rust/src/libstd/task.rs
Steve Klabnik 7828c3dd28 Rename fail! to panic!
https://github.com/rust-lang/rfcs/pull/221

The current terminology of "task failure" often causes problems when
writing or speaking about code. You often want to talk about the
possibility of an operation that returns a Result "failing", but cannot
because of the ambiguity with task failure. Instead, you have to speak
of "the failing case" or "when the operation does not succeed" or other
circumlocutions.

Likewise, we use a "Failure" header in rustdoc to describe when
operations may fail the task, but it would often be helpful to separate
out a section describing the "Err-producing" case.

We have been steadily moving away from task failure and toward Result as
an error-handling mechanism, so we should optimize our terminology
accordingly: Result-producing functions should be easy to describe.

To update your code, rename any call to `fail!` to `panic!` instead.
Assuming you have not created your own macro named `panic!`, this
will work on UNIX based systems:

    grep -lZR 'fail!' . | xargs -0 -l sed -i -e 's/fail!/panic!/g'

You can of course also do this by hand.

[breaking-change]
2014-10-29 11:43:07 -04:00

629 lines
19 KiB
Rust

// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Task creation
//!
//! An executing Rust program consists of a collection of tasks, each
//! with their own stack and local state. A Rust task is typically
//! backed by an operating system thread, making tasks 'just threads',
//! but may also be implemented via other strategies as well
//! (e.g. Rust comes with the [`green`](../../green/index.html)
//! scheduling crate for creating tasks backed by green threads).
//!
//! Tasks generally have their memory *isolated* from each other by
//! virtue of Rust's owned types (which of course may only be owned by
//! a single task at a time). Communication between tasks is primarily
//! done through [channels](../../std/comm/index.html), Rust's
//! message-passing types, though [other forms of task
//! synchronization](../../std/sync/index.html) are often employed to
//! achieve particular performance goals. In particular, types that
//! are guaranteed to be threadsafe are easily shared between threads
//! using the atomically-reference-counted container,
//! [`Arc`](../../std/sync/struct.Arc.html).
//!
//! Fatal logic errors in Rust cause *task panic*, during which
//! a task will unwind the stack, running destructors and freeing
//! owned resources. Task panic is unrecoverable from within
//! the panicking task (i.e. there is no 'try/catch' in Rust), but
//! panic may optionally be detected from a different task. If
//! the main task panics the application will exit with a non-zero
//! exit code.
//!
//! # Basic task scheduling
//!
//! By default, every task is created with the same "flavor" as the calling task.
//! This flavor refers to the scheduling mode, with two possibilities currently
//! being 1:1 and M:N modes. Green (M:N) tasks are cooperatively scheduled and
//! native (1:1) tasks are scheduled by the OS kernel.
//!
//! ## Example
//!
//! ```rust
//! spawn(proc() {
//! println!("Hello, World!");
//! })
//! ```
//!
//! # Advanced task scheduling
//!
//! Task spawning can also be configured to use a particular scheduler, to
//! redirect the new task's output, or to yield a `future` representing the
//! task's final result. The configuration is established using the
//! `TaskBuilder` API:
//!
//! ## Example
//!
//! ```rust
//! extern crate green;
//! extern crate native;
//!
//! use std::task::TaskBuilder;
//! use green::{SchedPool, PoolConfig, GreenTaskBuilder};
//! use native::NativeTaskBuilder;
//!
//! # fn main() {
//! // Create a green scheduler pool with the default configuration
//! let mut pool = SchedPool::new(PoolConfig::new());
//!
//! // Spawn a task in the green pool
//! let mut fut_green = TaskBuilder::new().green(&mut pool).try_future(proc() {
//! /* ... */
//! });
//!
//! // Spawn a native task
//! let mut fut_native = TaskBuilder::new().native().try_future(proc() {
//! /* ... */
//! });
//!
//! // Wait for both tasks to finish, recording their outcome
//! let res_green = fut_green.unwrap();
//! let res_native = fut_native.unwrap();
//!
//! // Shut down the green scheduler pool
//! pool.shutdown();
//! # }
//! ```
#![stable]
use any::Any;
use comm::channel;
use io::{Writer, stdio};
use kinds::{Send, marker};
use option::{None, Some, Option};
use boxed::Box;
use result::Result;
use rt::local::Local;
use rt::task;
use rt::task::Task;
use str::{Str, SendStr, IntoMaybeOwned};
use string::String;
use sync::Future;
use to_string::ToString;
/// A means of spawning a task
pub trait Spawner {
/// Spawn a task, given low-level task options.
fn spawn(self, opts: task::TaskOpts, f: proc():Send);
}
/// The default task spawner, which spawns siblings to the current task.
pub struct SiblingSpawner;
impl Spawner for SiblingSpawner {
fn spawn(self, opts: task::TaskOpts, f: proc():Send) {
// bind tb to provide type annotation
let tb: Option<Box<Task>> = Local::try_take();
match tb {
Some(t) => t.spawn_sibling(opts, f),
None => panic!("need a local task to spawn a sibling task"),
};
}
}
/// The task builder type.
///
/// Provides detailed control over the properties and behavior of new tasks.
// NB: Builders are designed to be single-use because they do stateful
// things that get weird when reusing - e.g. if you create a result future
// it only applies to a single task, so then you have to maintain Some
// potentially tricky state to ensure that everything behaves correctly
// when you try to reuse the builder to spawn a new task. We'll just
// sidestep that whole issue by making builders uncopyable and making
// the run function move them in.
pub struct TaskBuilder<S = SiblingSpawner> {
// A name for the task-to-be, for identification in panic messages
name: Option<SendStr>,
// The size of the stack for the spawned task
stack_size: Option<uint>,
// Task-local stdout
stdout: Option<Box<Writer + Send>>,
// Task-local stderr
stderr: Option<Box<Writer + Send>>,
// The mechanics of actually spawning the task (i.e.: green or native)
spawner: S,
// Optionally wrap the eventual task body
gen_body: Option<proc(v: proc():Send):Send -> proc():Send>,
nocopy: marker::NoCopy,
}
impl TaskBuilder<SiblingSpawner> {
/// Generate the base configuration for spawning a task, off of which more
/// configuration methods can be chained.
pub fn new() -> TaskBuilder<SiblingSpawner> {
TaskBuilder {
name: None,
stack_size: None,
stdout: None,
stderr: None,
spawner: SiblingSpawner,
gen_body: None,
nocopy: marker::NoCopy,
}
}
}
impl<S: Spawner> TaskBuilder<S> {
/// Name the task-to-be. Currently the name is used for identification
/// only in panic messages.
#[unstable = "IntoMaybeOwned will probably change."]
pub fn named<T: IntoMaybeOwned<'static>>(mut self, name: T) -> TaskBuilder<S> {
self.name = Some(name.into_maybe_owned());
self
}
/// Set the size of the stack for the new task.
pub fn stack_size(mut self, size: uint) -> TaskBuilder<S> {
self.stack_size = Some(size);
self
}
/// Redirect task-local stdout.
#[experimental = "May not want to make stdio overridable here."]
pub fn stdout(mut self, stdout: Box<Writer + Send>) -> TaskBuilder<S> {
self.stdout = Some(stdout);
self
}
/// Redirect task-local stderr.
#[experimental = "May not want to make stdio overridable here."]
pub fn stderr(mut self, stderr: Box<Writer + Send>) -> TaskBuilder<S> {
self.stderr = Some(stderr);
self
}
/// Set the spawning mechanism for the task.
///
/// The `TaskBuilder` API configures a task to be spawned, but defers to the
/// "spawner" to actually create and spawn the task. The `spawner` method
/// should not be called directly by `TaskBuiler` clients. It is intended
/// for use by downstream crates (like `native` and `green`) that implement
/// tasks. These downstream crates then add extension methods to the
/// builder, like `.native()` and `.green(pool)`, that actually set the
/// spawner.
pub fn spawner<T: Spawner>(self, spawner: T) -> TaskBuilder<T> {
// repackage the entire TaskBuilder since its type is changing.
let TaskBuilder {
name, stack_size, stdout, stderr, spawner: _, gen_body, nocopy
} = self;
TaskBuilder {
name: name,
stack_size: stack_size,
stdout: stdout,
stderr: stderr,
spawner: spawner,
gen_body: gen_body,
nocopy: nocopy,
}
}
// Where spawning actually happens (whether yielding a future or not)
fn spawn_internal(self, f: proc():Send,
on_exit: Option<proc(Result<(), Box<Any + Send>>):Send>) {
let TaskBuilder {
name, stack_size, stdout, stderr, spawner, mut gen_body, nocopy: _
} = self;
let f = match gen_body.take() {
Some(gen) => gen(f),
None => f
};
let opts = task::TaskOpts {
on_exit: on_exit,
name: name,
stack_size: stack_size,
};
if stdout.is_some() || stderr.is_some() {
spawner.spawn(opts, proc() {
let _ = stdout.map(stdio::set_stdout);
let _ = stderr.map(stdio::set_stderr);
f();
})
} else {
spawner.spawn(opts, f)
}
}
/// Creates and executes a new child task.
///
/// Sets up a new task with its own call stack and schedules it to run
/// the provided proc. The task has the properties and behavior
/// specified by the `TaskBuilder`.
pub fn spawn(self, f: proc():Send) {
self.spawn_internal(f, None)
}
/// Execute a proc in a newly-spawned task and return a future representing
/// the task's result. The task has the properties and behavior
/// specified by the `TaskBuilder`.
///
/// Taking the value of the future will block until the child task
/// terminates.
///
/// # Return value
///
/// If the child task executes successfully (without panicking) then the
/// future returns `result::Ok` containing the value returned by the
/// function. If the child task panics then the future returns `result::Err`
/// containing the argument to `panic!(...)` as an `Any` trait object.
#[experimental = "Futures are experimental."]
pub fn try_future<T:Send>(self, f: proc():Send -> T)
-> Future<Result<T, Box<Any + Send>>> {
// currently, the on_exit proc provided by librustrt only works for unit
// results, so we use an additional side-channel to communicate the
// result.
let (tx_done, rx_done) = channel(); // signal that task has exited
let (tx_retv, rx_retv) = channel(); // return value from task
let on_exit = proc(res) { let _ = tx_done.send_opt(res); };
self.spawn_internal(proc() { let _ = tx_retv.send_opt(f()); },
Some(on_exit));
Future::from_fn(proc() {
rx_done.recv().map(|_| rx_retv.recv())
})
}
/// Execute a function in a newly-spawnedtask and block until the task
/// completes or panics. Equivalent to `.try_future(f).unwrap()`.
#[unstable = "Error type may change."]
pub fn try<T:Send>(self, f: proc():Send -> T) -> Result<T, Box<Any + Send>> {
self.try_future(f).unwrap()
}
}
/* Convenience functions */
/// Creates and executes a new child task
///
/// Sets up a new task with its own call stack and schedules it to run
/// the provided unique closure.
///
/// This function is equivalent to `TaskBuilder::new().spawn(f)`.
pub fn spawn(f: proc(): Send) {
TaskBuilder::new().spawn(f)
}
/// Execute a function in a newly-spawned task and return either the return
/// value of the function or an error if the task panicked.
///
/// This is equivalent to `TaskBuilder::new().try`.
#[unstable = "Error type may change."]
pub fn try<T: Send>(f: proc(): Send -> T) -> Result<T, Box<Any + Send>> {
TaskBuilder::new().try(f)
}
/// Execute a function in another task and return a future representing the
/// task's result.
///
/// This is equivalent to `TaskBuilder::new().try_future`.
#[experimental = "Futures are experimental."]
pub fn try_future<T:Send>(f: proc():Send -> T) -> Future<Result<T, Box<Any + Send>>> {
TaskBuilder::new().try_future(f)
}
/* Lifecycle functions */
/// Read the name of the current task.
#[stable]
pub fn name() -> Option<String> {
use rt::task::Task;
let task = Local::borrow(None::<Task>);
match task.name {
Some(ref name) => Some(name.as_slice().to_string()),
None => None
}
}
/// Yield control to the task scheduler.
#[unstable = "Name will change."]
pub fn deschedule() {
use rt::local::Local;
// FIXME(#7544): Optimize this, since we know we won't block.
let task: Box<Task> = Local::take();
task.yield_now();
}
/// True if the running task is currently panicking (e.g. will return `true` inside a
/// destructor that is run while unwinding the stack after a call to `panic!()`).
#[unstable = "May move to a different module."]
pub fn failing() -> bool {
use rt::task::Task;
Local::borrow(None::<Task>).unwinder.unwinding()
}
#[cfg(test)]
mod test {
use any::{Any, AnyRefExt};
use boxed::BoxAny;
use result;
use result::{Ok, Err};
use string::String;
use std::io::{ChanReader, ChanWriter};
use prelude::*;
use super::*;
// !!! These tests are dangerous. If something is buggy, they will hang, !!!
// !!! instead of exiting cleanly. This might wedge the buildbots. !!!
#[test]
fn test_unnamed_task() {
try(proc() {
assert!(name().is_none());
}).map_err(|_| ()).unwrap();
}
#[test]
fn test_owned_named_task() {
TaskBuilder::new().named("ada lovelace".to_string()).try(proc() {
