Update books ## rust-lang/nomicon 1 commits in 9fe8fa599ad228dda74f240cc32b54bc5c1aa3e6..5b3a9d084cbc64e54da87e3eec7c7faae0e48ba9 2025-12-12 12:24:05 UTC to 2025-12-12 12:24:05 UTC - Update method lookup link in dot-operator.md (rust-lang/nomicon#513) ## rust-lang/reference 4 commits in 50c5de90487b68d429a30cc9466dc8f5b410128f..ec78de0ffe2f8344bd0e222b17ac7a7d32dc7a26 2025-12-15 16:17:43 UTC to 2025-12-15 16:15:06 UTC - tokens: clarify in escape tables that digits are hex (rust-lang/reference#2105) - tokens: remove misplaced ".token." within a word (rust-lang/reference#2106) - macros-by-example: add space in `macro.decl.repetition.fragment` example (rust-lang/reference#2107) - Fix restrictions of or-patterns (rust-lang/reference#2108) |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.