rust/clippy_lints/src/excessive_bools.rs
Vadim Petrochenkov c063203c2b ast: Fix naming conventions in AST structures
TraitKind -> Trait
TyAliasKind -> TyAlias
ImplKind -> Impl
FnKind -> Fn

All `*Kind`s in AST are supposed to be enums.

Tuple structs are converted to braced structs for the types above, and fields are reordered in syntactic order.

Also, mutable AST visitor now correctly visit spans in defaultness, unsafety, impl polarity and constness.
2021-11-07 21:38:17 +08:00

179 lines
5.1 KiB
Rust

use clippy_utils::diagnostics::span_lint_and_help;
use clippy_utils::in_macro;
use rustc_ast::ast::{AssocItemKind, Extern, Fn, FnSig, Impl, Item, ItemKind, Trait, Ty, TyKind};
use rustc_lint::{EarlyContext, EarlyLintPass};
use rustc_session::{declare_tool_lint, impl_lint_pass};
use rustc_span::{sym, Span};
use std::convert::TryInto;
declare_clippy_lint! {
/// ### What it does
/// Checks for excessive
/// use of bools in structs.
///
/// ### Why is this bad?
/// Excessive bools in a struct
/// is often a sign that it's used as a state machine,
/// which is much better implemented as an enum.
/// If it's not the case, excessive bools usually benefit
/// from refactoring into two-variant enums for better
/// readability and API.
///
/// ### Example
/// Bad:
/// ```rust
/// struct S {
/// is_pending: bool,
/// is_processing: bool,
/// is_finished: bool,
/// }
/// ```
///
/// Good:
/// ```rust
/// enum S {
/// Pending,
/// Processing,
/// Finished,
/// }
/// ```
pub STRUCT_EXCESSIVE_BOOLS,
pedantic,
"using too many bools in a struct"
}
declare_clippy_lint! {
/// ### What it does
/// Checks for excessive use of
/// bools in function definitions.
///
/// ### Why is this bad?
/// Calls to such functions
/// are confusing and error prone, because it's
/// hard to remember argument order and you have
/// no type system support to back you up. Using
/// two-variant enums instead of bools often makes
/// API easier to use.
///
/// ### Example
/// Bad:
/// ```rust,ignore
/// fn f(is_round: bool, is_hot: bool) { ... }
/// ```
///
/// Good:
/// ```rust,ignore
/// enum Shape {
/// Round,
/// Spiky,
/// }
///
/// enum Temperature {
/// Hot,
/// IceCold,
/// }
///
/// fn f(shape: Shape, temperature: Temperature) { ... }
/// ```
pub FN_PARAMS_EXCESSIVE_BOOLS,
pedantic,
"using too many bools in function parameters"
}
pub struct ExcessiveBools {
max_struct_bools: u64,
max_fn_params_bools: u64,
}
impl ExcessiveBools {
#[must_use]
pub fn new(max_struct_bools: u64, max_fn_params_bools: u64) -> Self {
Self {
max_struct_bools,
max_fn_params_bools,
}
}
fn check_fn_sig(&self, cx: &EarlyContext<'_>, fn_sig: &FnSig, span: Span) {
match fn_sig.header.ext {
Extern::Implicit | Extern::Explicit(_) => return,
Extern::None => (),
}
let fn_sig_bools = fn_sig
.decl
.inputs
.iter()
.filter(|param| is_bool_ty(&param.ty))
.count()
.try_into()
.unwrap();
if self.max_fn_params_bools < fn_sig_bools {
span_lint_and_help(
cx,
FN_PARAMS_EXCESSIVE_BOOLS,
span,
&format!("more than {} bools in function parameters", self.max_fn_params_bools),
None,
"consider refactoring bools into two-variant enums",
);
}
}
}
impl_lint_pass!(ExcessiveBools => [STRUCT_EXCESSIVE_BOOLS, FN_PARAMS_EXCESSIVE_BOOLS]);
fn is_bool_ty(ty: &Ty) -> bool {
if let TyKind::Path(None, path) = &ty.kind {
if let [name] = path.segments.as_slice() {
return name.ident.name == sym::bool;
}
}
false
}
impl EarlyLintPass for ExcessiveBools {
fn check_item(&mut self, cx: &EarlyContext<'_>, item: &Item) {
if in_macro(item.span) {
return;
}
match &item.kind {
ItemKind::Struct(variant_data, _) => {
if item.attrs.iter().any(|attr| attr.has_name(sym::repr)) {
return;
}
let struct_bools = variant_data
.fields()
.iter()
.filter(|field| is_bool_ty(&field.ty))
.count()
.try_into()
.unwrap();
if self.max_struct_bools < struct_bools {
span_lint_and_help(
cx,
STRUCT_EXCESSIVE_BOOLS,
item.span,
&format!("more than {} bools in a struct", self.max_struct_bools),
None,
"consider using a state machine or refactoring bools into two-variant enums",
);
}
},
ItemKind::Impl(box Impl {
of_trait: None, items, ..
})
| ItemKind::Trait(box Trait { items, .. }) => {
for item in items {
if let AssocItemKind::Fn(box Fn { sig, .. }) = &item.kind {
self.check_fn_sig(cx, sig, item.span);
}
}
},
ItemKind::Fn(box Fn { sig, .. }) => self.check_fn_sig(cx, sig, item.span),
_ => (),
}
}
}