This commit applies a few code size optimizations for the wasm target to the standard library, namely around panics. We notably know that in most configurations it's impossible for us to print anything in wasm32-unknown-unknown so we can skip larger portions of panicking that are otherwise simply informative. This allows us to get quite a nice size reduction. Finally we can also tweak where the allocation happens for the `Box<Any>` that we panic with. By only allocating once unwinding starts we can reduce the size of a panicking wasm module from 44k to 350 bytes.
233 lines
7 KiB
Rust
233 lines
7 KiB
Rust
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![unstable(issue = "0", feature = "windows_stdio")]
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use io::prelude::*;
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use cmp;
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use io::{self, Cursor};
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use ptr;
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use str;
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use sync::Mutex;
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use sys::c;
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use sys::cvt;
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use sys::handle::Handle;
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pub enum Output {
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Console(c::HANDLE),
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Pipe(c::HANDLE),
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}
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pub struct Stdin {
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utf8: Mutex<io::Cursor<Vec<u8>>>,
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}
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pub struct Stdout;
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pub struct Stderr;
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pub fn get(handle: c::DWORD) -> io::Result<Output> {
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let handle = unsafe { c::GetStdHandle(handle) };
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if handle == c::INVALID_HANDLE_VALUE {
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Err(io::Error::last_os_error())
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} else if handle.is_null() {
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Err(io::Error::from_raw_os_error(c::ERROR_INVALID_HANDLE as i32))
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} else {
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let mut out = 0;
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match unsafe { c::GetConsoleMode(handle, &mut out) } {
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0 => Ok(Output::Pipe(handle)),
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_ => Ok(Output::Console(handle)),
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}
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}
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}
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fn write(handle: c::DWORD, data: &[u8]) -> io::Result<usize> {
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let handle = match try!(get(handle)) {
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Output::Console(c) => c,
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Output::Pipe(p) => {
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let handle = Handle::new(p);
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let ret = handle.write(data);
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handle.into_raw();
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return ret
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}
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};
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// As with stdin on windows, stdout often can't handle writes of large
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// sizes. For an example, see #14940. For this reason, don't try to
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// write the entire output buffer on windows.
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//
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// For some other references, it appears that this problem has been
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// encountered by others [1] [2]. We choose the number 8K just because
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// libuv does the same.
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//
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// [1]: https://tahoe-lafs.org/trac/tahoe-lafs/ticket/1232
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// [2]: http://www.mail-archive.com/log4net-dev@logging.apache.org/msg00661.html
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const OUT_MAX: usize = 8192;
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let len = cmp::min(data.len(), OUT_MAX);
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let utf8 = match str::from_utf8(&data[..len]) {
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Ok(s) => s,
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Err(ref e) if e.valid_up_to() == 0 => return Err(invalid_encoding()),
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Err(e) => str::from_utf8(&data[..e.valid_up_to()]).unwrap(),
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};
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let utf16 = utf8.encode_utf16().collect::<Vec<u16>>();
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let mut written = 0;
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cvt(unsafe {
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c::WriteConsoleW(handle,
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utf16.as_ptr() as c::LPCVOID,
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utf16.len() as u32,
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&mut written,
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ptr::null_mut())
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})?;
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// FIXME if this only partially writes the utf16 buffer then we need to
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// figure out how many bytes of `data` were actually written
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assert_eq!(written as usize, utf16.len());
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Ok(utf8.len())
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}
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impl Stdin {
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pub fn new() -> io::Result<Stdin> {
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Ok(Stdin {
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utf8: Mutex::new(Cursor::new(Vec::new())),
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})
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}
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pub fn read(&self, buf: &mut [u8]) -> io::Result<usize> {
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let handle = match try!(get(c::STD_INPUT_HANDLE)) {
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Output::Console(c) => c,
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Output::Pipe(p) => {
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let handle = Handle::new(p);
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let ret = handle.read(buf);
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handle.into_raw();
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return ret
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}
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};
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let mut utf8 = self.utf8.lock().unwrap();
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// Read more if the buffer is empty
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if utf8.position() as usize == utf8.get_ref().len() {
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let mut utf16 = vec![0u16; 0x1000];
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let mut num = 0;
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let mut input_control = readconsole_input_control(CTRL_Z_MASK);
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cvt(unsafe {
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c::ReadConsoleW(handle,
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utf16.as_mut_ptr() as c::LPVOID,
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utf16.len() as u32,
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&mut num,
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&mut input_control as c::PCONSOLE_READCONSOLE_CONTROL)
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})?;
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utf16.truncate(num as usize);
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// FIXME: what to do about this data that has already been read?
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let mut data = match String::from_utf16(&utf16) {
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Ok(utf8) => utf8.into_bytes(),
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Err(..) => return Err(invalid_encoding()),
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};
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if let Some(&last_byte) = data.last() {
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if last_byte == CTRL_Z {
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data.pop();
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}
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}
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*utf8 = Cursor::new(data);
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}
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// MemReader shouldn't error here since we just filled it
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utf8.read(buf)
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}
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pub fn read_to_end(&self, buf: &mut Vec<u8>) -> io::Result<usize> {
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let mut me = self;
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(&mut me).read_to_end(buf)
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}
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}
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#[unstable(reason = "not public", issue = "0", feature = "fd_read")]
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impl<'a> Read for &'a Stdin {
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fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
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(**self).read(buf)
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}
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}
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impl Stdout {
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pub fn new() -> io::Result<Stdout> {
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Ok(Stdout)
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}
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pub fn write(&self, data: &[u8]) -> io::Result<usize> {
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write(c::STD_OUTPUT_HANDLE, data)
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}
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pub fn flush(&self) -> io::Result<()> {
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Ok(())
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}
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}
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impl Stderr {
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pub fn new() -> io::Result<Stderr> {
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Ok(Stderr)
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}
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pub fn write(&self, data: &[u8]) -> io::Result<usize> {
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write(c::STD_ERROR_HANDLE, data)
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}
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pub fn flush(&self) -> io::Result<()> {
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Ok(())
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}
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}
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// FIXME: right now this raw stderr handle is used in a few places because
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// std::io::stderr_raw isn't exposed, but once that's exposed this impl
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// should go away
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impl io::Write for Stderr {
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fn write(&mut self, data: &[u8]) -> io::Result<usize> {
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Stderr::write(self, data)
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}
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fn flush(&mut self) -> io::Result<()> {
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Stderr::flush(self)
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}
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}
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impl Output {
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pub fn handle(&self) -> c::HANDLE {
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match *self {
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Output::Console(c) => c,
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Output::Pipe(c) => c,
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}
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}
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}
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fn invalid_encoding() -> io::Error {
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io::Error::new(io::ErrorKind::InvalidData, "text was not valid unicode")
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}
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fn readconsole_input_control(wakeup_mask: c::ULONG) -> c::CONSOLE_READCONSOLE_CONTROL {
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c::CONSOLE_READCONSOLE_CONTROL {
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nLength: ::mem::size_of::<c::CONSOLE_READCONSOLE_CONTROL>() as c::ULONG,
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nInitialChars: 0,
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dwCtrlWakeupMask: wakeup_mask,
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dwControlKeyState: 0,
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}
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}
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const CTRL_Z: u8 = 0x1A;
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const CTRL_Z_MASK: c::ULONG = 0x4000000; //1 << 0x1A
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pub fn is_ebadf(err: &io::Error) -> bool {
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err.raw_os_error() == Some(c::ERROR_INVALID_HANDLE as i32)
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}
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// The default buffer capacity is 64k, but apparently windows
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// doesn't like 64k reads on stdin. See #13304 for details, but the
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// idea is that on windows we use a slightly smaller buffer that's
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// been seen to be acceptable.
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pub const STDIN_BUF_SIZE: usize = 8 * 1024;
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pub fn stderr_prints_nothing() -> bool {
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false
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}
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