Remove optimal xz settings from CI This is a companion PR to rust-lang/promote-release#58, which moves the relevant optimal code to rust-lang/promote-release. As mentioned in the comments of that PR, this is expected to cut CI costs (and time, though predominantly felt on fast builders) and reduce wasted resources due to in-practice single-threaded compression not using the full 8+ vCPU builders we have available. This probably shouldn't land before that PR + a simpleinfra change to enable the recompression of xz artifacts. But if it does land, it's just a matter of a few nightlies with slightly larger artifacts, so not a big deal. r? `@pietroalbini` |
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| .. | ||
| bootstrap | ||
| ci | ||
| doc | ||
| etc | ||
| librustdoc | ||
| llvm-project@2b9c52f668 | ||
| rustdoc-json-types | ||
| tools | ||
| README.md | ||
| stage0.json | ||
| version | ||
This directory contains some source code for the Rust project, including:
- The bootstrapping build system
- Various submodules for tools, like cargo, tidy, etc.
For more information on how various parts of the compiler work, see the rustc dev guide.