`inline(always)` for `lt`/`le`/`ge`/`gt` on integers and floats I happened to notice one of these not getting inlined as part of `Range::next` in <https://rust.godbolt.org/z/4WKWWxj1G> ```rust bb1: { StorageLive(_5); _6 = &mut _4; StorageLive(_21); StorageLive(_14); StorageLive(_15); _15 = &((*_6).0: usize); StorageLive(_16); _16 = &((*_6).1: usize); _14 = <usize as PartialOrd>::lt(move _15, move _16) -> bb7; } ``` So since a call for something that's just one instruction is never the right choice, `#[inline(always)]` seems appropriate, like we have it on things like the rotate methods on integers. |
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