rust/src/libstd/comm/oneshot.rs
Alex Crichton 7858065113 std: Rename Chan/Port types and constructor
* Chan<T> => Sender<T>
* Port<T> => Receiver<T>
* Chan::new() => channel()
* constructor returns (Sender, Receiver) instead of (Receiver, Sender)
* local variables named `port` renamed to `rx`
* local variables named `chan` renamed to `tx`

Closes #11765
2014-03-13 13:23:29 -07:00

374 lines
14 KiB
Rust

// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// Oneshot channels/ports
///
/// This is the initial flavor of channels/ports used for comm module. This is
/// an optimization for the one-use case of a channel. The major optimization of
/// this type is to have one and exactly one allocation when the chan/port pair
/// is created.
///
/// Another possible optimization would be to not use an UnsafeArc box because
/// in theory we know when the shared packet can be deallocated (no real need
/// for the atomic reference counting), but I was having trouble how to destroy
/// the data early in a drop of a Port.
///
/// # Implementation
///
/// Oneshots are implemented around one atomic uint variable. This variable
/// indicates both the state of the port/chan but also contains any tasks
/// blocked on the port. All atomic operations happen on this one word.
///
/// In order to upgrade a oneshot channel, an upgrade is considered a disconnect
/// on behalf of the channel side of things (it can be mentally thought of as
/// consuming the port). This upgrade is then also stored in the shared packet.
/// The one caveat to consider is that when a port sees a disconnected channel
/// it must check for data because there is no "data plus upgrade" state.
use comm::Receiver;
use kinds::Send;
use mem;
use ops::Drop;
use option::{Some, None, Option};
use result::{Result, Ok, Err};
use rt::local::Local;
use rt::task::{Task, BlockedTask};
use sync::atomics;
// Various states you can find a port in.
static EMPTY: uint = 0;
static DATA: uint = 1;
static DISCONNECTED: uint = 2;
pub struct Packet<T> {
// Internal state of the chan/port pair (stores the blocked task as well)
state: atomics::AtomicUint,
// One-shot data slot location
data: Option<T>,
// when used for the second time, a oneshot channel must be upgraded, and
// this contains the slot for the upgrade
upgrade: MyUpgrade<T>,
}
pub enum Failure<T> {
Empty,
Disconnected,
Upgraded(Receiver<T>),
}
pub enum UpgradeResult {
UpSuccess,
UpDisconnected,
UpWoke(BlockedTask),
}
pub enum SelectionResult<T> {
SelCanceled(BlockedTask),
SelUpgraded(BlockedTask, Receiver<T>),
SelSuccess,
}
enum MyUpgrade<T> {
NothingSent,
SendUsed,
GoUp(Receiver<T>),
}
impl<T: Send> Packet<T> {
pub fn new() -> Packet<T> {
Packet {
data: None,
upgrade: NothingSent,
state: atomics::AtomicUint::new(EMPTY),
}
}
pub fn send(&mut self, t: T) -> bool {
// Sanity check
match self.upgrade {
NothingSent => {}
_ => fail!("sending on a oneshot that's already sent on "),
}
assert!(self.data.is_none());
self.data = Some(t);
self.upgrade = SendUsed;
match self.state.swap(DATA, atomics::SeqCst) {
// Sent the data, no one was waiting
EMPTY => true,
// Couldn't send the data, the port hung up first. We need to be
// sure to deallocate the sent data (to not leave it stuck in the
// queue)
DISCONNECTED => {
self.data.take_unwrap();
false
}
// Not possible, these are one-use channels
DATA => unreachable!(),
// Anything else means that there was a task waiting on the other
// end. We leave the 'DATA' state inside so it'll pick it up on the
// other end.
n => unsafe {
let t = BlockedTask::cast_from_uint(n);
t.wake().map(|t| t.reawaken());
true
}
}
}
// Just tests whether this channel has been sent on or not, this is only
// safe to use from the sender.
