rust/tests/debuginfo/basic-types-globals.rs
David Wood ff00110543
sess: default to v0 symbol mangling
Rust's current mangling scheme depends on compiler internals; loses
information about generic parameters (and other things) which makes for
a worse experience when using external tools that need to interact with
Rust symbol names; is inconsistent; and can contain `.` characters
which aren't universally supported. Therefore, Rust has defined its own
symbol mangling scheme which is defined in terms of the Rust language,
not the compiler implementation; encodes information about generic
parameters in a reversible way; has a consistent definition; and
generates symbols that only use the characters `A-Z`, `a-z`, `0-9`, and
`_`.

Support for the new Rust symbol mangling scheme has been added to
upstream tools that will need to interact with Rust symbols (e.g.
debuggers).

This commit changes the default symbol mangling scheme from the legacy
scheme to the new Rust mangling scheme.

Signed-off-by: David Wood <david.wood@huawei.com>
2025-11-19 11:55:09 +00:00

108 lines
2.6 KiB
Rust

//@ revisions: lto no-lto
//@ compile-flags:-g
//@ disable-gdb-pretty-printers
//@ [lto] compile-flags:-C lto
//@ [lto] no-prefer-dynamic
//@ ignore-backends: gcc
// lldb-command:run
// lldb-command:v B
// lldb-check: ::B = false
// lldb-command:v I
// lldb-check: ::I = -1
// lldb-command:v --format=d C
// lldb-check: ::C = 97
// lldb-command:v --format=d I8
// lldb-check: ::I8 = 68
// lldb-command:v I16
// lldb-check: ::I16 = -16
// lldb-command:v I32
// lldb-check: ::I32 = -32
// lldb-command:v I64
// lldb-check: ::I64 = -64
// lldb-command:v U
// lldb-check: ::U = 1
// lldb-command:v --format=d U8
// lldb-check: ::U8 = 100
// lldb-command:v U16
// lldb-check: ::U16 = 16
// lldb-command:v U32
// lldb-check: ::U32 = 32
// lldb-command:v U64
// lldb-check: ::U64 = 64
// lldb-command:v F16
// lldb-check: ::F16 = 1.5
// lldb-command:v F32
// lldb-check: ::F32 = 2.5
// lldb-command:v F64
// lldb-check: ::F64 = 3.5
// gdb-command:run
// gdb-command:print B
// gdb-check:$1 = false
// gdb-command:print I
// gdb-check:$2 = -1
// gdb-command:print/d C
// gdb-check:$3 = 97
// gdb-command:print I8
// gdb-check:$4 = 68
// gdb-command:print I16
// gdb-check:$5 = -16
// gdb-command:print I32
// gdb-check:$6 = -32
// gdb-command:print I64
// gdb-check:$7 = -64
// gdb-command:print U
// gdb-check:$8 = 1
// gdb-command:print U8
// gdb-check:$9 = 100
// gdb-command:print U16
// gdb-check:$10 = 16
// gdb-command:print U32
// gdb-check:$11 = 32
// gdb-command:print U64
// gdb-check:$12 = 64
// gdb-command:print F16
// gdb-check:$13 = 1.5
// gdb-command:print F32
// gdb-check:$14 = 2.5
// gdb-command:print F64
// gdb-check:$15 = 3.5
// gdb-command:continue
#![allow(unused_variables)]
#![feature(f16)]
// N.B. These are `mut` only so they don't constant fold away.
static mut B: bool = false;
static mut I: isize = -1;
static mut C: char = 'a';
static mut I8: i8 = 68;
static mut I16: i16 = -16;
static mut I32: i32 = -32;
static mut I64: i64 = -64;
static mut U: usize = 1;
static mut U8: u8 = 100;
static mut U16: u16 = 16;
static mut U32: u32 = 32;
static mut U64: u64 = 64;
static mut F16: f16 = 1.5;
static mut F32: f32 = 2.5;
static mut F64: f64 = 3.5;
fn main() {
_zzz(); // #break
let a = unsafe { (B, I, C, I8, I16, I32, I64, U, U8, U16, U32, U64, F32, F64) };
// FIXME: Including f16 and f32 in the same tuple emits `__gnu_h2f_ieee`, which
// does not exist on some targets like PowerPC.
// See https://github.com/llvm/llvm-project/issues/97981 and
// https://github.com/rust-lang/compiler-builtins/issues/655
let b = unsafe { F16 };
}
fn _zzz() {
()
}