TB: Reserved + Protected + IM + lazy is a horrible combination that should not exist As discovered by `@JoJoDeveloping,` the result of having both Protector exceptions on lazy locations (protectors only protect initialized bytes) and interior mutability exceptions for protected tags (Reserved IM does not accept foreign writes when protected) leads to some very undesirable results, namely that we cannot do spurious writes even on protected activated locations. We propose that Protected Reserved IM should no longer exist and instead when a type is retagged as part of a `FnEntry` it is assumed to lose interior mutability. In fact, this was already being done implicitly because relevant transitions were guarded by an `if protected`, but the difference is that now it also applies to transitions that occur after the end of the protector. |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.