assert!(name().unwrap() == "ada lovelace".to_string());
}).map_err(|_| ()).unwrap();
}
#[test]
fn test_static_named_task() {
TaskBuilder::new().named("ada lovelace").try(proc() {
assert!(name().unwrap() == "ada lovelace".to_string());
}).map_err(|_| ()).unwrap();
}
#[test]
fn test_send_named_task() {
TaskBuilder::new().named("ada lovelace".into_maybe_owned()).try(proc() {
assert!(name().unwrap() == "ada lovelace".to_string());
}).map_err(|_| ()).unwrap();
}
#[test]
fn test_run_basic() {
let (tx, rx) = channel();
TaskBuilder::new().spawn(proc() {
tx.send(());
});
rx.recv();
}
#[test]
fn test_try_future() {
let result = TaskBuilder::new().try_future(proc() {});
assert!(result.unwrap().is_ok());
let result = TaskBuilder::new().try_future(proc() -> () {
panic!();
});
assert!(result.unwrap().is_err());
}
#[test]
fn test_try_success() {
match try(proc() {
"Success!".to_string()
}).as_ref().map(|s| s.as_slice()) {
result::Ok("Success!") => (),
_ => panic!()
}
}
#[test]
fn test_try_panic() {
match try(proc() {
panic!()
}) {
result::Err(_) => (),
result::Ok(()) => panic!()
}
}
#[test]
fn test_spawn_sched() {
use clone::Clone;
let (tx, rx) = channel();
fn f(i: int, tx: Sender<()>) {
let tx = tx.clone();
spawn(proc() {
if i == 0 {
tx.send(());
} else {
f(i - 1, tx);
}
});
}
f(10, tx);
rx.recv();
}
#[test]
fn test_spawn_sched_childs_on_default_sched() {
let (tx, rx) = channel();
spawn(proc() {
spawn(proc() {
tx.send(());
});
});
rx.recv();
}
fn avoid_copying_the_body(spawnfn: |v: proc():Send|) {
let (tx, rx) = channel::<uint>();
let x = box 1;
let x_in_parent = (&*x) as *const int as uint;
spawnfn(proc() {
let x_in_child = (&*x) as *const int as uint;
tx.send(x_in_child);
});
let x_in_child = rx.recv();
assert_eq!(x_in_parent, x_in_child);
}
#[test]
fn test_avoid_copying_the_body_spawn() {
avoid_copying_the_body(spawn);
}
#[test]
fn test_avoid_copying_the_body_task_spawn() {
avoid_copying_the_body(|f| {
let builder = TaskBuilder::new();
builder.spawn(proc() {
f();
});
})
}
#[test]
fn test_avoid_copying_the_body_try() {
avoid_copying_the_body(|f| {
let _ = try(proc() {
f()
});
})
}
#[test]
fn test_child_doesnt_ref_parent() {
// If the child refcounts the parent task, this will stack overflow when
// climbing the task tree to dereference each ancestor. (See #1789)
// (well, it would if the constant were 8000+ - I lowered it to be more
// valgrind-friendly. try this at home, instead..!)
static GENERATIONS: uint = 16;
fn child_no(x: uint) -> proc(): Send {
return proc() {
if x < GENERATIONS {
TaskBuilder::new().spawn(child_no(x+1));
}
}
}
TaskBuilder::new().spawn(child_no(0));
}
#[test]
fn test_simple_newsched_spawn() {
spawn(proc()())
}
#[test]
fn test_try_panic_message_static_str() {
match try(proc() {
panic!("static string");
}) {
Err(e) => {
type T = &'static str;
assert!(e.is::<T>());
assert_eq!(*e.downcast::<T>().unwrap(), "static string");
}
Ok(()) => panic!()
}
}
#[test]
fn test_try_panic_message_owned_str() {
match try(proc() {
panic!("owned string".to_string());
}) {
Err(e) => {
type T = String;
assert!(e.is::<T>());
assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string());
}
Ok(()) => panic!()
}
}
#[test]
fn test_try_panic_message_any() {
match try(proc() {
panic!(box 413u16 as Box<Any + Send>);
}) {
Err(e) => {
type T = Box<Any + Send>;
assert!(e.is::<T>());
let any = e.downcast::<T>().unwrap();
assert!(any.is::<u16>());
assert_eq!(*any.downcast::<u16>().unwrap(), 413u16);
}
Ok(()) => panic!()
}
}
#[test]
fn test_try_panic_message_unit_struct() {
struct Juju;
match try(proc() {
panic!(Juju)
}) {
Err(ref e) if e.is::<Juju>() => {}
Err(_) | Ok(()) => panic!()
}
}
#[test]
fn test_stdout() {
let (tx, rx) = channel();
let mut reader = ChanReader::new(rx);
let stdout = ChanWriter::new(tx);
let r = TaskBuilder::new().stdout(box stdout as Box<Writer + Send>)
.try(proc() {
print!("Hello, world!");
});
assert!(r.is_ok());
let output = reader.read_to_string().unwrap();
assert_eq!(output, "Hello, world!".to_string());
}
// NOTE: the corresponding test for stderr is in run-pass/task-stderr, due
// to the test harness apparently interfering with stderr configuration.
}
#[test]
fn task_abort_no_kill_runtime() {
use std::io::timer;
use time::Duration;
use mem;
let tb = TaskBuilder::new();
let rx = tb.try_future(proc() {});
mem::drop(rx);
timer::sleep(Duration::milliseconds(1000));
}