throw_unsup_format!("foreign thread-local statics are not supported");
|
|
}
|
|
let allocation = tcx.eval_static_initializer(def_id)?;
|
|
let mut allocation = allocation.inner().clone();
|
|
// This allocation will be deallocated when the thread dies, so it is not in read-only memory.
|
|
allocation.mutability = Mutability::Mut;
|
|
// Create a fresh allocation with this content.
|
|
let new_alloc = this.allocate_raw_ptr(allocation, MiriMemoryKind::Tls.into())?;
|
|
this.machine.threads.set_thread_local_alloc(def_id, new_alloc);
|
|
Ok(new_alloc)
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
fn create_thread(&mut self) -> ThreadId {
|
|
let this = self.eval_context_mut();
|
|
let id = this.machine.threads.create_thread();
|
|
if let Some(data_race) = &mut this.machine.data_race {
|
|
data_race.thread_created(&this.machine.threads, id);
|
|
}
|
|
id
|
|
}
|
|
|
|
#[inline]
|
|
fn start_thread(
|
|
&mut self,
|
|
thread: Option<MPlaceTy<'tcx, Provenance>>,
|
|
start_routine: Pointer<Option<Provenance>>,
|
|
start_abi: Abi,
|
|
func_arg: ImmTy<'tcx, Provenance>,
|
|
ret_layout: TyAndLayout<'tcx>,
|
|
) -> InterpResult<'tcx, ThreadId> {
|
|
let this = self.eval_context_mut();
|
|
|
|
// Create the new thread
|
|
let new_thread_id = this.create_thread();
|
|
|
|
// Write the current thread-id, switch to the next thread later
|
|
// to treat this write operation as occuring on the current thread.
|
|
if let Some(thread_info_place) = thread {
|
|
this.write_scalar(
|
|
Scalar::from_uint(new_thread_id.to_u32(), thread_info_place.layout.size),
|
|
&thread_info_place.into(),
|
|
)?;
|
|
}
|
|
|
|
// Finally switch to new thread so that we can push the first stackframe.
|
|
// After this all accesses will be treated as occuring in the new thread.
|
|
let old_thread_id = this.set_active_thread(new_thread_id);
|
|
|
|
// Perform the function pointer load in the new thread frame.
|
|
let instance = this.get_ptr_fn(start_routine)?.as_instance()?;
|
|
|
|
// Note: the returned value is currently ignored (see the FIXME in
|
|
// pthread_join in shims/unix/thread.rs) because the Rust standard library does not use
|
|
// it.
|
|
let ret_place = this.allocate(ret_layout, MiriMemoryKind::Machine.into())?;
|
|
|
|
this.call_function(
|
|
instance,
|
|
start_abi,
|
|
&[*func_arg],
|
|
Some(&ret_place.into()),
|
|
StackPopCleanup::Root { cleanup: true },
|
|
)?;
|
|
|
|
// Restore the old active thread frame.
|
|
this.set_active_thread(old_thread_id);
|
|
|
|
Ok(new_thread_id)
|
|
}
|
|
|
|
#[inline]
|
|
fn detach_thread(
|
|
&mut self,
|
|
thread_id: ThreadId,
|
|
allow_terminated_joined: bool,
|
|
) -> InterpResult<'tcx> {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.detach_thread(thread_id, allow_terminated_joined)
|
|
}
|
|
|
|
#[inline]
|
|
fn join_thread(&mut self, joined_thread_id: ThreadId) -> InterpResult<'tcx> {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.join_thread(joined_thread_id, this.machine.data_race.as_mut())?;
|
|
Ok(())
|
|
}
|
|
|
|
#[inline]
|
|
fn join_thread_exclusive(&mut self, joined_thread_id: ThreadId) -> InterpResult<'tcx> {
|
|
let this = self.eval_context_mut();
|
|
this.machine
|
|
.threads
|
|
.join_thread_exclusive(joined_thread_id, this.machine.data_race.as_mut())?;
|
|
Ok(())
|
|
}
|
|
|
|
#[inline]
|
|
fn set_active_thread(&mut self, thread_id: ThreadId) -> ThreadId {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.set_active_thread_id(thread_id)
|
|
}
|
|
|
|
#[inline]
|
|
fn get_active_thread(&self) -> ThreadId {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.get_active_thread_id()
|
|
}
|
|
|
|
#[inline]
|
|
fn active_thread_mut(&mut self) -> &mut Thread<'mir, 'tcx> {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.active_thread_mut()
|
|
}
|
|
|
|
#[inline]
|
|
fn active_thread_ref(&self) -> &Thread<'mir, 'tcx> {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.active_thread_ref()
|
|
}
|
|
|
|
#[inline]
|
|
fn get_total_thread_count(&self) -> usize {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.get_total_thread_count()
|
|
}
|
|
|
|
#[inline]
|
|
fn has_terminated(&self, thread_id: ThreadId) -> bool {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.has_terminated(thread_id)
|
|
}
|
|
|
|
#[inline]
|
|
fn have_all_terminated(&self) -> bool {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.have_all_terminated()
|
|
}
|
|
|
|
#[inline]
|
|
fn enable_thread(&mut self, thread_id: ThreadId) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.enable_thread(thread_id);
|
|
}
|
|
|
|
#[inline]
|
|
fn active_thread_stack(&self) -> &[Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>] {
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.active_thread_stack()
|
|
}
|
|
|
|
#[inline]
|
|
fn active_thread_stack_mut(
|
|
&mut self,
|
|
) -> &mut Vec<Frame<'mir, 'tcx, Provenance, FrameData<'tcx>>> {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.active_thread_stack_mut()
|
|
}
|
|
|
|
#[inline]
|
|
fn set_thread_name(&mut self, thread: ThreadId, new_thread_name: Vec<u8>) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.set_thread_name(thread, new_thread_name);
|
|
}
|
|
|
|
#[inline]
|
|
fn set_thread_name_wide(&mut self, thread: ThreadId, new_thread_name: &[u16]) {
|
|
let this = self.eval_context_mut();
|
|
|
|
// The Windows `GetThreadDescription` shim to get the thread name isn't implemented, so being lossy is okay.
