rust/tests/debuginfo/recursive-struct.rs
Martin Nordholts 5b57d02e9f compiletest: Use //@ prefixes also for debuginfo test directives
So that when we later add support for revisions we can use the same
syntax for revisions as elsewhere.

This also prevents people from making typos for commands since
`src/tools/compiletest/src/directives/directive_names.rs` will catch such
typos now.

Note that we one FIXME for a non-trivial change for later:
```
// FIXME(148097): Change `// cdb-checksimple_closure` to `//@ cdb-check:simple_closure`
```
2025-11-25 06:13:45 +01:00

221 lines
5.6 KiB
Rust

//@ ignore-lldb
//@ compile-flags:-g
//@ disable-gdb-pretty-printers
//@ ignore-backends: gcc
//@ gdb-command:run
//@ gdb-command:print stack_unique.value
//@ gdb-check:$1 = 0
//@ gdb-command:print stack_unique.next.val.value
//@ gdb-check:$2 = 1
//@ gdb-command:print unique_unique.value
//@ gdb-check:$3 = 2
//@ gdb-command:print unique_unique.next.val.value
//@ gdb-check:$4 = 3
//@ gdb-command:print vec_unique[0].value
//@ gdb-check:$5 = 6.5
//@ gdb-command:print vec_unique[0].next.val.value
//@ gdb-check:$6 = 7.5
//@ gdb-command:print borrowed_unique.value
//@ gdb-check:$7 = 8.5
//@ gdb-command:print borrowed_unique.next.val.value
//@ gdb-check:$8 = 9.5
// LONG CYCLE
//@ gdb-command:print long_cycle1.value
//@ gdb-check:$9 = 20
//@ gdb-command:print long_cycle1.next.value
//@ gdb-check:$10 = 21
//@ gdb-command:print long_cycle1.next.next.value
//@ gdb-check:$11 = 22
//@ gdb-command:print long_cycle1.next.next.next.value
//@ gdb-check:$12 = 23
//@ gdb-command:print long_cycle2.value
//@ gdb-check:$13 = 24
//@ gdb-command:print long_cycle2.next.value
//@ gdb-check:$14 = 25
//@ gdb-command:print long_cycle2.next.next.value
//@ gdb-check:$15 = 26
//@ gdb-command:print long_cycle3.value
//@ gdb-check:$16 = 27
//@ gdb-command:print long_cycle3.next.value
//@ gdb-check:$17 = 28
//@ gdb-command:print long_cycle4.value
//@ gdb-check:$18 = 29.5
//@ gdb-command:print long_cycle_w_anon_types.value
//@ gdb-check:$19 = 30
//@ gdb-command:print long_cycle_w_anon_types.next.val.value
//@ gdb-check:$20 = 31
//@ gdb-command:continue
#![allow(unused_variables)]
use self::Opt::{Empty, Val};
use std::boxed::Box as B;
use std::marker::PhantomData;
enum Opt<T> {
Empty,
Val { val: T }
}
struct UniqueNode<T> {
next: Opt<Box<UniqueNode<T>>>,
value: T
}
struct LongCycle1<T> {
next: Box<LongCycle2<T>>,
value: T,
}
struct LongCycle2<T> {
next: Box<LongCycle3<T>>,
value: T,
}
struct LongCycle3<T> {
next: Box<LongCycle4<T>>,
value: T,
}
struct LongCycle4<T> {
next: Option<Box<LongCycle1<T>>>,
value: T,
}
struct LongCycleWithAnonymousTypes {
next: Opt<Box<Box<Box<Box<Box<LongCycleWithAnonymousTypes>>>>>>,
value: usize,
}
struct Expanding<T> {
a: PhantomData<T>,
b: *const Expanding<(T, T)>,
}
// This test case makes sure that recursive structs are properly described. The Node structs are
// generic so that we can have a new type (that newly needs to be described) for the different
// cases. The potential problem with recursive types is that the DI generation algorithm gets
// trapped in an endless loop. To make sure, we actually test this in the different cases, we have
// to operate on a new type each time, otherwise we would just hit the DI cache for all but the
// first case.
// The different cases below (stack_*, unique_*, box_*, etc) are set up so that the type description
// algorithm will enter the type reference cycle that is created by a recursive definition from a
// different context each time.
// The "long cycle" cases are constructed to span a longer, indirect recursion cycle between types.
// The different locals will cause the DI algorithm to enter the type reference cycle at different
// points.
fn main() {
let stack_unique: UniqueNode<u16> = UniqueNode {
next: Val {
val: Box::new(UniqueNode {
next: Empty,
value: 1,
})
},
value: 0,
};
let unique_unique: Box<UniqueNode<u32>> = Box::new(UniqueNode {
next: Val {
val: Box::new(UniqueNode {
next: Empty,
value: 3,
})
},
value: 2,
});
let vec_unique: [UniqueNode<f32>; 1] = [UniqueNode {
next: Val {
val: Box::new(UniqueNode {
next: Empty,
value: 7.5,
})
},
value: 6.5,
}];
let borrowed_unique: &UniqueNode<f64> = &UniqueNode {
next: Val {
val: Box::new(UniqueNode {
next: Empty,
value: 9.5,
})
},
value: 8.5,
};
// LONG CYCLE
let long_cycle1: LongCycle1<u16> = LongCycle1 {
next: Box::new(LongCycle2 {
next: Box::new(LongCycle3 {
next: Box::new(LongCycle4 {
next: None,
value: 23,
}),
value: 22,
}),
value: 21
}),
value: 20
};
let long_cycle2: LongCycle2<u32> = LongCycle2 {
next: Box::new(LongCycle3 {
next: Box::new(LongCycle4 {
next: None,
value: 26,
}),
value: 25,
}),
value: 24
};
let long_cycle3: LongCycle3<u64> = LongCycle3 {
next: Box::new(LongCycle4 {
next: None,
value: 28,
}),
value: 27,
};
let long_cycle4: LongCycle4<f32> = LongCycle4 {
next: None,
value: 29.5,
};
// It's important that LongCycleWithAnonymousTypes is encountered only at the end of the
// `box` chain.
let long_cycle_w_anon_types = B::new(B::new(B::new(B::new(B::new(LongCycleWithAnonymousTypes {
next: Val {
val: Box::new(Box::new(Box::new(Box::new(Box::new(LongCycleWithAnonymousTypes {
next: Empty,
value: 31,
})))))
},
value: 30
})))));
// This type can generate new instances infinitely if not handled properly.
std::hint::black_box(Expanding::<()> { a: PhantomData, b: std::ptr::null() });
zzz(); // #break
}
fn zzz() {()}