pub fn sent(&self) -> bool {
match self.upgrade {
NothingSent => false,
_ => true,
}
}
pub fn recv(&mut self) -> Result<T, Failure<T>> {
// Attempt to not block the task (it's a little expensive). If it looks
// like we're not empty, then immediately go through to `try_recv`.
if self.state.load(atomics::SeqCst) == EMPTY {
let t: ~Task = Local::take();
t.deschedule(1, |task| {
let n = unsafe { task.cast_to_uint() };
match self.state.compare_and_swap(EMPTY, n, atomics::SeqCst) {
// Nothing on the channel, we legitimately block
EMPTY => Ok(()),
// If there's data or it's a disconnected channel, then we
// failed the cmpxchg, so we just wake ourselves back up
DATA | DISCONNECTED => {
unsafe { Err(BlockedTask::cast_from_uint(n)) }
}
// Only one thread is allowed to sleep on this port
_ => unreachable!()
}
});
}
self.try_recv()
}
pub fn try_recv(&mut self) -> Result<T, Failure<T>> {
match self.state.load(atomics::SeqCst) {
EMPTY => Err(Empty),
// We saw some data on the channel, but the channel can be used
// again to send us an upgrade. As a result, we need to re-insert
// into the channel that there's no data available (otherwise we'll
// just see DATA next time). This is done as a cmpxchg because if
// the state changes under our feet we'd rather just see that state
// change.
DATA => {
self.state.compare_and_swap(DATA, EMPTY, atomics::SeqCst);
match self.data.take() {
Some(data) => Ok(data),
None => unreachable!(),
}
}
// There's no guarantee that we receive before an upgrade happens,
// and an upgrade flags the channel as disconnected, so when we see
// this we first need to check if there's data available and *then*
// we go through and process the upgrade.
DISCONNECTED => {
match self.data.take() {
Some(data) => Ok(data),
None => {
match mem::replace(&mut self.upgrade, SendUsed) {
SendUsed | NothingSent => Err(Disconnected),
GoUp(upgrade) => Err(Upgraded(upgrade))
}
}
}
}
_ => unreachable!()
}
}
// Returns whether the upgrade was completed. If the upgrade wasn't
// completed, then the port couldn't get sent to the other half (it will
// never receive it).
pub fn upgrade(&mut self, up: Receiver<T>) -> UpgradeResult {
let prev = match self.upgrade {
NothingSent => NothingSent,
SendUsed => SendUsed,
_ => fail!("upgrading again"),
};
self.upgrade = GoUp(up);
match self.state.swap(DISCONNECTED, atomics::SeqCst) {
// If the channel is empty or has data on it, then we're good to go.
// Senders will check the data before the upgrade (in case we
// plastered over the DATA state).
DATA | EMPTY => UpSuccess,
// If the other end is already disconnected, then we failed the
// upgrade. Be sure to trash the port we were given.
DISCONNECTED => { self.upgrade = prev; UpDisconnected }
// If someone's waiting, we gotta wake them up
n => UpWoke(unsafe { BlockedTask::cast_from_uint(n) })
}
}
pub fn drop_chan(&mut self) {
match self.state.swap(DISCONNECTED, atomics::SeqCst) {
DATA | DISCONNECTED | EMPTY => {}
// If someone's waiting, we gotta wake them up
n => unsafe {
let t = BlockedTask::cast_from_uint(n);
t.wake().map(|t| t.reawaken());
}
}
}
pub fn drop_port(&mut self) {
match self.state.swap(DISCONNECTED, atomics::SeqCst) {
// An empty channel has nothing to do, and a remotely disconnected
// channel also has nothing to do b/c we're about to run the drop
// glue
DISCONNECTED | EMPTY => {}
// There's data on the channel, so make sure we destroy it promptly.
// This is why not using an arc is a little difficult (need the box
// to stay valid while we take the data).