|
|
// This is only read by diagnostics, which already use `from_utf8_lossy`.
|
|
this.machine
|
|
.threads
|
|
.set_thread_name(thread, String::from_utf16_lossy(new_thread_name).into_bytes());
|
|
}
|
|
|
|
#[inline]
|
|
fn get_thread_name<'c>(&'c self, thread: ThreadId) -> &'c [u8]
|
|
where
|
|
'mir: 'c,
|
|
{
|
|
let this = self.eval_context_ref();
|
|
this.machine.threads.get_thread_name(thread)
|
|
}
|
|
|
|
#[inline]
|
|
fn block_thread(&mut self, thread: ThreadId) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.block_thread(thread);
|
|
}
|
|
|
|
#[inline]
|
|
fn unblock_thread(&mut self, thread: ThreadId) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.unblock_thread(thread);
|
|
}
|
|
|
|
#[inline]
|
|
fn yield_active_thread(&mut self) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.yield_active_thread();
|
|
}
|
|
|
|
#[inline]
|
|
fn maybe_preempt_active_thread(&mut self) {
|
|
use rand::Rng as _;
|
|
|
|
let this = self.eval_context_mut();
|
|
if this.machine.rng.get_mut().gen_bool(this.machine.preemption_rate) {
|
|
this.yield_active_thread();
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
fn register_timeout_callback(
|
|
&mut self,
|
|
thread: ThreadId,
|
|
call_time: Time,
|
|
callback: TimeoutCallback<'mir, 'tcx>,
|
|
) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.register_timeout_callback(thread, call_time, callback);
|
|
}
|
|
|
|
#[inline]
|
|
fn unregister_timeout_callback_if_exists(&mut self, thread: ThreadId) {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.unregister_timeout_callback_if_exists(thread);
|
|
}
|
|
|
|
/// Execute a timeout callback on the callback's thread.
|
|
#[inline]
|
|
fn run_timeout_callback(&mut self) -> InterpResult<'tcx> {
|
|
let this = self.eval_context_mut();
|
|
let (thread, callback) = if let Some((thread, callback)) =
|
|
this.machine.threads.get_ready_callback(&this.machine.clock)
|
|
{
|
|
(thread, callback)
|
|
} else {
|
|
// get_ready_callback can return None if the computer's clock
|
|
// was shifted after calling the scheduler and before the call
|
|
// to get_ready_callback (see issue
|
|
// https://github.com/rust-lang/miri/issues/1763). In this case,
|
|
// just do nothing, which effectively just returns to the
|
|
// scheduler.
|
|
return Ok(());
|
|
};
|
|
// This back-and-forth with `set_active_thread` is here because of two
|
|
// design decisions:
|
|
// 1. Make the caller and not the callback responsible for changing
|
|
// thread.
|
|
// 2. Make the scheduler the only place that can change the active
|
|
// thread.
|
|
let old_thread = this.set_active_thread(thread);
|
|
callback(this)?;
|
|
this.set_active_thread(old_thread);
|
|
Ok(())
|
|
}
|
|
|
|
/// Decide which action to take next and on which thread.
|
|
#[inline]
|
|
fn schedule(&mut self) -> InterpResult<'tcx, SchedulingAction> {
|
|
let this = self.eval_context_mut();
|
|
this.machine.threads.schedule(&this.machine.clock)
|
|
}
|
|
|
|
/// Handles thread termination of the active thread: wakes up threads joining on this one,
|
|
/// and deallocated thread-local statics.
|
|
///
|
|
/// This is called from `tls.rs` after handling the TLS dtors.
|
|
#[inline]
|
|
fn thread_terminated(&mut self) -> InterpResult<'tcx> {
|
|
let this = self.eval_context_mut();
|
|
for ptr in this.machine.threads.thread_terminated(this.machine.data_race.as_mut()) {
|
|
this.deallocate_ptr(ptr.into(), None, MiriMemoryKind::Tls.into())?;
|
|
}
|
|
Ok(())
|
|
}
|
|
}
|