rust/src/lib/win32_fs.rs
2011-10-24 16:06:18 -07:00

35 lines
1,012 B
Rust

native "c-stack-cdecl" mod rustrt {
fn rust_list_files(path: str) -> [str];
}
fn list_dir(path: str) -> [str] {
let path = path + "*";
ret rustrt::rust_list_files(path);
}
fn path_is_absolute(p: str) -> bool {
ret str::char_at(p, 0u) == '/' ||
str::char_at(p, 1u) == ':'
&& (str::char_at(p, 2u) == path_sep
|| str::char_at(p, 2u) == alt_path_sep);
}
/* FIXME: win32 path handling actually accepts '/' or '\' and has subtly
* different semantics for each. Since we build on mingw, we are usually
* dealing with /-separated paths. But the whole interface to splitting and
* joining pathnames needs a bit more abstraction on win32. Possibly a vec or
* tag type.
*/
const path_sep: char = '/';
const alt_path_sep: char = '\\';
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: