abi: add a rust-preserve-none calling convention
This is the conceptual opposite of the rust-cold calling convention and is particularly useful in combination with the new `explicit_tail_calls` feature.
For relatively tight loops implemented with tail calling (`become`) each of the function with the regular calling convention is still responsible for restoring the initial value of the preserved registers. So it is not unusual to end up with a situation where each step in the tail call loop is spilling and reloading registers, along the lines of:
foo:
push r12
; do things
pop r12
jmp next_step
This adds up quickly, especially when most of the clobberable registers are already used to pass arguments or other uses.
I was thinking of making the name of this ABI a little less LLVM-derived and more like a conceptual inverse of `rust-cold`, but could not come with a great name (`rust-cold` is itself not a great name: cold in what context? from which perspective? is it supposed to mean that the function is rarely called?)
add `simd_splat` intrinsic
Add `simd_splat` which lowers to the LLVM canonical splat sequence.
```llvm
insertelement <N x elem> poison, elem %x, i32 0
shufflevector <N x elem> v0, <N x elem> poison, <N x i32> zeroinitializer
```
Right now we try to fake it using one of
```rust
fn splat(x: u32) -> u32x8 {
u32x8::from_array([x; 8])
}
```
or (in `stdarch`)
```rust
fn splat(value: $elem_type) -> $name {
#[derive(Copy, Clone)]
#[repr(simd)]
struct JustOne([$elem_type; 1]);
let one = JustOne([value]);
// SAFETY: 0 is always in-bounds because we're shuffling
// a simd type with exactly one element.
unsafe { simd_shuffle!(one, one, [0; $len]) }
}
```
Both of these can confuse the LLVM optimizer, producing sub-par code. Some examples:
- https://github.com/rust-lang/rust/issues/60637
- https://github.com/rust-lang/rust/issues/137407
- https://github.com/rust-lang/rust/issues/122623
- https://github.com/rust-lang/rust/issues/97804
---
As far as I can tell there is no way to provide a fallback implementation for this intrinsic, because there is no `const` way of evaluating the number of elements (there might be issues beyond that, too). So, I added implementations for all 4 backends.
Both GCC and const-eval appear to have some issues with simd vectors containing pointers. I have a workaround for GCC, but haven't yet been able to make const-eval work. See the comments below.
Currently this just adds the intrinsic, it does not actually use it anywhere yet.
This is the conceptual opposite of the rust-cold calling convention and
is particularly useful in combination with the new `explicit_tail_calls`
feature.
For relatively tight loops implemented with tail calling (`become`) each
of the function with the regular calling convention is still responsible
for restoring the initial value of the preserved registers. So it is not
unusual to end up with a situation where each step in the tail call loop
is spilling and reloading registers, along the lines of:
foo:
push r12
; do things
pop r12
jmp next_step
This adds up quickly, especially when most of the clobberable registers
are already used to pass arguments or other uses.
I was thinking of making the name of this ABI a little less LLVM-derived
and more like a conceptual inverse of `rust-cold`, but could not come
with a great name (`rust-cold` is itself not a great name: cold in what
context? from which perspective? is it supposed to mean that the
function is rarely called?)
It's described as a "backwards compatibility hack to keep the diff
small". Removing it requires only a modest amount of churn, and the
resulting code is clearer without the invisible derefs.
Introduces `BackendRepr::ScalableVector` corresponding to scalable
vector types annotated with `repr(scalable)` which lowers to a scalable
vector type in LLVM.
Co-authored-by: Jamie Cunliffe <Jamie.Cunliffe@arm.com>