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Steven Fackler ff5fdffc13 ToBase64 and ToHex perf improvements
The overhead of str::push_char is high enough to cripple the performance
of these two functions. I've switched them to build the output in a
~[u8] and then convert to a string later. Since we know exactly the
bytes going into the vector, we can use the unsafe version to avoid the
is_utf8 check.

I could have riced it further with vec::raw::get, but it only added
~10MB/s so I didn't think it was worth it. ToHex is still ~30% slower
than FromHex, which is puzzling.

Before:

```
test base64::test::from_base64 ... bench: 1000 ns/iter (+/- 349) = 204 MB/s
test base64::test::to_base64 ... bench: 2390 ns/iter (+/- 1130) = 63 MB/s
...
test hex::tests::bench_from_hex ... bench: 884 ns/iter (+/- 220) = 341 MB/s
test hex::tests::bench_to_hex ... bench: 2453 ns/iter (+/- 919) = 61 MB/s
```

After:

```
test base64::test::from_base64 ... bench: 1271 ns/iter (+/- 600) = 160 MB/s
test base64::test::to_base64 ... bench: 759 ns/iter (+/- 286) = 198 MB/s
...
test hex::tests::bench_from_hex ... bench: 875 ns/iter (+/- 377) = 345 MB/s
test hex::tests::bench_to_hex ... bench: 593 ns/iter (+/- 240) = 254 MB/s
```
2013-08-06 09:58:36 -07:00
doc remove obsolete foreach keyword 2013-08-03 22:48:02 -04:00
man Updated rustpkg man page to match 0.7 2013-07-08 23:03:20 +10:00
mk Add support for vanilla linux on arm. 2013-08-04 19:28:06 -04:00
src ToBase64 and ToHex perf improvements 2013-08-06 09:58:36 -07:00
.gitattributes add jemalloc to the runtime 2013-06-01 10:45:11 -04:00
.gitignore Ignore the generated docs for libextra 2013-05-25 17:07:18 +10:00
.gitmodules Update LLVM 2013-08-04 10:58:22 -07:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
AUTHORS.txt Update AUTHORS.txt 2013-06-21 00:54:17 -04:00
configure Provide a "configure" option to disable LLVM assertions 2013-07-31 09:41:46 +02:00
CONTRIBUTING.md Update CONTRIBUTING.md 2013-06-13 15:41:34 -06:00
COPYRIGHT add gitattributes and fix whitespace issues 2013-05-03 20:01:42 -04:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT tidy version numbers and copyright dates 2013-04-01 16:15:49 -07:00
Makefile.in PR #7637 followup: no need to print the set of removed files twice. 2013-07-19 20:47:00 -04:00
README.md Reorganize README to make it more clear. 2013-07-19 20:52:16 -04:00
RELEASES.txt More 0.7 release notes 2013-06-30 15:02:52 -07:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.7.tar.gz
     $ tar -xzf rust-0.7.tar.gz
     $ cd rust-0.7
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.