DATA => { self.data.take_unwrap(); }
// We're the only ones that can block on this port
_ => unreachable!()
}
}
////////////////////////////////////////////////////////////////////////////
// select implementation
////////////////////////////////////////////////////////////////////////////
// If Ok, the value is whether this port has data, if Err, then the upgraded
// port needs to be checked instead of this one.
pub fn can_recv(&mut self) -> Result<bool, Receiver<T>> {
match self.state.load(atomics::SeqCst) {
EMPTY => Ok(false), // Welp, we tried
DATA => Ok(true), // we have some un-acquired data
DISCONNECTED if self.data.is_some() => Ok(true), // we have data
DISCONNECTED => {
match mem::replace(&mut self.upgrade, SendUsed) {
// The other end sent us an upgrade, so we need to
// propagate upwards whether the upgrade can receive
// data
GoUp(upgrade) => Err(upgrade),
// If the other end disconnected without sending an
// upgrade, then we have data to receive (the channel is
// disconnected).
up => { self.upgrade = up; Ok(true) }
}
}
_ => unreachable!(), // we're the "one blocker"
}
}
// Attempts to start selection on this port. This can either succeed, fail
// because there is data, or fail because there is an upgrade pending.
pub fn start_selection(&mut self, task: BlockedTask) -> SelectionResult<T> {
let n = unsafe { task.cast_to_uint() };
match self.state.compare_and_swap(EMPTY, n, atomics::SeqCst) {
EMPTY => SelSuccess,
DATA => SelCanceled(unsafe { BlockedTask::cast_from_uint(n) }),
DISCONNECTED if self.data.is_some() => {
SelCanceled(unsafe { BlockedTask::cast_from_uint(n) })
}
DISCONNECTED => {
match mem::replace(&mut self.upgrade, SendUsed) {
// The other end sent us an upgrade, so we need to
// propagate upwards whether the upgrade can receive
// data
GoUp(upgrade) => {
SelUpgraded(unsafe { BlockedTask::cast_from_uint(n) },
upgrade)
}
// If the other end disconnected without sending an
// upgrade, then we have data to receive (the channel is
// disconnected).
up => {
self.upgrade = up;
SelCanceled(unsafe { BlockedTask::cast_from_uint(n) })
}
}
}
_ => unreachable!(), // we're the "one blocker"
}
}
// Remove a previous selecting task from this port. This ensures that the
// blocked task will no longer be visible to any other threads.
//
// The return value indicates whether there's data on this port.
pub fn abort_selection(&mut self) -> Result<bool, Receiver<T>> {
let state = match self.state.load(atomics::SeqCst) {
// Each of these states means that no further activity will happen
// with regard to abortion selection
s @ EMPTY |
s @ DATA |
s @ DISCONNECTED => s,
// If we've got a blocked task, then use an atomic to gain ownership
// of it (may fail)
n => self.state.compare_and_swap(n, EMPTY, atomics::SeqCst)
};
// Now that we've got ownership of our state, figure out what to do
// about it.
match state {
EMPTY => unreachable!(),
// our task used for select was stolen
DATA => Ok(true),
// If the other end has hung up, then we have complete ownership
// of the port. First, check if there was data waiting for us. This
// is possible if the other end sent something and then hung up.
//
// We then need to check to see if there was an upgrade requested,
// and if so, the upgraded port needs to have its selection aborted.
DISCONNECTED => {
if self.data.is_some() {
Ok(true)
} else {
match mem::replace(&mut self.upgrade, SendUsed) {
GoUp(port) => Err(port),
_ => Ok(true),
}
}
}
// We woke ourselves up from select. Assert that the task should be
// trashed and returne that we don't have any data.
n => {
let t = unsafe { BlockedTask::cast_from_uint(n) };
t.trash();
Ok(false)
}
}
}
}
#[unsafe_destructor]
impl<T: Send> Drop for Packet<T> {
fn drop(&mut self) {
assert_eq!(self.state.load(atomics::SeqCst), DISCONNECTED);
}
}