Using clock nanosleep leads to more accurate sleep times on platforms where it is supported. To enable using clock_nanosleep this makes `sleep_until` platform specific. That unfortunatly requires identical placeholder implementations for the other platforms (windows/mac/wasm etc). we will land platform specific implementations for those later. See the `sleep_until` tracking issue. This requires an accessors for the Instant type. As that accessor is only used on the platforms that have clock_nanosleep it is marked as allow_unused. 32bit time_t targets do not use clock_nanosleep atm, they instead rely on the same placeholder as the other platforms. We could make them use clock_nanosleep too in the future using `__clock_nanosleep_time64`. __clock_nanosleep_time64 is documented at: https://www.gnu.org/software/libc/manual/html_node/64_002dbit-time-symbol-handling.html |
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| Cargo.lock | ||
| Cargo.toml | ||
| CODE_OF_CONDUCT.md | ||
| configure | ||
| CONTRIBUTING.md | ||
| COPYRIGHT | ||
| INSTALL.md | ||
| LICENSE-APACHE | ||
| license-metadata.json | ||
| LICENSE-MIT | ||
| README.md | ||
| RELEASES.md | ||
| REUSE.toml | ||
| rust-bors.toml | ||
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.